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authorFearlessTobi <thm.frey@gmail.com>2022-07-15 19:45:35 +0200
committerFearlessTobi <thm.frey@gmail.com>2022-07-25 21:59:30 +0200
commit6c8e45618578de1406c0bf4a7f976bd4903c339c (patch)
tree25b959db6f30fe75bf5c6fa667ed92af71117986 /src
parentFix compilation on linux gcc (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/CMakeLists.txt10
-rw-r--r--src/input_common/helpers/udp_protocol.h2
-rw-r--r--src/network/room.h2
-rw-r--r--src/web_service/CMakeLists.txt4
-rw-r--r--src/web_service/verify_user_jwt.cpp60
-rw-r--r--src/web_service/verify_user_jwt.h25
-rw-r--r--src/yuzu/CMakeLists.txt4
-rw-r--r--src/yuzu/configuration/config.cpp148
-rw-r--r--src/yuzu/multiplayer/chat_room.cpp2
-rw-r--r--src/yuzu/multiplayer/direct_connect.cpp20
-rw-r--r--src/yuzu/multiplayer/host_room.cpp45
-rw-r--r--src/yuzu/multiplayer/lobby.cpp18
-rw-r--r--src/yuzu/multiplayer/state.cpp2
-rw-r--r--src/yuzu/uisettings.h22
14 files changed, 231 insertions, 133 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 48f5c1ee0..c1cc62a45 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -716,6 +716,11 @@ add_library(core STATIC
hle/service/vi/vi_u.h
hle/service/wlan/wlan.cpp
hle/service/wlan/wlan.h
+ internal_network/network.cpp
+ internal_network/network.h
+ internal_network/network_interface.cpp
+ internal_network/network_interface.h
+ internal_network/sockets.h
loader/deconstructed_rom_directory.cpp
loader/deconstructed_rom_directory.h
loader/elf.cpp
@@ -743,11 +748,6 @@ add_library(core STATIC
memory/dmnt_cheat_vm.h
memory.cpp
memory.h
- internal_network/network.cpp
- internal_network/network.h
- internal_network/network_interface.cpp
- internal_network/network_interface.h
- internal_network/sockets.h
perf_stats.cpp
perf_stats.h
reporter.cpp
diff --git a/src/input_common/helpers/udp_protocol.h b/src/input_common/helpers/udp_protocol.h
index 597f51cd3..889693e73 100644
--- a/src/input_common/helpers/udp_protocol.h
+++ b/src/input_common/helpers/udp_protocol.h
@@ -85,7 +85,7 @@ enum RegisterFlags : u8 {
struct Version {};
/**
* Requests the server to send information about what controllers are plugged into the ports
- * In citra's case, we only have one controller, so for simplicity's sake, we can just send a
+ * In yuzu's case, we only have one controller, so for simplicity's sake, we can just send a
* request explicitly for the first controller port and leave it at that. In the future it would be
* nice to make this configurable
*/
diff --git a/src/network/room.h b/src/network/room.h
index 5d4371c16..df2253bf8 100644
--- a/src/network/room.h
+++ b/src/network/room.h
@@ -13,7 +13,7 @@
namespace Network {
-constexpr u32 network_version = 4; ///< The version of this Room and RoomMember
+constexpr u32 network_version = 1; ///< The version of this Room and RoomMember
constexpr u16 DefaultRoomPort = 24872;
diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt
index aff81f26d..753fb6e7a 100644
--- a/src/web_service/CMakeLists.txt
+++ b/src/web_service/CMakeLists.txt
@@ -5,10 +5,12 @@ add_library(web_service STATIC
telemetry_json.h
verify_login.cpp
verify_login.h
+ verify_user_jwt.cpp
+ verify_user_jwt.h
web_backend.cpp
web_backend.h
web_result.h
)
create_target_directory_groups(web_service)
-target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib)
+target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib cpp-jwt)
diff --git a/src/web_service/verify_user_jwt.cpp b/src/web_service/verify_user_jwt.cpp
new file mode 100644
index 000000000..78fe7bed5
--- /dev/null
+++ b/src/web_service/verify_user_jwt.cpp
@@ -0,0 +1,60 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <system_error>
