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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-05-07 16:56:45 +0200 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-06-21 02:36:12 +0200 |
commit | 3d471e732d688c20aef73a506bdb6126002d3193 (patch) | |
tree | fc10f7750306fd8b17707473b8bc1cb1624d0cda /src/video_core/texture_cache/surface_params.cpp | |
parent | Add OGLTextureView (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/texture_cache/surface_params.cpp | 210 |
1 files changed, 75 insertions, 135 deletions
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index d1f8c53d5..d9052152c 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -7,6 +7,7 @@ #include "common/cityhash.h" #include "common/alignment.h" #include "core/core.h" +#include "video_core/engines/shader_bytecode.h" #include "video_core/surface.h" #include "video_core/texture_cache/surface_params.h" #include "video_core/textures/decoders.h" @@ -22,6 +23,37 @@ using VideoCore::Surface::PixelFormatFromTextureFormat; using VideoCore::Surface::SurfaceTarget; using VideoCore::Surface::SurfaceTargetFromTextureType; +SurfaceTarget TextureType2SurfaceTarget(Tegra::Shader::TextureType type, bool is_array) { + switch (type) { + case Tegra::Shader::TextureType::Texture1D: { + if (is_array) + return SurfaceTarget::Texture1DArray; + else + return SurfaceTarget::Texture1D; + } + case Tegra::Shader::TextureType::Texture2D: { + if (is_array) + return SurfaceTarget::Texture2DArray; + else + return SurfaceTarget::Texture2D; + } + case Tegra::Shader::TextureType::Texture3D: { + ASSERT(!is_array); + return SurfaceTarget::Texture3D; + } + case Tegra::Shader::TextureType::TextureCube: { + if (is_array) + return SurfaceTarget::TextureCubeArray; + else + return SurfaceTarget::TextureCubemap; + } + default: { + UNREACHABLE(); + return SurfaceTarget::Texture2D; + } + } +} + namespace { constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) { return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile); @@ -29,7 +61,8 @@ constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) { } // Anonymous namespace SurfaceParams SurfaceParams::CreateForTexture(Core::System& system, - const Tegra::Texture::FullTextureInfo& config) { + const Tegra::Texture::FullTextureInfo& config, + const VideoCommon::Shader::Sampler& entry) { SurfaceParams params; params.is_tiled = config.tic.IsTiled(); params.srgb_conversion = config.tic.IsSrgbConversionEnabled(); @@ -41,7 +74,8 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system, params.srgb_conversion); params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value()); params.type = GetFormatType(params.pixel_format); - params.target = SurfaceTargetFromTextureType(config.tic.texture_type); + // TODO: on 1DBuffer we should use the tic info. + params.target = TextureType2SurfaceTarget(entry.GetType(), entry.IsArray()); params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format)); params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format)); params.depth = config.tic.Depth(); @@ -52,8 +86,7 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system, params.pitch = params.is_tiled ? 0 : config.tic.Pitch(); params.unaligned_height = config.tic.Height(); params.num_levels = config.tic.max_mip_level + 1; - - params.CalculateCachedValues(); + params.is_layered = params.IsLayered(); return params; } @@ -77,8 +110,7 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer( params.target = SurfaceTarget::Texture2D; params.depth = 1; params.num_levels = 1; - - params.CalculateCachedValues(); + params.is_layered = false; return params; } @@ -108,8 +140,7 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz params.unaligned_height = config.height; params.target = SurfaceTarget::Texture2D; params.num_levels = 1; - - params.CalculateCachedValues(); + params.is_layered = false; return params; } @@ -128,13 +159,13 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface( params.type = GetFormatType(params.pixel_format); params.width = config.width; params.height = config.height; + params.pitch = config.pitch; params.unaligned_height = config.height; // TODO(Rodrigo): Try to guess the surface target from depth and layer parameters params.target = SurfaceTarget::Texture2D; params.depth = 1; params.num_levels = 1; - - params.CalculateCachedValues(); + params.is_layered = params.IsLayered(); return params; } @@ -147,7 +178,7 @@ u32 SurfaceParams::GetMipHeight(u32 level) const { } u32 SurfaceParams::GetMipDepth(u32 level) const { - return IsLayered() ? depth : std::max(1U, depth >> level); + return is_layered ? depth : std::max(1U, depth >> level); } bool SurfaceParams::IsLayered() const { @@ -183,7 +214,7 @@ u32 SurfaceParams::GetMipBlockDepth(u32 level) const { if (level == 0) { return this->block_depth; } - if (IsLayered()) { + if (is_layered) { return 1; } @@ -216,6 +247,10 @@ std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level) const { return offset; } +std::size_t SurfaceParams::GetGuestMipmapSize(u32 level) const { + return GetInnerMipmapMemorySize(level, false, false); +} + std::size_t SurfaceParams::GetHostMipmapSize(u32 level) const { return GetInnerMipmapMemorySize(level, true, false) * GetNumLayers(); } @@ -229,7 +264,7 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co for (u32 level = 0; level < num_levels; ++level) { size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed); } - if (is_tiled && (IsLayered() || target == SurfaceTarget::Texture3D)) { + if (is_tiled && is_layered) { return Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth); } return size; @@ -256,150 +291,32 @@ u32 SurfaceParams::GetBytesPerPixel() const { return VideoCore::Surface::GetBytesPerPixel(pixel_format); } -bool SurfaceParams::IsFamiliar(const SurfaceParams& view_params) const { - if (std::tie(is_tiled, tile_width_spacing, pixel_format, component_type, type) != - std::tie(view_params.is_tiled, view_params.tile_width_spacing, view_params.pixel_format, - view_params.component_type, view_params.type)) { - return false; - } - - const SurfaceTarget view_target{view_params.target}; - if (view_target == target) { - return true; - } - - switch (target) { - case SurfaceTarget::Texture1D: - case SurfaceTarget::Texture2D: - case SurfaceTarget::Texture3D: - return false; - case SurfaceTarget::Texture1DArray: - return view_target == SurfaceTarget::Texture1D; - case SurfaceTarget::Texture2DArray: - return view_target == SurfaceTarget::Texture2D; - case SurfaceTarget::TextureCubemap: - return view_target == SurfaceTarget::Texture2D || - view_target == SurfaceTarget::Texture2DArray; - case SurfaceTarget::TextureCubeArray: - return view_target == SurfaceTarget::Texture2D || - view_target == SurfaceTarget::Texture2DArray || - view_target == SurfaceTarget::TextureCubemap; - default: - UNIMPLEMENTED_MSG("Unimplemented texture family={}", static_cast<u32>(target)); - return false; - } -} - bool SurfaceParams::IsPixelFormatZeta() const { return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat && pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat; } -void SurfaceParams::CalculateCachedValues() { - switch (target) { - case SurfaceTarget::Texture1D: - case SurfaceTarget::Texture2D: - case SurfaceTarget::Texture3D: - num_layers = 1; - break; - case SurfaceTarget::Texture1DArray: - case SurfaceTarget::Texture2DArray: - case SurfaceTarget::TextureCubemap: - case SurfaceTarget::TextureCubeArray: - num_layers = depth; - break; - default: - UNREACHABLE(); - } - - guest_size_in_bytes = GetInnerMemorySize(false, false, false); - - if (IsPixelFormatASTC(pixel_format)) { - // ASTC is uncompressed in software, in emulated as RGBA8 - host_size_in_bytes = static_cast<std::size_t>(width) * static_cast<std::size_t>(height) * - static_cast<std::size_t>(depth) * 4ULL; - } else { - host_size_in_bytes = GetInnerMemorySize(true, false, false); - } -} - std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool uncompressed) const { const bool tiled{as_host_size ? false : is_tiled}; const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), GetDefaultBlockWidth())}; const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), GetDefaultBlockHeight())}; - const u32 depth{target == SurfaceTarget::Texture3D ? GetMipDepth(level) : 1U}; + const u32 depth{is_layered ? 