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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-12-29 01:45:56 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-28 21:56:41 +0100 |
commit | dacf83ac0257727a48c971ca1cfcd220976c461f (patch) | |
tree | d511c48c449859ef44884c8d6c6b4c5a84b740f2 /src/video_core/texture_cache/texture_cache.h | |
parent | maxwell_3d: Flatten cull and front face registers (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index ec6dfa49e..51373b687 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -22,6 +22,7 @@ #include "core/core.h" #include "core/memory.h" #include "core/settings.h" +#include "video_core/dirty_flags.h" #include "video_core/engines/fermi_2d.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/gpu.h" @@ -142,6 +143,10 @@ public: TView GetDepthBufferSurface(bool preserve_contents) { std::lock_guard lock{mutex}; auto& maxwell3d = system.GPU().Maxwell3D(); + if (!maxwell3d.dirty.flags[VideoCommon::Dirty::ZetaBuffer]) { + return depth_buffer.view; + } + maxwell3d.dirty.flags[VideoCommon::Dirty::ZetaBuffer] = false; const auto& regs{maxwell3d.regs}; const auto gpu_addr{regs.zeta.Address()}; @@ -170,6 +175,10 @@ public: std::lock_guard lock{mutex}; ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets); auto& maxwell3d = system.GPU().Maxwell3D(); + if (!maxwell3d.dirty.flags[VideoCommon::Dirty::ColorBuffer0 + index]) { + return render_targets[index].view; + } + maxwell3d.dirty.flags[VideoCommon::Dirty::ColorBuffer0 + index] = false; const auto& regs{maxwell3d.regs}; if (index >= regs.rt_control.count || regs.rt[index].Address() == 0 || @@ -310,7 +319,16 @@ protected: // and reading it from a separate buffer. virtual void BufferCopy(TSurface& src_surface, TSurface& dst_surface) = 0; - void ManageRenderTargetUnregister([[maybe_unused]] TSurface& surface) {} + void ManageRenderTargetUnregister(TSurface& surface) { + auto& dirty = system.GPU().Maxwell3D().dirty; + const u32 index = surface->GetRenderTarget(); + if (index == DEPTH_RT) { + dirty.flags[VideoCommon::Dirty::ZetaBuffer] = true; + } else { + dirty.flags[VideoCommon::Dirty::ColorBuffer0 + index] = true; + } + dirty.flags[VideoCommon::Dirty::RenderTargets] = true; + } void Register(TSurface surface) { const GPUVAddr gpu_addr = surface->GetGpuAddr(); |