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author | Lioncash <mathew1800@gmail.com> | 2019-02-27 04:31:15 +0100 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-02-27 04:31:17 +0100 |
commit | a1574aabd510d5fdc3842780b1d833aa2fb8eac6 (patch) | |
tree | a8e990d67681629fd5383263180cbceb85582695 /src | |
parent | Merge pull request #2164 from ReinUsesLisp/configure-blit (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/common/quaternion.h | 4 | ||||
-rw-r--r-- | src/input_common/motion_emu.cpp | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/common/quaternion.h b/src/common/quaternion.h index c528c0b68..1c304b048 100644 --- a/src/common/quaternion.h +++ b/src/common/quaternion.h @@ -6,7 +6,7 @@ #include "common/vector_math.h" -namespace Math { +namespace Common { template <typename T> class Quaternion { @@ -46,4 +46,4 @@ inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float ang return {axis * std::sin(angle / 2), std::cos(angle / 2)}; } -} // namespace Math +} // namespace Common diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp index 9570c060e..defb1a567 100644 --- a/src/input_common/motion_emu.cpp +++ b/src/input_common/motion_emu.cpp @@ -85,8 +85,8 @@ private: void MotionEmuThread() { auto update_time = std::chrono::steady_clock::now(); - Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0); - Math::Quaternion<float> old_q; + Common::Quaternion<float> q = Common::MakeQuaternion(Math::Vec3<float>(), 0); + Common::Quaternion<float> old_q; while (!shutdown_event.WaitUntil(update_time)) { update_time += update_duration; @@ -96,8 +96,8 @@ private: std::lock_guard<std::mutex> guard(tilt_mutex); // Find the quaternion describing current 3DS tilting - q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), - tilt_angle); + q = Common::MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), + tilt_angle); } auto inv_q = q.Inverse(); |