+#include <jwt/jwt.hpp>
+#include "common/logging/log.h"
+#include "web_service/verify_user_jwt.h"
+#include "web_service/web_backend.h"
+#include "web_service/web_result.h"
+
+namespace WebService {
+
+static std::string public_key;
+std::string GetPublicKey(const std::string& host) {
+ if (public_key.empty()) {
+ Client client(host, "", ""); // no need for credentials here
+ public_key = client.GetPlain("/jwt/external/key.pem", true).returned_data;
+ if (public_key.empty()) {
+ LOG_ERROR(WebService, "Could not fetch external JWT public key, verification may fail");
+ } else {
+ LOG_INFO(WebService, "Fetched external JWT public key (size={})", public_key.size());
+ }
+ }
+ return public_key;
+}
+
+VerifyUserJWT::VerifyUserJWT(const std::string& host) : pub_key(GetPublicKey(host)) {}
+
+Network::VerifyUser::UserData VerifyUserJWT::LoadUserData(const std::string& verify_UID,
+ const std::string& token) {
+ const std::string audience = fmt::format("external-{}", verify_UID);
+ using namespace jwt::params;
+ std::error_code error;
+ auto decoded =
+ jwt::decode(token, algorithms({"rs256"}), error, secret(pub_key), issuer("yuzu-core"),
+ aud(audience), validate_iat(true), validate_jti(true));
+ if (error) {
+ LOG_INFO(WebService, "Verification failed: category={}, code={}, message={}",
+ error.category().name(), error.value(), error.message());
+ return {};
+ }
+ Network::VerifyUser::UserData user_data{};
+ if (decoded.payload().has_claim("username")) {
+ user_data.username = decoded.payload().get_claim_value<std::string>("username");
+ }
+ if (decoded.payload().has_claim("displayName")) {
+ user_data.display_name = decoded.payload().get_claim_value<std::string>("displayName");
+ }
+ if (decoded.payload().has_claim("avatarUrl")) {
+ user_data.avatar_url = decoded.payload().get_claim_value<std::string>("avatarUrl");
+ }
+ if (decoded.payload().has_claim("roles")) {
+ auto roles = decoded.payload().get_claim_value<std::vector<std::string>>("roles");
+ user_data.moderator = std::find(roles.begin(), roles.end(), "moderator") != roles.end();
+ }
+ return user_data;
+}
+
+} // namespace WebService
diff --git a/src/web_service/verify_user_jwt.h b/src/web_service/verify_user_jwt.h
new file mode 100644
index 000000000..826e01eed
--- /dev/null
+++ b/src/web_service/verify_user_jwt.h
@@ -0,0 +1,25 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <fmt/format.h>
+#include "network/verify_user.h"
+#include "web_service/web_backend.h"
+
+namespace WebService {
+
+class VerifyUserJWT final : public Network::VerifyUser::Backend {
+public:
+ VerifyUserJWT(const std::string& host);
+ ~VerifyUserJWT() = default;
+
+ Network::VerifyUser::UserData LoadUserData(const std::string& verify_UID,
+ const std::string& token) override;
+
+private:
+ std::string pub_key;
+};
+
+} // namespace WebService
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index f3cad8f31..66873143e 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -326,6 +326,10 @@ if (USE_DISCORD_PRESENCE)
target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()
+if (ENABLE_WEB_SERVICE)
+ target_compile_definitions(yuzu PRIVATE -DENABLE_WEB_SERVICE)
+endif()
+
if (YUZU_USE_QT_WEB_ENGINE)
target_link_libraries(yuzu PRIVATE Qt::WebEngineCore Qt::WebEngineWidgets)
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 7c11e2c03..3b22102a8 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -585,48 +585,6 @@ void Config::ReadMiscellaneousValues() {
qt_config->endGroup();
}
-void Config::ReadMultiplayerValues() {
- qt_config->beginGroup(QStringLiteral("Multiplayer"));
-
- UISettings::values.nickname = ReadSetting(QStringLiteral("nickname"), QString{}).toString();
