summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_rasterizer.h
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2019-07-12 01:09:53 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-09-06 01:35:51 +0200
commit2e5b5c2358caaf8dfd403a30924d49c31aa962a0 (patch)
treebdd4acfce25ee3b409035621af36ca776d9874a8 /src/video_core/renderer_opengl/gl_rasterizer.h
parentMerge pull request #2804 from ReinUsesLisp/remove-gs-special (diff)
downloadyuzu-2e5b5c2358caaf8dfd403a30924d49c31aa962a0.tar
yuzu-2e5b5c2358caaf8dfd403a30924d49c31aa962a0.tar.gz
yuzu-2e5b5c2358caaf8dfd403a30924d49c31aa962a0.tar.bz2
yuzu-2e5b5c2358caaf8dfd403a30924d49c31aa962a0.tar.lz
yuzu-2e5b5c2358caaf8dfd403a30924d49c31aa962a0.tar.xz
yuzu-2e5b5c2358caaf8dfd403a30924d49c31aa962a0.tar.zst
yuzu-2e5b5c2358caaf8dfd403a30924d49c31aa962a0.zip
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 9d20a4fbf..23ab7aff0 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -32,6 +32,7 @@
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/utils.h"
+#include "video_core/textures/texture.h"
namespace Core {
class System;
@@ -137,8 +138,13 @@ private:
/// Configures the current textures to use for the draw command. Returns shaders texture buffer
/// usage.
- TextureBufferUsage SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
- const Shader& shader, BaseBindings base_bindings);
+ TextureBufferUsage SetupDrawTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
+ const Shader& shader, BaseBindings base_bindings);
+
+ /// Configures a texture. Returns true when the texture is a texture buffer.
+ bool SetupTexture(const Shader& shader, u32 binding,
+ const Tegra::Texture::FullTextureInfo& texture,
+ const GLShader::SamplerEntry& entry);
/// Syncs the viewport and depth range to match the guest state
void SyncViewport(OpenGLState& current_state);