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authorKelebek1 <eeeedddccc@hotmail.co.uk>2023-08-03 13:18:35 +0200
committerKelebek1 <eeeedddccc@hotmail.co.uk>2023-08-03 16:30:27 +0200
commitdfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883 (patch)
treefaf1c9bce2d7159b0f9b7bb3cdd08be7f47f7847 /src/video_core/renderer_opengl/gl_shader_cache.cpp
parentMerge pull request #11202 from abouvier/vulkan-config (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 618cb6354..2888e0238 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -445,7 +445,8 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
ShaderContext::ShaderPools& pools, const GraphicsPipelineKey& key,
std::span<Shader::Environment* const> envs, bool use_shader_workers,
bool force_context_flush) try {
- LOG_INFO(Render_OpenGL, "0x{:016x}", key.Hash());
+ auto hash = key.Hash();
+ LOG_INFO(Render_OpenGL, "0x{:016x}", hash);
size_t env_index{};
u32 total_storage_buffers{};
std::array<Shader::IR::Program, Maxwell::MaxShaderProgram> programs;
@@ -474,7 +475,7 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0);
if (Settings::values.dump_shaders) {
- env.Dump(key.unique_hashes[index]);
+ env.Dump(hash, key.unique_hashes[index]);
}
if (!uses_vertex_a || index != 1) {
@@ -566,12 +567,13 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
ShaderContext::ShaderPools& pools, const ComputePipelineKey& key, Shader::Environment& env,
bool force_context_flush) try {
- LOG_INFO(Render_OpenGL, "0x{:016x}", key.Hash());
+ auto hash = key.Hash();
+ LOG_INFO(Render_OpenGL, "0x{:016x}", hash);
Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()};
if (Settings::values.dump_shaders) {
- env.Dump(key.Hash());
+ env.Dump(hash, key.unique_hash);
}
auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};