diff options
author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2023-08-03 13:18:35 +0200 |
---|---|---|
committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2023-08-03 16:30:27 +0200 |
commit | dfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883 (patch) | |
tree | faf1c9bce2d7159b0f9b7bb3cdd08be7f47f7847 /src/video_core/renderer_opengl/gl_shader_cache.cpp | |
parent | Merge pull request #11202 from abouvier/vulkan-config (diff) | |
download | yuzu-dfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883.tar yuzu-dfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883.tar.gz yuzu-dfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883.tar.bz2 yuzu-dfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883.tar.lz yuzu-dfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883.tar.xz yuzu-dfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883.tar.zst yuzu-dfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883.zip |
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 618cb6354..2888e0238 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -445,7 +445,8 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline( ShaderContext::ShaderPools& pools, const GraphicsPipelineKey& key, std::span<Shader::Environment* const> envs, bool use_shader_workers, bool force_context_flush) try { - LOG_INFO(Render_OpenGL, "0x{:016x}", key.Hash()); + auto hash = key.Hash(); + LOG_INFO(Render_OpenGL, "0x{:016x}", hash); size_t env_index{}; u32 total_storage_buffers{}; std::array<Shader::IR::Program, Maxwell::MaxShaderProgram> programs; @@ -474,7 +475,7 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline( Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0); if (Settings::values.dump_shaders) { - env.Dump(key.unique_hashes[index]); + env.Dump(hash, key.unique_hashes[index]); } if (!uses_vertex_a || index != 1) { @@ -566,12 +567,13 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline( std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline( ShaderContext::ShaderPools& pools, const ComputePipelineKey& key, Shader::Environment& env, bool force_context_flush) try { - LOG_INFO(Render_OpenGL, "0x{:016x}", key.Hash()); + auto hash = key.Hash(); + LOG_INFO(Render_OpenGL, "0x{:016x}", hash); Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()}; if (Settings::values.dump_shaders) { - env.Dump(key.Hash()); + env.Dump(hash, key.unique_hash); } auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)}; |