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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-06-13 22:41:16 +0200 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-06-21 02:38:34 +0200 |
commit | 7232a1ed16e46715c29d781fb143bdf799090bec (patch) | |
tree | b3be910260ee9c0e3eb67fa007f81c9296a60d72 /src/video_core/textures/decoders.cpp | |
parent | texture_cache: Use siblings textures on Rebuild and fix possible error on blitting (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/textures/decoders.cpp | 34 |
1 files changed, 15 insertions, 19 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index f45fd175a..9a2f4198a 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -256,19 +256,18 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, } void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, - u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height) { - const u32 block_height_size{1U << block_height}; + u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit) { + const u32 block_height = 1U << block_height_bit; const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) / gob_size_x}; for (u32 line = 0; line < subrect_height; ++line) { const u32 gob_address_y = - (line / (gob_size_y * block_height_size)) * gob_size * block_height_size * - image_width_in_gobs + - ((line % (gob_size_y * block_height_size)) / gob_size_y) * gob_size; + (line / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs + + ((line % (gob_size_y * block_height)) / gob_size_y) * gob_size; const auto& table = legacy_swizzle_table[line % gob_size_y]; for (u32 x = 0; x < subrect_width; ++x) { const u32 gob_address = - gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height_size; + gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height; const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % gob_size_x]; u8* source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel; u8* dest_addr = swizzled_data + swizzled_offset; @@ -279,19 +278,17 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 } void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, - u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height, + u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit, u32 offset_x, u32 offset_y) { - const u32 block_height_size{1U << block_height}; + const u32 block_height = 1U << block_height_bit; for (u32 line = 0; line < subrect_height; ++line) { const u32 y2 = line + offset_y; - const u32 gob_address_y = - (y2 / (gob_size_y * block_height_size)) * gob_size * block_height_size + - ((y2 % (gob_size_y * block_height_size)) / gob_size_y) * gob_size; + const u32 gob_address_y = (y2 / (gob_size_y * block_height)) * gob_size * block_height + + ((y2 % (gob_size_y * block_height)) / gob_size_y) * gob_size; const auto& table = legacy_swizzle_table[y2 % gob_size_y]; for (u32 x = 0; x < subrect_width; ++x) { const u32 x2 = (x + offset_x) * bytes_per_pixel; - const u32 gob_address = - gob_address_y + (x2 / gob_size_x) * gob_size * block_height_size; + const u32 gob_address = gob_address_y + (x2 / gob_size_x) * gob_size * block_height; const u32 swizzled_offset = gob_address + table[x2 % gob_size_x]; u8* dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel; u8* source_addr = swizzled_data + swizzled_offset; @@ -302,20 +299,19 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 } void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y, - const u32 block_height, const std::size_t copy_size, const u8* source_data, + const u32 block_height_bit, const std::size_t copy_size, const u8* source_data, u8* swizzle_data) { - const u32 block_height_size{1U << block_height}; + const u32 block_height = 1U << block_height_bit; const u32 image_width_in_gobs{(width + gob_size_x - 1) / gob_size_x}; std::size_t count = 0; for (std::size_t y = dst_y; y < height && count < copy_size; ++y) { const std::size_t gob_address_y = - (y / (gob_size_y * block_height_size)) * gob_size * block_height_size * - image_width_in_gobs + - ((y % (gob_size_y * block_height_size)) / gob_size_y) * gob_size; + (y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs + + ((y % (gob_size_y * block_height)) / gob_size_y) * gob_size; const auto& table = legacy_swizzle_table[y % gob_size_y]; for (std::size_t x = dst_x; x < width && count < copy_size; ++x) { const std::size_t gob_address = - gob_address_y + (x / gob_size_x) * gob_size * block_height_size; + gob_address_y + (x / gob_size_x) * gob_size * block_height; const std::size_t swizzled_offset = gob_address + table[x % gob_size_x]; const u8* source_line = source_data + count; u8* dest_addr = swizzle_data + swizzled_offset; |