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author | Lioncash <mathew1800@gmail.com> | 2020-12-05 17:40:14 +0100 |
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committer | Lioncash <mathew1800@gmail.com> | 2020-12-05 22:02:23 +0100 |
commit | f95602f15207851b849c57e2a2dd313a087b2493 (patch) | |
tree | ed6122ab0a30de177acb2a59dffc8109232870ec /src/video_core/renderer_vulkan/vk_pipeline_cache.h | |
parent | Merge pull request #5133 from lioncash/video-shadow2 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_pipeline_cache.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index e558e6658..9e1f8fcbb 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -84,9 +84,9 @@ namespace Vulkan { class Shader { public: - explicit Shader(Tegra::Engines::ConstBufferEngineInterface& engine, - Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr, VAddr cpu_addr, - VideoCommon::Shader::ProgramCode program_code, u32 main_offset); + explicit Shader(Tegra::Engines::ConstBufferEngineInterface& engine_, + Tegra::Engines::ShaderType stage_, GPUVAddr gpu_addr, VAddr cpu_addr_, + VideoCommon::Shader::ProgramCode program_code, u32 main_offset_); ~Shader(); GPUVAddr GetGpuAddr() const { @@ -119,13 +119,13 @@ private: class VKPipelineCache final : public VideoCommon::ShaderCache<Shader> { public: - explicit VKPipelineCache(RasterizerVulkan& rasterizer, Tegra::GPU& gpu, - Tegra::Engines::Maxwell3D& maxwell3d, - Tegra::Engines::KeplerCompute& kepler_compute, - Tegra::MemoryManager& gpu_memory, const VKDevice& device, - VKScheduler& scheduler, VKDescriptorPool& descriptor_pool, - VKUpdateDescriptorQueue& update_descriptor_queue, - VKRenderPassCache& renderpass_cache); + explicit VKPipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_, + Tegra::Engines::Maxwell3D& maxwell3d_, + Tegra::Engines::KeplerCompute& kepler_compute_, + Tegra::MemoryManager& gpu_memory_, const VKDevice& device_, + VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_, + VKUpdateDescriptorQueue& update_descriptor_queue_, + VKRenderPassCache& renderpass_cache_); ~VKPipelineCache() override; std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders(); |