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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-06-22 05:04:55 +0200 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-06-22 05:04:57 +0200 |
commit | 4009ae1da2360f20721c93cd204eb64c7342eb53 (patch) | |
tree | 6bdd3084265212a096832f1e723c0c502f958f32 /src/video_core/renderer_opengl/gl_shader_cache.h | |
parent | Merge pull request #6499 from FernandoS27/we-were-on-a-break (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 2aed0697e..b30308b6f 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -127,7 +127,7 @@ public: ~ShaderCacheOpenGL() override; /// Loads disk cache for the current game - void LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading, + void LoadDiskCache(u64 title_id, std::stop_token stop_loading, const VideoCore::DiskResourceLoadCallback& callback); /// Gets the current specified shader stage program |