- UISettings::values.ip = ReadSetting(QStringLiteral("ip"), QString{}).toString();
- UISettings::values.port =
- ReadSetting(QStringLiteral("port"), Network::DefaultRoomPort).toString();
- UISettings::values.room_nickname =
- ReadSetting(QStringLiteral("room_nickname"), QString{}).toString();
- UISettings::values.room_name = ReadSetting(QStringLiteral("room_name"), QString{}).toString();
- UISettings::values.room_port =
- ReadSetting(QStringLiteral("room_port"), QStringLiteral("24872")).toString();
- bool ok;
- UISettings::values.host_type = ReadSetting(QStringLiteral("host_type"), 0).toUInt(&ok);
- if (!ok) {
- UISettings::values.host_type = 0;
- }
- UISettings::values.max_player = ReadSetting(QStringLiteral("max_player"), 8).toUInt();
- UISettings::values.game_id = ReadSetting(QStringLiteral("game_id"), 0).toULongLong();
- UISettings::values.room_description =
- ReadSetting(QStringLiteral("room_description"), QString{}).toString();
- // Read ban list back
- int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
- UISettings::values.ban_list.first.resize(size);
- for (int i = 0; i < size; ++i) {
- qt_config->setArrayIndex(i);
- UISettings::values.ban_list.first[i] =
- ReadSetting(QStringLiteral("username")).toString().toStdString();
- }
- qt_config->endArray();
- size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
- UISettings::values.ban_list.second.resize(size);
- for (int i = 0; i < size; ++i) {
- qt_config->setArrayIndex(i);
- UISettings::values.ban_list.second[i] =
- ReadSetting(QStringLiteral("ip")).toString().toStdString();
- }
- qt_config->endArray();
-
- qt_config->endGroup();
-}
-
void Config::ReadPathValues() {
qt_config->beginGroup(QStringLiteral("Paths"));
@@ -904,6 +862,42 @@ void Config::ReadWebServiceValues() {
qt_config->endGroup();
}
+void Config::ReadMultiplayerValues() {
+ qt_config->beginGroup(QStringLiteral("Multiplayer"));
+
+ ReadBasicSetting(UISettings::values.multiplayer_nickname);
+ ReadBasicSetting(UISettings::values.multiplayer_ip);
+ ReadBasicSetting(UISettings::values.multiplayer_port);
+ ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
+ ReadBasicSetting(UISettings::values.multiplayer_room_name);
+ ReadBasicSetting(UISettings::values.multiplayer_room_port);
+ ReadBasicSetting(UISettings::values.multiplayer_host_type);
+ ReadBasicSetting(UISettings::values.multiplayer_port);
+ ReadBasicSetting(UISettings::values.multiplayer_max_player);
+ ReadBasicSetting(UISettings::values.multiplayer_game_id);
+ ReadBasicSetting(UISettings::values.multiplayer_room_description);
+
+ // Read ban list back
+ int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
+ UISettings::values.multiplayer_ban_list.first.resize(size);
+ for (int i = 0; i < size; ++i) {
+ qt_config->setArrayIndex(i);
+ UISettings::values.multiplayer_ban_list.first[i] =
+ ReadSetting(QStringLiteral("username")).toString().toStdString();
+ }
+ qt_config->endArray();
+ size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
+ UISettings::values.multiplayer_ban_list.second.resize(size);
+ for (int i = 0; i < size; ++i) {
+ qt_config->setArrayIndex(i);
+ UISettings::values.multiplayer_ban_list.second[i] =
+ ReadSetting(QStringLiteral("ip")).toString().toStdString();
+ }
+ qt_config->endArray();
+
+ qt_config->endGroup();
+}
+
void Config::ReadValues() {
if (global) {
ReadControlValues();
@@ -920,6 +914,7 @@ void Config::ReadValues() {
ReadRendererValues();
ReadAudioValues();
ReadSystemValues();
+ ReadMultiplayerValues();
}
void Config::SavePlayerValue(std::size_t player_index) {
@@ -1069,6 +1064,7 @@ void Config::SaveValues() {
SaveRendererValues();
SaveAudioValues();
SaveSystemValues();
+ SaveMultiplayerValues();
}
void Config::SaveAudioValues() {
