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author | Subv <subv2112@gmail.com> | 2018-07-04 17:42:33 +0200 |
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committer | Subv <subv2112@gmail.com> | 2018-07-04 17:42:33 +0200 |
commit | 016e357c752e3aed1094c664e7387ebed9738f03 (patch) | |
tree | 94ddf7b71a46087a8f4c9d392a09a17e4ce3e57e /src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |
parent | Merge pull request #618 from Subv/clear_used_buffers (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 50469c05c..57d7763ff 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -108,7 +108,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, false}, // Z24S8 {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, - false}, // S8Z24 + false}, // S8Z24 + {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F }}; static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { @@ -191,7 +192,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::Z24S8>, - MortonCopy<true, PixelFormat::S8Z24>, + MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>, }; static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), @@ -213,6 +214,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<false, PixelFormat::ABGR8>, MortonCopy<false, PixelFormat::Z24S8>, MortonCopy<false, PixelFormat::S8Z24>, + MortonCopy<false, PixelFormat::Z32F>, }; // Allocate an uninitialized texture of appropriate size and format for the surface |