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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-01-30 23:13:46 +0100 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-10-06 21:00:52 +0200 |
commit | 920429fde745b3bf6d33b6ca991628f64988f754 (patch) | |
tree | 3c10b169e9e94041955500e4ed46e664255e4349 /src/video_core/gpu.cpp | |
parent | NVDRV: Refactor Host1x (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/gpu.cpp | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index e05c9a357..a1d19b1c8 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -14,7 +14,6 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" -#include "core/hardware_interrupt_manager.h" #include "core/hle/service/nvdrv/nvdata.h" #include "core/perf_stats.h" #include "video_core/cdma_pusher.h" @@ -36,8 +35,6 @@ namespace Tegra { -MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); - struct GPU::Impl { explicit Impl(GPU& gpu_, Core::System& system_, bool is_async_, bool use_nvdec_) : gpu{gpu_}, system{system_}, host1x{system.Host1x()}, use_nvdec{use_nvdec_}, @@ -197,30 +194,6 @@ struct GPU::Impl { return *shader_notify; } - /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame. - void WaitFence(u32 syncpoint_id, u32 value) { - if (syncpoint_id == UINT32_MAX) { - return; - } - MICROPROFILE_SCOPE(GPU_wait); - host1x.GetSyncpointManager().WaitHost(syncpoint_id, value); - } - - void IncrementSyncPoint(u32 syncpoint_id) { - host1x.GetSyncpointManager().IncrementHost(syncpoint_id); - } - - [[nodiscard]] u32 GetSyncpointValue(u32 syncpoint_id) const { - return host1x.GetSyncpointManager().GetHostSyncpointValue(syncpoint_id); - } - - void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) { - auto& syncpoint_manager = host1x.GetSyncpointManager(); - syncpoint_manager.RegisterHostAction(syncpoint_id, value, [this, syncpoint_id, value]() { - TriggerCpuInterrupt(syncpoint_id, value); - }); - } - [[nodiscard]] u64 GetTicks() const { // This values were reversed engineered by fincs from NVN // The gpu clock is reported in units of 385/625 nanoseconds @@ -322,11 +295,6 @@ struct GPU::Impl { gpu_thread.FlushAndInvalidateRegion(addr, size); } - void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const { - auto& interrupt_manager = system.InterruptManager(); - interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value); - } - void RequestSwapBuffers(const Tegra::FramebufferConfig* framebuffer, Service::Nvidia::NvFence* fences, size_t num_fences) { size_t current_request_counter{}; @@ -524,22 +492,6 @@ void GPU::RequestSwapBuffers(const Tegra::FramebufferConfig* framebuffer, impl->RequestSwapBuffers(framebuffer, fences, num_fences); } -void GPU::WaitFence(u32 syncpoint_id, u32 value) { - impl->WaitFence(syncpoint_id, value); -} - -void GPU::IncrementSyncPoint(u32 syncpoint_id) { - impl->IncrementSyncPoint(syncpoint_id); -} - -u32 GPU::GetSyncpointValue(u32 syncpoint_id) const { - return impl->GetSyncpointValue(syncpoint_id); -} - -void GPU::RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) { - impl->RegisterSyncptInterrupt(syncpoint_id, value); -} - u64 GPU::GetTicks() const { return impl->GetTicks(); } |