@@ -1205,40 +1201,6 @@ void Config::SaveMiscellaneousValues() {
qt_config->endGroup();
}
-void Config::SaveMultiplayerValues() {
- qt_config->beginGroup(QStringLiteral("Multiplayer"));
-
- WriteSetting(QStringLiteral("nickname"), UISettings::values.nickname, QString{});
- WriteSetting(QStringLiteral("ip"), UISettings::values.ip, QString{});
- WriteSetting(QStringLiteral("port"), UISettings::values.port, Network::DefaultRoomPort);
- WriteSetting(QStringLiteral("room_nickname"), UISettings::values.room_nickname, QString{});
- WriteSetting(QStringLiteral("room_name"), UISettings::values.room_name, QString{});
- WriteSetting(QStringLiteral("room_port"), UISettings::values.room_port,
- QStringLiteral("24872"));
- WriteSetting(QStringLiteral("host_type"), UISettings::values.host_type, 0);
- WriteSetting(QStringLiteral("max_player"), UISettings::values.max_player, 8);
- WriteSetting(QStringLiteral("game_id"), UISettings::values.game_id, 0);
- WriteSetting(QStringLiteral("room_description"), UISettings::values.room_description,
- QString{});
- // Write ban list
- qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
- for (std::size_t i = 0; i < UISettings::values.ban_list.first.size(); ++i) {
- qt_config->setArrayIndex(static_cast<int>(i));
- WriteSetting(QStringLiteral("username"),
- QString::fromStdString(UISettings::values.ban_list.first[i]));
- }
- qt_config->endArray();
- qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
- for (std::size_t i = 0; i < UISettings::values.ban_list.second.size(); ++i) {
- qt_config->setArrayIndex(static_cast<int>(i));
- WriteSetting(QStringLiteral("ip"),
- QString::fromStdString(UISettings::values.ban_list.second[i]));
- }
- qt_config->endArray();
-
- qt_config->endGroup();
-}
-
void Config::SavePathValues() {
qt_config->beginGroup(QStringLiteral("Paths"));
@@ -1490,6 +1452,40 @@ void Config::SaveWebServiceValues() {
qt_config->endGroup();
}
+void Config::SaveMultiplayerValues() {
+ qt_config->beginGroup(QStringLiteral("Multiplayer"));
+
+ WriteBasicSetting(UISettings::values.multiplayer_nickname);
+ WriteBasicSetting(UISettings::values.multiplayer_ip);
+ WriteBasicSetting(UISettings::values.multiplayer_port);
+ WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
+ WriteBasicSetting(UISettings::values.multiplayer_room_name);
+ WriteBasicSetting(UISettings::values.multiplayer_room_port);
+ WriteBasicSetting(UISettings::values.multiplayer_host_type);
+ WriteBasicSetting(UISettings::values.multiplayer_port);
+ WriteBasicSetting(UISettings::values.multiplayer_max_player);
+ WriteBasicSetting(UISettings::values.multiplayer_game_id);
+ WriteBasicSetting(UISettings::values.multiplayer_room_description);
+
+ // Write ban list
+ qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
+ for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
+ qt_config->setArrayIndex(static_cast<int>(i));
+ WriteSetting(QStringLiteral("username"),
+ QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
+ }
+ qt_config->endArray();
+ qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
+ for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
+ qt_config->setArrayIndex(static_cast<int>(i));
+ WriteSetting(QStringLiteral("ip"),
+ QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
+ }
+ qt_config->endArray();
+
+ qt_config->endGroup();
+}
+
QVariant Config::ReadSetting(const QString& name) const {
return qt_config->value(name);
}
diff --git a/src/yuzu/multiplayer/chat_room.cpp b/src/yuzu/multiplayer/chat_room.cpp
index 6dd4bc36d..7048ee1fc 100644
--- a/src/yuzu/multiplayer/chat_room.cpp
+++ b/src/yuzu/multiplayer/chat_room.cpp
@@ -390,7 +390,7 @@ void ChatRoom::SetPlayerList(const Network::RoomMember::MemberList& member_list)
