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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-02-12 22:28:05 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-02-13 01:43:02 +0100 |
commit | 8beca060d1585f530eaa36972edf7bc92f42bd7e (patch) | |
tree | c94e945b8a3f8d1d7a5c9e914c4bc0d8ff28df91 /src/video_core/renderer_vulkan/vk_device.h | |
parent | renderer_vulkan: Add declarations file (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_device.h | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/vk_device.h b/src/video_core/renderer_vulkan/vk_device.h new file mode 100644 index 000000000..e87c7a508 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_device.h @@ -0,0 +1,116 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <map> +#include <vector> +#include "common/common_types.h" +#include "video_core/renderer_vulkan/declarations.h" + +namespace Vulkan { + +/// Format usage descriptor +enum class FormatType { Linear, Optimal, Buffer }; + +/// Handles data specific to a physical device. +class VKDevice final { +public: + explicit VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical, + vk::SurfaceKHR surface); + ~VKDevice(); + + /// Initializes the device. Returns true on success. + bool Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance); + + /** + * Returns a format supported by the device for the passed requeriments. + * @param wanted_format The ideal format to be returned. It may not be the returned format. + * @param wanted_usage The usage that must be fulfilled even if the format is not supported. + * @param format_type Format type usage. + * @returns A format supported by the device. + */ + vk::Format GetSupportedFormat(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage, + FormatType format_type) const; + + /// Returns the dispatch loader with direct function pointers of the device + const vk::DispatchLoaderDynamic& GetDispatchLoader() const { + return dld; + } + + /// Returns the logical device + vk::Device GetLogical() const { + return logical.get(); + } + + /// Returns the physical device. + vk::PhysicalDevice GetPhysical() const { + return physical; + } + + /// Returns the main graphics queue. + vk::Queue GetGraphicsQueue() const { + return graphics_queue; + } + + /// Returns the main present queue. + vk::Queue GetPresentQueue() const { + return present_queue; + } + + /// Returns main graphics queue family index. + u32 GetGraphicsFamily() const { + return graphics_family; + } + + /// Returns main present queue family index. + u32 GetPresentFamily() const { + return present_family; + } + + /// Returns if the device is integrated with the host CPU + bool IsIntegrated() const { + return device_type == vk::PhysicalDeviceType::eIntegratedGpu; + } + + /// Returns uniform buffer alignment requeriment + u64 GetUniformBufferAlignment() const { + return uniform_buffer_alignment; + } + + /// Checks if the physical device is suitable. + static bool IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical, + vk::SurfaceKHR surface); + +private: + /// Sets up queue families. + void SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface); + + /// Sets up device properties. + void SetupProperties(const vk::DispatchLoaderDynamic& dldi); + + /// Returns a list of queue initialization descriptors. + std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const; + + /// Returns true if a format is supported. + bool IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage, + FormatType format_type) const; + + /// Returns the device properties for Vulkan formats. + static std::map<vk::Format, vk::FormatProperties> GetFormatProperties( + const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical); + + const vk::PhysicalDevice physical; ///< Physical device + vk::DispatchLoaderDynamic dld; ///< Device function pointers + UniqueDevice logical; ///< Logical device + vk::Queue graphics_queue; ///< Main graphics queue + vk::Queue present_queue; ///< Main present queue + u32 graphics_family{}; ///< Main graphics queue family index + u32 present_family{}; ///< Main present queue family index + vk::PhysicalDeviceType device_type; ///< Physical device type + u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment + std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary +}; + +} // namespace Vulkan |