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author | James Rowe <jroweboy@gmail.com> | 2020-03-25 05:57:36 +0100 |
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committer | James Rowe <jroweboy@gmail.com> | 2020-03-26 06:32:42 +0100 |
commit | cf9c94d4017120b618194a720942ef4e5c8289bd (patch) | |
tree | 30cbea0216626e3a1db1a68120b54e6bd53804f5 /src/yuzu_cmd | |
parent | Frontend/GPU: Refactor context management (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index e5db7d819..4d2ea7e9e 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -230,11 +230,11 @@ int main(int argc, char** argv) { system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); - system.Renderer().Rasterizer().LoadDiskResources(); - // Core is loaded, start the GPU (makes the GPU contexts current to this thread) system.GPU().Start(); + system.Renderer().Rasterizer().LoadDiskResources(); + std::thread render_thread([&emu_window] { emu_window->Present(); }); while (emu_window->IsOpen()) { system.RunLoop(); |