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author | Markus Wick <markus@selfnet.de> | 2018-08-10 11:40:16 +0200 |
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committer | Markus Wick <markus@selfnet.de> | 2018-08-12 16:10:26 +0200 |
commit | 0af7e937638c3c4b9c12d8625c108adb6ed11791 (patch) | |
tree | d2c9cce60814a44943642ba6a4960571da7a1b87 /src/video_core/renderer_opengl/gl_state.h | |
parent | gl_rasterizer: Use the stream buffer for constant buffers. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 26e5460e5..bdb02ba25 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -119,14 +119,6 @@ public: GLuint uniform_buffer; // GL_UNIFORM_BUFFER_BINDING GLuint shader_program; // GL_CURRENT_PROGRAM GLuint program_pipeline; // GL_PROGRAM_PIPELINE_BINDING - struct ConstBufferConfig { - bool enabled = false; - GLuint bindpoint; - GLuint ssbo; - GLsizeiptr size; - GLintptr offset; - }; - std::array<std::array<ConstBufferConfig, Regs::MaxConstBuffers>, 5> const_buffers; } draw; struct { |