1U : GetMipDepth(level)}; return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(), width, height, depth, GetMipBlockHeight(level), GetMipBlockDepth(level)); } std::size_t SurfaceParams::GetInnerMemorySize(bool as_host_size, bool layer_only, bool uncompressed) const { - return GetLayerSize(as_host_size, uncompressed) * (layer_only ? 1U : num_layers); -} - -std::map<u64, std::pair<u32, u32>> SurfaceParams::CreateViewOffsetMap() const { - std::map<u64, std::pair<u32, u32>> view_offset_map; - switch (target) { - case SurfaceTarget::Texture1D: - case SurfaceTarget::Texture2D: - case SurfaceTarget::Texture3D: { - // TODO(Rodrigo): Add layer iterations for 3D textures - constexpr u32 layer = 0; - for (u32 level = 0; level < num_levels; ++level) { - const std::size_t offset{GetGuestMipmapLevelOffset(level)}; - view_offset_map.insert({offset, {layer, level}}); - } - break; - } - case SurfaceTarget::Texture1DArray: - case SurfaceTarget::Texture2DArray: - case SurfaceTarget::TextureCubemap: - case SurfaceTarget::TextureCubeArray: { - const std::size_t layer_size{GetGuestLayerSize()}; - for (u32 level = 0; level < num_levels; ++level) { - const std::size_t level_offset{GetGuestMipmapLevelOffset(level)}; - for (u32 layer = 0; layer < num_layers; ++layer) { - const auto layer_offset{static_cast<std::size_t>(layer_size * layer)}; - const std::size_t offset{level_offset + layer_offset}; - view_offset_map.insert({offset, {layer, level}}); - } - } - break; - } - default: - UNIMPLEMENTED_MSG("Unimplemented surface target {}", static_cast<u32>(target)); - } - return view_offset_map; -} - -bool SurfaceParams::IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const { - return IsDimensionValid(view_params, level) && IsDepthValid(view_params, level) && - IsInBounds(view_params, layer, level); + return GetLayerSize(as_host_size, uncompressed) * (layer_only ? 1U : depth); } -bool SurfaceParams::IsDimensionValid(const SurfaceParams& view_params, u32 level) const { - return view_params.width == GetMipWidth(level) && view_params.height == GetMipHeight(level); -} - -bool SurfaceParams::IsDepthValid(const SurfaceParams& view_params, u32 level) const { - if (view_params.target != SurfaceTarget::Texture3D) { - return true; - } - return view_params.depth == GetMipDepth(level); -} - -bool SurfaceParams::IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const { - return layer + view_params.num_layers <= num_layers && - level + view_params.num_levels <= num_levels; -} - -std::size_t HasheableSurfaceParams::Hash() const { +std::size_t SurfaceParams::Hash() const { return static_cast<std::size_t>( Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this))); } -bool HasheableSurfaceParams::operator==(const HasheableSurfaceParams& rhs) const { +bool SurfaceParams::operator==(const SurfaceParams& rhs) const { return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width, height, depth, pitch, unaligned_height, num_levels, pixel_format, component_type, type, target) == @@ -409,4 +326,27 @@ bool HasheableSurfaceParams::operator==(const HasheableSurfaceParams& rhs) const rhs.type, rhs.target); } +std::string SurfaceParams::TargetName() const { + switch (target) { + case SurfaceTarget::Texture1D: + return "1D"; + case SurfaceTarget::Texture2D: + return "2D"; + case SurfaceTarget::Texture3D: + return "3D"; + case SurfaceTarget::Texture1DArray: + return "1DArray"; + case SurfaceTarget::Texture2DArray: + return "2DArray"; + case SurfaceTarget::TextureCubemap: + return "Cube"; + case SurfaceTarget::TextureCubeArray: + return "CubeArray"; + default: + LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target)); + UNREACHABLE(); + return fmt::format("TUK({})", static_cast<u32>(target)); + } +} + } // namespace VideoCommon |