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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-11 21:18:53 +0200 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-06-24 07:35:33 +0200 |
commit | da79ec9565f670bcf1f09fdf7d9ae0241d97a241 (patch) | |
tree | 5d1134220dfc714bebf9b70c691d7176afb2152a /src/video_core/renderer_opengl/gl_stream_buffer.h | |
parent | Merge pull request #4129 from Morph1984/texture-shadow-lod-workaround (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_stream_buffer.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_stream_buffer.h index 866da3594..65c3da93f 100644 --- a/src/video_core/renderer_opengl/gl_stream_buffer.h +++ b/src/video_core/renderer_opengl/gl_stream_buffer.h @@ -13,8 +13,7 @@ namespace OpenGL { class OGLStreamBuffer : private NonCopyable { public: - explicit OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent = false, - bool use_persistent = true); + explicit OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent = false); ~OGLStreamBuffer(); /* @@ -41,7 +40,6 @@ private: OGLBuffer gl_buffer; bool coherent = false; - bool persistent = false; GLintptr buffer_pos = 0; GLsizeiptr buffer_size = 0; |