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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-05-18 02:06:32 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-05-19 22:53:17 +0200
commit47a7c4f4fed12d30c2c724df8c320cf34b654433 (patch)
tree1cb200edfd27fc54173134b1ccb4a063bc5804e6 /src/yuzu_cmd/default_ini.h
parentMerge pull request #3665 from bunnei/device-save (diff)
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-rw-r--r--src/yuzu_cmd/default_ini.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index ae94b51c4..abc6e6e65 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -134,6 +134,10 @@ max_anisotropy =
# 0 (default): Off, 1: On
use_vsync =
+# Whether to use OpenGL assembly shaders or not. NV_gpu_program5 is required.
+# 0 (default): Off, 1: On
+use_assembly_shaders =
+
# Turns on the frame limiter, which will limit frames output to the target game speed
# 0: Off, 1: On (default)
use_frame_limit =