return;
QPixmap pixmap;
if (!pixmap.loadFromData(reinterpret_cast<const u8*>(result.data()),
- result.size()))
+ static_cast<uint>(result.size())))
return;
icon_cache[avatar_url] =
pixmap.scaled(48, 48, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
diff --git a/src/yuzu/multiplayer/direct_connect.cpp b/src/yuzu/multiplayer/direct_connect.cpp
index 27741d657..837baf85c 100644
--- a/src/yuzu/multiplayer/direct_connect.cpp
+++ b/src/yuzu/multiplayer/direct_connect.cpp
@@ -32,15 +32,15 @@ DirectConnectWindow::DirectConnectWindow(QWidget* parent)
connect(watcher, &QFutureWatcher<void>::finished, this, &DirectConnectWindow::OnConnection);
ui->nickname->setValidator(validation.GetNickname());
- ui->nickname->setText(UISettings::values.nickname);
+ ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue());
if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
// Use yuzu Web Service user name as nickname by default
ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
}
ui->ip->setValidator(validation.GetIP());
- ui->ip->setText(UISettings::values.ip);
+ ui->ip->setText(UISettings::values.multiplayer_ip.GetValue());
ui->port->setValidator(validation.GetPort());
- ui->port->setText(UISettings::values.port);
+ ui->port->setText(QString::number(UISettings::values.multiplayer_port.GetValue()));
// TODO(jroweboy): Show or hide the connection options based on the current value of the combo
// box. Add this back in when the traversal server support is added.
@@ -86,16 +86,18 @@ void DirectConnectWindow::Connect() {
}
// Store settings
- UISettings::values.nickname = ui->nickname->text();
- UISettings::values.ip = ui->ip->text();
- UISettings::values.port = (ui->port->isModified() && !ui->port->text().isEmpty())
- ? ui->port->text()
- : UISettings::values.port;
+ UISettings::values.multiplayer_nickname = ui->nickname->text();
+ UISettings::values.multiplayer_ip = ui->ip->text();
+ if (ui->port->isModified() && !ui->port->text().isEmpty()) {
+ UISettings::values.multiplayer_port = ui->port->text().toInt();
+ } else {
+ UISettings::values.multiplayer_port = UISettings::values.multiplayer_port.GetDefault();
+ }
// attempt to connect in a different thread
QFuture<void> f = QtConcurrent::run([&] {
if (auto room_member = Network::GetRoomMember().lock()) {
- auto port = UISettings::values.port.toUInt();
+ auto port = UISettings::values.multiplayer_port.GetValue();
room_member->Join(ui->nickname->text().toStdString(), "",
ui->ip->text().toStdString().c_str(), port, 0,
Network::NoPreferredMac, ui->password->text().toStdString().c_str());
diff --git a/src/yuzu/multiplayer/host_room.cpp b/src/yuzu/multiplayer/host_room.cpp
index 1b73e2bec..5470b8b86 100644
--- a/src/yuzu/multiplayer/host_room.cpp
+++ b/src/yuzu/multiplayer/host_room.cpp
@@ -51,23 +51,24 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
connect(ui->host, &QPushButton::clicked, this, &HostRoomWindow::Host);
// Restore the settings:
- ui->username->setText(UISettings::values.room_nickname);
+ ui->username->setText(UISettings::values.multiplayer_room_nickname.GetValue());
if (ui->username->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
// Use yuzu Web Service user name as nickname by default
ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
}
- ui->room_name->setText(UISettings::values.room_name);
- ui->port->setText(UISettings::values.room_port);
- ui->max_player->setValue(UISettings::values.max_player);
- int index = UISettings::values.host_type;
+ ui->room_name->setText(UISettings::values.multiplayer_room_name.GetValue());
+ ui->port->setText(QString::number(UISettings::values.multiplayer_room_port.GetValue()));
