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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-10-09 05:43:07 +0200 |
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committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-11-16 05:33:20 +0100 |
commit | 652d6766d55acec6416dccb900a45c6660a86607 (patch) | |
tree | 7f9c64b78ca02aa1f62de77e25fcacbb2fdc4291 /src/yuzu_cmd | |
parent | controllers/npad: Stop games from vibrating incorrect controllers (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 7 |
2 files changed, 9 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index feee02fcd..209350837 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -290,6 +290,8 @@ void Config::ReadValues() { Settings::values.vibration_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true)); + Settings::values.vibration_strength.SetValue( + sdl2_config->GetInteger("ControlsGeneral", "vibration_strength", 100)); Settings::values.motion_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true)); Settings::values.touchscreen.enabled = diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 796e27df4..53057c01c 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -65,6 +65,13 @@ button_screenshot= lstick= rstick= +# Whether to enable or disable vibration +# 0: Disabled, 1 (default): Enabled +vibration_enabled= + +# Vibration strength percentage (Default: 100) +vibration_strength= + # for motion input, the following devices are available: # - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: # - "update_period": update period in milliseconds (default to 100) |