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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-02-24 01:22:54 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-02-27 00:08:27 +0100 |
commit | 0ccd490fcda4f3d1cff3a9ee092dd3ee22ef1c1f (patch) | |
tree | af095aa4a2376398bdb390729373ddf1b50ea39a /src/video_core/textures/decoders.h | |
parent | Merge pull request #2156 from FreddyFunk/patch-1 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/textures/decoders.h | 18 |
1 files changed, 6 insertions, 12 deletions
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index 85b7e9f7b..65df86890 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h @@ -16,16 +16,13 @@ inline std::size_t GetGOBSize() { return 512; } -/** - * Unswizzles a swizzled texture without changing its format. - */ +/// Unswizzles a swizzled texture without changing its format. void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height = TICEntry::DefaultBlockHeight, u32 block_depth = TICEntry::DefaultBlockHeight, u32 width_spacing = 0); -/** - * Unswizzles a swizzled texture without changing its format. - */ + +/// Unswizzles a swizzled texture without changing its format. std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height = TICEntry::DefaultBlockHeight, @@ -37,15 +34,11 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing); -/** - * Decodes an unswizzled texture into a A8R8G8B8 texture. - */ +/// Decodes an unswizzled texture into a A8R8G8B8 texture. std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width, u32 height); -/** - * This function calculates the correct size of a texture depending if it's tiled or not. - */ +/// This function calculates the correct size of a texture depending if it's tiled or not. std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth); @@ -53,6 +46,7 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data, u32 block_height); + /// Copies a tiled subrectangle into a linear surface. void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data, |