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author | bunnei <bunneidev@gmail.com> | 2018-03-24 05:49:32 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2018-03-27 03:16:51 +0200 |
commit | 8041d72a1ff403a4773bfccebdb7e3162061efd4 (patch) | |
tree | 073391f4f81807be039852b07a7df8edf13e6326 /src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |
parent | gl_rasterizer_cache: Implement GetFramebufferSurfaces. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 104 |
1 files changed, 32 insertions, 72 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 81b4a64a7..f556dbc41 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -113,65 +113,26 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) { template <bool morton_to_gl, PixelFormat format> static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) { constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8; - constexpr u32 tile_size = bytes_per_pixel * 64; - constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format); - static_assert(gl_bytes_per_pixel >= bytes_per_pixel, ""); - gl_buffer += gl_bytes_per_pixel - bytes_per_pixel; - - const VAddr aligned_down_start = base + Common::AlignDown(start - base, tile_size); - const VAddr aligned_start = base + Common::AlignUp(start - base, tile_size); - const VAddr aligned_end = base + Common::AlignDown(end - base, tile_size); - - ASSERT(!morton_to_gl || (aligned_start == start && aligned_end == end)); - - const u64 begin_pixel_index = (aligned_down_start - base) / bytes_per_pixel; - u32 x = static_cast<u32>((begin_pixel_index % (stride * 8)) / 8); - u32 y = static_cast<u32>((begin_pixel_index / (stride * 8)) * 8); - - gl_buffer += ((height - 8 - y) * stride + x) * gl_bytes_per_pixel; - - auto glbuf_next_tile = [&] { - x = (x + 8) % stride; - gl_buffer += 8 * gl_bytes_per_pixel; - if (!x) { - y += 8; - gl_buffer -= stride * 9 * gl_bytes_per_pixel; - } - }; - - u8* tile_buffer = Memory::GetPointer(start); - - if (start < aligned_start && !morton_to_gl) { - std::array<u8, tile_size> tmp_buf; - MortonCopyTile<morton_to_gl, format>(stride, &tmp_buf[0], gl_buffer); - std::memcpy(tile_buffer, &tmp_buf[start - aligned_down_start], - std::min(aligned_start, end) - start); - tile_buffer += aligned_start - start; - glbuf_next_tile(); - } - - const u8* const buffer_end = tile_buffer + aligned_end - aligned_start; - while (tile_buffer < buffer_end) { - MortonCopyTile<morton_to_gl, format>(stride, tile_buffer, gl_buffer); - tile_buffer += tile_size; - glbuf_next_tile(); - } - - if (end > std::max(aligned_start, aligned_end) && !morton_to_gl) { - std::array<u8, tile_size> tmp_buf; - MortonCopyTile<morton_to_gl, format>(stride, &tmp_buf[0], gl_buffer); - std::memcpy(tile_buffer, &tmp_buf[0], end - aligned_end); - } + // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check the + // configuration for this and perform more generic un/swizzle + LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!"); + VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel, + Memory::GetPointer(base), gl_buffer, morton_to_gl); } static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> morton_to_gl_fns = { - MortonCopy<true, PixelFormat::RGBA8>, // 0 - MortonCopy<true, PixelFormat::RGB8>, // 1 - MortonCopy<true, PixelFormat::RGB5A1>, // 2 - MortonCopy<true, PixelFormat::RGB565>, // 3 - MortonCopy<true, PixelFormat::RGBA4>, // 4 + MortonCopy<true, PixelFormat::RGBA8>, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, nullptr, nullptr, nullptr, @@ -180,19 +141,19 @@ static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> mo nullptr, nullptr, nullptr, - nullptr, // 5 - 13 - MortonCopy<true, PixelFormat::D16>, // 14 - nullptr, // 15 - MortonCopy<true, PixelFormat::D24>, // 16 - MortonCopy<true, PixelFormat::D24S8> // 17 }; static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> gl_to_morton_fns = { - MortonCopy<false, PixelFormat::RGBA8>, // 0 - MortonCopy<false, PixelFormat::RGB8>, // 1 - MortonCopy<false, PixelFormat::RGB5A1>, // 2 - MortonCopy<false, PixelFormat::RGB565>, // 3 - MortonCopy<false, PixelFormat::RGBA4>, // 4 + MortonCopy<false, PixelFormat::RGBA8>, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, nullptr, nullptr, nullptr, @@ -201,11 +162,6 @@ static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> gl nullptr, nullptr, nullptr, - nullptr, // 5 - 13 - MortonCopy<false, PixelFormat::D16>, // 14 - nullptr, // 15 - MortonCopy<false, PixelFormat::D24>, // 16 - MortonCopy<false, PixelFormat::D24S8> // 17 }; // Allocate an uninitialized texture of appropriate size and format for the surface @@ -535,8 +491,7 @@ void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) { ASSERT(type != SurfaceType::Fill); u8* texture_src_data = Memory::GetPointer(addr); - if (texture_src_data == nullptr) - return; + ASSERT(texture_src_data); if (gl_buffer == nullptr) { gl_buffer_size = width * height * GetGLBytesPerPixel(pixel_format); @@ -551,11 +506,16 @@ void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) { if (!is_tiled) { ASSERT(type == SurfaceType::Color); const u32 bytes_per_pixel{GetFormatBpp() >> 3}; + + // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check + // the configuration for this and perform more generic un/swizzle + LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!"); VideoCore::MortonCopyPixels128(width, height, bytes_per_pixel, 4, texture_src_data + start_offset, &gl_buffer[start_offset], true); } else { - ASSERT_MSG(false, "Unimplemented"); + morton_to_gl_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr, + load_start, load_end); } } |