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author | bunnei <bunneidev@gmail.com> | 2016-04-13 05:29:25 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2016-04-14 05:04:52 +0200 |
commit | 847fb951e29bb9bfb2735cf6bb1186e0374f3654 (patch) | |
tree | c39b3db1af2bc11d39478b6a54a37d578648b3e0 /src/video_core/shader/shader_jit_x64.cpp | |
parent | shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/shader_jit_x64.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp index e32a4e720..773542283 100644 --- a/src/video_core/shader/shader_jit_x64.cpp +++ b/src/video_core/shader/shader_jit_x64.cpp @@ -845,6 +845,12 @@ void JitCompiler::Compile() { SetJumpTarget(branch.first, code_ptr[branch.second]); } + // Free memory that's no longer needed + return_offsets.clear(); + return_offsets.shrink_to_fit(); + fixup_branches.clear(); + fixup_branches.shrink_to_fit(); + uintptr_t size = reinterpret_cast<uintptr_t>(GetCodePtr()) - reinterpret_cast<uintptr_t>(program); ASSERT_MSG(size <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!"); |