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author | Jannik Vogel <email@jannikvogel.de> | 2016-12-04 13:11:48 +0100 |
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committer | Jannik Vogel <email@jannikvogel.de> | 2016-12-05 21:11:24 +0100 |
commit | 4088afe23c8a109d84d97c9d1e7708606a9dfffe (patch) | |
tree | b0152406e455f930a2ce8cbd0c8a416e2351d811 /src/video_core/renderer_opengl/gl_rasterizer.cpp | |
parent | Print broken shader code to log (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 3f2255e06..ba65db419 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -1083,7 +1083,9 @@ void RasterizerOpenGL::SetShader() { GLint block_size; glGetActiveUniformBlockiv(current_shader->shader.handle, block_index, GL_UNIFORM_BLOCK_DATA_SIZE, &block_size); - ASSERT_MSG(block_size == sizeof(UniformData), "Uniform block size did not match!"); + ASSERT_MSG(block_size == sizeof(UniformData), + "Uniform block size did not match! Got %d, expected %zu", + static_cast<int>(block_size), sizeof(UniformData)); glUniformBlockBinding(current_shader->shader.handle, block_index, 0); // Update uniforms |