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author | FernandoS27 <fsahmkow27@gmail.com> | 2018-11-18 01:28:14 +0100 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2018-11-21 16:43:17 +0100 |
commit | 0368260c997f9c03aa280367c5cfd6e0e82b8c88 (patch) | |
tree | e6f13fc30ece1a7db3eac22cb990a20815c6c14f /src/yuzu_cmd | |
parent | Update OpenGL's backend version from 3.3 to 4.3 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index d53d2e3ce..2d6f8cced 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -111,32 +111,18 @@ void EmuWindow_SDL2::Fullscreen() { bool EmuWindow_SDL2::SupportsRequiredGLExtensions() { std::vector<std::string> unsupported_ext; - if (!GLAD_GL_ARB_program_interface_query) - unsupported_ext.push_back("ARB_program_interface_query"); - if (!GLAD_GL_ARB_separate_shader_objects) - unsupported_ext.push_back("ARB_separate_shader_objects"); - if (!GLAD_GL_ARB_vertex_attrib_binding) - unsupported_ext.push_back("ARB_vertex_attrib_binding"); if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev"); if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge"); - if (!GLAD_GL_ARB_base_instance) - unsupported_ext.push_back("ARB_base_instance"); - if (!GLAD_GL_ARB_texture_storage) - unsupported_ext.push_back("ARB_texture_storage"); if (!GLAD_GL_ARB_multi_bind) unsupported_ext.push_back("ARB_multi_bind"); - if (!GLAD_GL_ARB_copy_image) - unsupported_ext.push_back("ARB_copy_image"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) unsupported_ext.push_back("EXT_texture_compression_s3tc"); if (!GLAD_GL_ARB_texture_compression_rgtc) unsupported_ext.push_back("ARB_texture_compression_rgtc"); - if (!GLAD_GL_ARB_texture_compression_bptc) - unsupported_ext.push_back("ARB_texture_compression_bptc"); if (!GLAD_GL_ARB_depth_buffer_float) unsupported_ext.push_back("ARB_depth_buffer_float"); |