diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-12-21 03:56:45 +0100 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-15 21:54:50 +0100 |
commit | 5e6a0a08c14df8e1993f4f72b1bbfd388a5ea48e (patch) | |
tree | 757c037b7ae4aa6a34a5cd04e4270bd9804326c1 /src/video_core/shader/decode/arithmetic.cpp | |
parent | shader_decode: Implement MUFU (diff) | |
download | yuzu-5e6a0a08c14df8e1993f4f72b1bbfd388a5ea48e.tar yuzu-5e6a0a08c14df8e1993f4f72b1bbfd388a5ea48e.tar.gz yuzu-5e6a0a08c14df8e1993f4f72b1bbfd388a5ea48e.tar.bz2 yuzu-5e6a0a08c14df8e1993f4f72b1bbfd388a5ea48e.tar.lz yuzu-5e6a0a08c14df8e1993f4f72b1bbfd388a5ea48e.tar.xz yuzu-5e6a0a08c14df8e1993f4f72b1bbfd388a5ea48e.tar.zst yuzu-5e6a0a08c14df8e1993f4f72b1bbfd388a5ea48e.zip |
Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/decode/arithmetic.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp index fb688c324..0b6654397 100644 --- a/src/video_core/shader/decode/arithmetic.cpp +++ b/src/video_core/shader/decode/arithmetic.cpp @@ -122,6 +122,24 @@ u32 ShaderIR::DecodeArithmetic(BasicBlock& bb, u32 pc) { SetRegister(bb, instr.gpr0, value); break; } + case OpCode::Id::FMNMX_C: + case OpCode::Id::FMNMX_R: + case OpCode::Id::FMNMX_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in FMNMX is not implemented"); + + op_a = GetOperandAbsNegFloat(op_a, instr.alu.abs_a, instr.alu.negate_a); + op_b = GetOperandAbsNegFloat(op_b, instr.alu.abs_b, instr.alu.negate_b); + + const Node condition = GetPredicate(instr.alu.fmnmx.pred, instr.alu.fmnmx.negate_pred != 0); + + const Node min = Operation(OperationCode::FMin, NO_PRECISE, op_a, op_b); + const Node max = Operation(OperationCode::FMax, NO_PRECISE, op_a, op_b); + + SetRegister(bb, instr.gpr0, + Operation(OperationCode::Select, NO_PRECISE, condition, min, max)); + break; + } default: UNIMPLEMENTED_MSG("Unhandled arithmetic instruction: {}", opcode->get().GetName()); } |