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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-01-30 10:31:13 +0100 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-10-06 21:00:52 +0200 |
commit | 668e80a9f42fb4ce0e16f6381d05bcbd286b2da1 (patch) | |
tree | a1c668d6c3d00eade849b1d31dba4116095e4c12 /src/video_core/gpu_thread.cpp | |
parent | Texture Cache: Fix GC and GPU Modified on Joins. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/gpu_thread.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 9844cde43..2c03545bf 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -93,8 +93,12 @@ void ThreadManager::FlushRegion(VAddr addr, u64 size) { } auto& gpu = system.GPU(); u64 fence = gpu.RequestFlush(addr, size); + TickGPU(); + gpu.WaitForSyncOperation(fence); +} + +void ThreadManager::TickGPU() { PushCommand(GPUTickCommand(), true); - ASSERT(fence <= gpu.CurrentFlushRequestFence()); } void ThreadManager::InvalidateRegion(VAddr addr, u64 size) { |