+ ui->max_player->setValue(UISettings::values.multiplayer_max_player.GetValue());
+ int index = UISettings::values.multiplayer_host_type.GetValue();
if (index < ui->host_type->count()) {
ui->host_type->setCurrentIndex(index);
}
- index = ui->game_list->findData(UISettings::values.game_id, GameListItemPath::ProgramIdRole);
+ index = ui->game_list->findData(UISettings::values.multiplayer_game_id.GetValue(),
+ GameListItemPath::ProgramIdRole);
if (index != -1) {
ui->game_list->setCurrentIndex(index);
}
- ui->room_description->setText(UISettings::values.room_description);
+ ui->room_description->setText(UISettings::values.multiplayer_room_description.GetValue());
}
HostRoomWindow::~HostRoomWindow() = default;
@@ -91,7 +92,8 @@ std::unique_ptr<Network::VerifyUser::Backend> HostRoomWindow::CreateVerifyBacken
std::unique_ptr<Network::VerifyUser::Backend> verify_backend;
if (use_validation) {
#ifdef ENABLE_WEB_SERVICE
- verify_backend = std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url);
+ verify_backend =
+ std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue());
#else
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
#endif
@@ -137,7 +139,7 @@ void HostRoomWindow::Host() {
const bool is_public = ui->host_type->currentIndex() == 0;
Network::Room::BanList ban_list{};
if (ui->load_ban_list->isChecked()) {
- ban_list = UISettings::values.ban_list;
+ ban_list = UISettings::values.multiplayer_ban_list;
}
if (auto room = Network::GetRoom().lock()) {
bool created = room->Create(
@@ -181,8 +183,9 @@ void HostRoomWindow::Host() {
std::string token;
#ifdef ENABLE_WEB_SERVICE
if (is_public) {
- WebService::Client client(Settings::values.web_api_url, Settings::values.yuzu_username,
- Settings::values.yuzu_token);
+ WebService::Client client(Settings::values.web_api_url.GetValue(),
+ Settings::values.yuzu_username.GetValue(),
+ Settings::values.yuzu_token.GetValue());
if (auto room = Network::GetRoom().lock()) {
token = client.GetExternalJWT(room->GetVerifyUID()).returned_data;
}
@@ -198,17 +201,19 @@ void HostRoomWindow::Host() {
Network::NoPreferredMac, password, token);
// Store settings
- UISettings::values.room_nickname = ui->username->text();
- UISettings::values.room_name = ui->room_name->text();
- UISettings::values.game_id =
+ UISettings::values.multiplayer_room_nickname = ui->username->text();
+ UISettings::values.multiplayer_room_name = ui->room_name->text();
+ UISettings::values.multiplayer_game_id =
ui->game_list->currentData(GameListItemPath::ProgramIdRole).toLongLong();
- UISettings::values.max_player = ui->max_player->value();
+ UISettings::values.multiplayer_max_player = ui->max_player->value();
- UISettings::values.host_type = ui->host_type->currentIndex();
- UISettings::values.room_port = (ui->port->isModified() && !ui->port->text().isEmpty())
- ? ui->port->text()
- : QString::number(Network::DefaultRoomPort);
- UISettings::values.room_description = ui->room_description->toPlainText();
+ UISettings::values.multiplayer_host_type = ui->host_type->currentIndex();
+ if (ui->port->isModified() && !ui->port->text().isEmpty()) {
+ UISettings::values.multiplayer_room_port = ui->port->text().toInt();
+ } else {
+ UISettings::values.multiplayer_room_port = Network::DefaultRoomPort;
+ }
+ UISettings::values.multiplayer_room_description = ui->room_description->toPlainText();
ui->host->setEnabled(true);
close();
}
diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp
index fcaa7b517..364b4605e 100644
--- a/src/yuzu/multiplayer/lobby.cpp
+++ b/src/yuzu/multiplayer/lobby.cpp
@@ -56,7 +56,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
ui->room_list->setContextMenuPolicy(Qt::CustomContextMenu);
ui->nickname->setValidator(validation.GetNickname());
