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author | Lioncash <mathew1800@gmail.com> | 2019-04-06 00:37:34 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-04-06 00:37:37 +0200 |
commit | 30ce9b2b5cd08753c66f4b3cf30476e86c37b953 (patch) | |
tree | f9a40b43b467fb89170a22878148cf2c8752f5e2 /src/video_core/gpu_thread.cpp | |
parent | Merge pull request #2282 from bunnei/gpu-asynch-v2 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/gpu_thread.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 23f9bd422..cc56cf467 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -59,7 +59,7 @@ ThreadManager::ThreadManager(Core::System& system, VideoCore::RendererBase& rend Tegra::DmaPusher& dma_pusher) : system{system}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)} { synchronization_event = system.CoreTiming().RegisterEvent( - "GPUThreadSynch", [this](u64 fence, int) { state.WaitForSynchronization(fence); }); + "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); }); } ThreadManager::~ThreadManager() { |