summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/renderer_opengl.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2019-12-29 02:12:12 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-02-28 21:56:41 +0100
commit7f52efdf61d16d6eaa7eea2500ceb28d9f1041e1 (patch)
treea18e0a878c025c613b7dcf6f23db83011afda92e /src/video_core/renderer_opengl/renderer_opengl.cpp
parentrenderer_opengl: Reintroduce dirty flags for render targets (diff)
downloadyuzu-7f52efdf61d16d6eaa7eea2500ceb28d9f1041e1.tar
yuzu-7f52efdf61d16d6eaa7eea2500ceb28d9f1041e1.tar.gz
yuzu-7f52efdf61d16d6eaa7eea2500ceb28d9f1041e1.tar.bz2
yuzu-7f52efdf61d16d6eaa7eea2500ceb28d9f1041e1.tar.lz
yuzu-7f52efdf61d16d6eaa7eea2500ceb28d9f1041e1.tar.xz
yuzu-7f52efdf61d16d6eaa7eea2500ceb28d9f1041e1.tar.zst
yuzu-7f52efdf61d16d6eaa7eea2500ceb28d9f1041e1.zip
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 36c634e0d..73d2d9027 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -576,6 +576,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
glNamedBufferSubData(vertex_buffer.handle, 0, sizeof(vertices), std::data(vertices));
// TODO: Signal state tracker about these changes
+ state_tracker.NotifyViewport0();
state_tracker.NotifyFramebuffer();
program_manager.UseVertexShader(vertex_program.handle);
@@ -601,7 +602,9 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
glFrontFace(GL_CW);
glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glClipControl(GL_LOWER_LEFT, GL_ZERO_TO_ONE);
- glViewport(0, 0, layout.width, layout.height);
+ glViewportIndexedf(0, 0.0f, 0.0f, static_cast<GLfloat>(layout.width),
+ static_cast<GLfloat>(layout.height));
+ glDepthRangeIndexed(0, 0.0, 0.0);
glVertexAttribFormat(PositionLocation, 2, GL_FLOAT, GL_FALSE,
offsetof(ScreenRectVertex, position));