- ui->nickname->setText(UISettings::values.nickname);
+ ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue());
if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
// Use yuzu Web Service user name as nickname by default
ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
@@ -154,9 +154,11 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_UID] {
std::string token;
#ifdef ENABLE_WEB_SERVICE
- if (!Settings::values.yuzu_username.empty() && !Settings::values.yuzu_token.empty()) {
- WebService::Client client(Settings::values.web_api_url, Settings::values.yuzu_username,
- Settings::values.yuzu_token);
+ if (!Settings::values.yuzu_username.GetValue().empty() &&
+ !Settings::values.yuzu_token.GetValue().empty()) {
+ WebService::Client client(Settings::values.web_api_url.GetValue(),
+ Settings::values.yuzu_username.GetValue(),
+ Settings::values.yuzu_token.GetValue());
token = client.GetExternalJWT(verify_UID).returned_data;
if (token.empty()) {
LOG_ERROR(WebService, "Could not get external JWT, verification may fail");
@@ -175,9 +177,11 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
// TODO(jroweboy): disable widgets and display a connecting while we wait
// Save settings
- UISettings::values.nickname = ui->nickname->text();
- UISettings::values.ip = proxy->data(connection_index, LobbyItemHost::HostIPRole).toString();
- UISettings::values.port = proxy->data(connection_index, LobbyItemHost::HostPortRole).toString();
+ UISettings::values.multiplayer_nickname = ui->nickname->text();
+ UISettings::values.multiplayer_ip =
+ proxy->data(connection_index, LobbyItemHost::HostIPRole).toString();
+ UISettings::values.multiplayer_port =
+ proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt();
}
void Lobby::ResetModel() {
diff --git a/src/yuzu/multiplayer/state.cpp b/src/yuzu/multiplayer/state.cpp
index e96b03e5d..ee138739b 100644
--- a/src/yuzu/multiplayer/state.cpp
+++ b/src/yuzu/multiplayer/state.cpp
@@ -232,7 +232,7 @@ bool MultiplayerState::OnCloseRoom() {
return true;
}
// Save ban list
- UISettings::values.ban_list = std::move(room->GetBanList());
+ UISettings::values.multiplayer_ban_list = std::move(room->GetBanList());
room->Destroy();
announce_multiplayer_session->Stop();
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index aca1a28e1..83a6cffa3 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -103,17 +103,17 @@ struct Values {
Settings::Setting<uint32_t> callout_flags{0, "calloutFlags"};
// multiplayer settings
- QString nickname;
- QString ip;
- QString port;
- QString room_nickname;
- QString room_name;
- quint32 max_player;
- QString room_port;
- uint host_type;
- qulonglong game_id;
- QString room_description;
- std::pair<std::vector<std::string>, std::vector<std::string>> ban_list;
+ Settings::Setting<QString> multiplayer_nickname{QStringLiteral("yuzu"), "nickname"};
+ Settings::Setting<QString> multiplayer_ip{{}, "ip"};
+ Settings::SwitchableSetting<uint> multiplayer_port{24872, 0, 65535, "port"};
+ Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"};
+ Settings::Setting<QString> multiplayer_room_name{{}, "room_name"};
+ Settings::SwitchableSetting<uint> multiplayer_max_player{8, 0, 8, "max_player"};
+ Settings::SwitchableSetting<uint> multiplayer_room_port{24872, 0, 65535, "room_port"};
+ Settings::SwitchableSetting<uint> multiplayer_host_type{0, 0, 1, "host_type"};
+ Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"};
+ Settings::Setting<QString> multiplayer_room_description{{}, "room_description"};
+ std::pair<std::vector<std::string>, std::vector<std::string>> multiplayer_ban_list;
// logging
Settings::Setting<bool> show_console{false, "showConsole"};