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author | Lioncash <mathew1800@gmail.com> | 2018-08-02 02:59:42 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-08-02 03:40:30 +0200 |
commit | 0f2ac928f291101bd74aac661cff7d14dfa8c984 (patch) | |
tree | 39d1ba26d25bd06874b58990c5deb4d1f4ed252d /src/video_core/video_core.h | |
parent | Merge pull request #885 from greggameplayer/R32-Float (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/video_core.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h index 37da62436..8707e9881 100644 --- a/src/video_core/video_core.h +++ b/src/video_core/video_core.h @@ -18,7 +18,6 @@ namespace VideoCore { enum class Renderer { Software, OpenGL }; extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin -extern EmuWindow* g_emu_window; ///< Emu window // TODO: Wrap these in a user settings struct along with any other graphics settings (often set from // qt ui) @@ -28,7 +27,7 @@ extern std::atomic<bool> g_toggle_framelimit_enabled; void Start(); /// Initialize the video core -bool Init(EmuWindow* emu_window); +bool Init(EmuWindow& emu_window); /// Shutdown the video core void Shutdown(); |