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author | bunnei <bunneidev@gmail.com> | 2016-03-27 03:02:15 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2016-04-14 05:04:47 +0200 |
commit | a5a74eb121e0586706c3196d450c088280f996a5 (patch) | |
tree | 1ed5030e828e221d2c34596effaa1e680a678391 /src/video_core/shader/shader_jit_x64.h | |
parent | shader_jit_x64: Allocate each program independently and persist for emu session. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/shader_jit_x64.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h index 19f9bdb56..1501d13bf 100644 --- a/src/video_core/shader/shader_jit_x64.h +++ b/src/video_core/shader/shader_jit_x64.h @@ -25,8 +25,6 @@ namespace Shader { /// Memory allocated for each compiled shader (64Kb) constexpr size_t MAX_SHADER_SIZE = 1024 * 64; -using CompiledShader = void(void* registers); - /** * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64 * code that can be executed on the host machine directly. @@ -35,8 +33,8 @@ class JitCompiler : public Gen::XCodeBlock { public: JitCompiler(); - void Run(void* registers) const { - program(registers); + void Run(void* registers, unsigned offset) const { + program(registers, code_ptr[offset]); } void Compile(); @@ -111,6 +109,7 @@ private: /// Branches that need to be fixed up once the entire shader program is compiled std::vector<std::pair<Gen::FixupBranch, unsigned>> fixup_branches; + using CompiledShader = void(void* registers, const u8* start_addr); CompiledShader* program = nullptr; }; |