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author | Nguyen Dac Nam <nam.kazt.91@gmail.com> | 2020-02-19 05:10:26 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-19 05:10:26 +0100 |
commit | a2c2c5768f91c8083c4ac0cb0405be3c28e33f8a (patch) | |
tree | a5df21942ed81b80d15d766d440873e040d96009 /src/video_core/shader/decode/conversion.cpp | |
parent | clang-format fix (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/decode/conversion.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp index fbbaab584..7da857af5 100644 --- a/src/video_core/shader/decode/conversion.cpp +++ b/src/video_core/shader/decode/conversion.cpp @@ -83,7 +83,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { const bool input_signed = instr.conversion.is_input_signed; - if (const u32 offset = instr.conversion.int_src.selector; offset > 0) { + if (const u32 offset = static_cast<u32>(instr.conversion.int_src.selector); offset > 0) { ASSERT(instr.conversion.src_size == Register::Size::Byte || instr.conversion.src_size == Register::Size::Short); value = SignedOperation(OperationCode::ILogicalShiftRight, input_signed, |