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author | bunnei <bunneidev@gmail.com> | 2018-03-25 04:50:21 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-03-27 03:17:00 +0200 |
commit | d89bfec5f55854daa1ff717e4a5f721bfa08a541 (patch) | |
tree | b8bdaa18edcf182d09194b1799b1c40387b1a76f /src/video_core/renderer_opengl/gl_rasterizer.h | |
parent | gl_rasterizer: Use passthrough shader for SetupVertexShader. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 71a5437a2..c889b1aff 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -29,7 +29,7 @@ public: RasterizerOpenGL(); ~RasterizerOpenGL() override; - void DrawTriangles() override; + void DrawArrays() override; void NotifyMaxwellRegisterChanged(u32 id) override; void FlushAll() override; void FlushRegion(VAddr addr, u64 size) override; |