summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
diff options
context:
space:
mode:
authorFernandoS27 <fsahmkow27@gmail.com>2018-09-12 22:17:44 +0200
committerFernandoS27 <fsahmkow27@gmail.com>2018-09-17 18:56:36 +0200
commit31e52113b376139183c14a3b7f46666b19951b7f (patch)
tree9e0c42f5ccaccd815003f5c2a04b24fb7078d0e6 /src/video_core/renderer_opengl/gl_shader_decompiler.cpp
parentAdded texture misc modes to texture instructions (diff)
downloadyuzu-31e52113b376139183c14a3b7f46666b19951b7f.tar
yuzu-31e52113b376139183c14a3b7f46666b19951b7f.tar.gz
yuzu-31e52113b376139183c14a3b7f46666b19951b7f.tar.bz2
yuzu-31e52113b376139183c14a3b7f46666b19951b7f.tar.lz
yuzu-31e52113b376139183c14a3b7f46666b19951b7f.tar.xz
yuzu-31e52113b376139183c14a3b7f46666b19951b7f.tar.zst
yuzu-31e52113b376139183c14a3b7f46666b19951b7f.zip
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp47
1 files changed, 45 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 252ff18fc..60d0ec81f 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -954,8 +954,6 @@ private:
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
- ASSERT_MSG(instr.texs.nodep == 0, "TEXS nodep not implemented");
-
std::size_t written_components = 0;
for (u32 component = 0; component < 4; ++component) {
if (!instr.texs.IsComponentEnabled(component)) {
@@ -1871,6 +1869,13 @@ private:
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
std::string coord;
+ ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
+ "NODEP is not implemented");
+ ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
+ "AOFFI is not implemented");
+ ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
+ "DC is not implemented");
+
switch (texture_type) {
case Tegra::Shader::TextureType::Texture1D: {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
@@ -1953,6 +1958,11 @@ private:
Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()};
bool is_array{instr.texs.IsArrayTexture()};
+ ASSERT_MSG(!instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
+ "NODEP is not implemented");
+ ASSERT_MSG(!instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
+ "DC is not implemented");
+
switch (texture_type) {
case Tegra::Shader::TextureType::Texture2D: {
if (is_array) {
@@ -1989,6 +1999,13 @@ private:
ASSERT(instr.tlds.IsArrayTexture() == false);
std::string coord;
+ ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
+ "NODEP is not implemented");
+ ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
+ "AOFFI is not implemented");
+ ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
+ "MZ is not implemented");
+
switch (instr.tlds.GetTextureType()) {
case Tegra::Shader::TextureType::Texture2D: {
if (instr.tlds.IsArrayTexture()) {
@@ -2017,6 +2034,17 @@ private:
ASSERT(instr.tld4.array == 0);
std::string coord;
+ ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
+ "NODEP is not implemented");
+ ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
+ "AOFFI is not implemented");
+ ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
+ "DC is not implemented");
+ ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
+ "NDV is not implemented");
+ ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP),
+ "PTP is not implemented");
+
switch (instr.tld4.texture_type) {
case Tegra::Shader::TextureType::Texture2D: {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
@@ -2054,6 +2082,13 @@ private:
break;
}
case OpCode::Id::TLD4S: {
+ ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
+ "NODEP is not implemented");
+ ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
+ "AOFFI is not implemented");
+ ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
+ "DC is not implemented");
+
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
@@ -2066,6 +2101,9 @@ private:
break;
}
case OpCode::Id::TXQ: {
+ ASSERT_MSG(!instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
+ "NODEP is not implemented");
+
// TODO: the new commits on the texture refactor, change the way samplers work.
// Sadly, not all texture instructions specify the type of texture their sampler
// uses. This must be fixed at a later instance.
@@ -2086,6 +2124,11 @@ private:
break;
}
case OpCode::Id::TMML: {
+ ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
+ "NODEP is not implemented");
+ ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
+ "NDV is not implemented");
+
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const bool is_array = instr.tmml.array != 0;