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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-01-16 04:43:06 +0100 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-03-25 01:51:51 +0100 |
commit | ecb3342145780d811017a3a3c8f14f3e0725db75 (patch) | |
tree | 2badf5f2b54a90cc3803d63f9f013c6abe1a6a2d /src/video_core/renderer_opengl/gl_texture_cache.cpp | |
parent | Merge pull request #8074 from liamwhite/cached-words (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 3c1f79a27..40f52eacb 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -484,6 +484,15 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& rescale_read_fbos[i].Create(); } } + + device_access_memory = []() -> u64 { + if (GLAD_GL_NVX_gpu_memory_info) { + GLint cur_avail_mem_kb = 0; + glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &cur_avail_mem_kb); + return static_cast<u64>(cur_avail_mem_kb) * 1_KiB; + } + return 2_GiB; // Return minimum requirements + }(); } TextureCacheRuntime::~TextureCacheRuntime() = default; @@ -500,13 +509,13 @@ ImageBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) { return download_buffers.RequestMap(size, false); } -u64 TextureCacheRuntime::GetDeviceLocalMemory() const { +u64 TextureCacheRuntime::GetDeviceMemoryUsage() const { if (GLAD_GL_NVX_gpu_memory_info) { GLint cur_avail_mem_kb = 0; glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &cur_avail_mem_kb); return static_cast<u64>(cur_avail_mem_kb) * 1_KiB; } - return 2_GiB; // Return minimum requirements + return 2_GiB; } void TextureCacheRuntime::CopyImage(Image& dst_image, Image& src_image, @@ -686,6 +695,7 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_, } if (IsConverted(runtime->device, info.format, info.type)) { flags |= ImageFlagBits::Converted; + flags |= ImageFlagBits::GCProtected; gl_internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8; gl_format = GL_RGBA; gl_type = GL_UNSIGNED_INT_8_8_8_8_REV; |