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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-12-29 22:14:40 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-28 21:56:42 +0100 |
commit | b01dd7d1c86265dd19508ea15e4ff4db31681470 (patch) | |
tree | 90cf54950dce4a5fd280336c57bc98e627b09d3d /src/video_core/renderer_opengl/renderer_opengl.cpp | |
parent | gl_state_tracker: Implement dirty flags for clip distances and shaders (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index cbe916488..d81c68077 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -580,6 +580,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { state_tracker.NotifyViewport0(); state_tracker.NotifyScissor0(); state_tracker.NotifyColorMask0(); + state_tracker.NotifyBlend0(); state_tracker.NotifyFramebuffer(); program_manager.UseVertexShader(vertex_program.handle); |