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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-17 04:59:28 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:22 +0200 |
commit | 85cce78583bc2232428a8fb39e43182877c8d5ad (patch) | |
tree | 308f4ef2d145652e08dff1da31c72c2f00dad2e1 /src/video_core/engines/shader_header.h | |
parent | shader: Remove old shader management (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/engines/shader_header.h | 158 |
1 files changed, 0 insertions, 158 deletions
diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h deleted file mode 100644 index e0d7b89c5..000000000 --- a/src/video_core/engines/shader_header.h +++ /dev/null @@ -1,158 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <array> -#include <optional> - -#include "common/bit_field.h" -#include "common/common_funcs.h" -#include "common/common_types.h" - -namespace Tegra::Shader { - -enum class OutputTopology : u32 { - PointList = 1, - LineStrip = 6, - TriangleStrip = 7, -}; - -enum class PixelImap : u8 { - Unused = 0, - Constant = 1, - Perspective = 2, - ScreenLinear = 3, -}; - -// Documentation in: -// http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html -struct Header { - union { - BitField<0, 5, u32> sph_type; - BitField<5, 5, u32> version; - BitField<10, 4, u32> shader_type; - BitField<14, 1, u32> mrt_enable; - BitField<15, 1, u32> kills_pixels; - BitField<16, 1, u32> does_global_store; - BitField<17, 4, u32> sass_version; - BitField<21, 5, u32> reserved; - BitField<26, 1, u32> does_load_or_store; - BitField<27, 1, u32> does_fp64; - BitField<28, 4, u32> stream_out_mask; - } common0; - - union { - BitField<0, 24, u32> shader_local_memory_low_size; - BitField<24, 8, u32> per_patch_attribute_count; - } common1; - - union { - BitField<0, 24, u32> shader_local_memory_high_size; - BitField<24, 8, u32> threads_per_input_primitive; - } common2; - - union { - BitField<0, 24, u32> shader_local_memory_crs_size; - BitField<24, 4, OutputTopology> output_topology; - BitField<28, 4, u32> reserved; - } common3; - - union { - BitField<0, 12, u32> max_output_vertices; - BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders. - BitField<20, 4, u32> reserved; - BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders. - } common4; - - union { - struct { - INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA - INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB - INSERT_PADDING_BYTES_NOINIT(16); // ImapGenericVector[32] - INSERT_PADDING_BYTES_NOINIT(2); // ImapColor - union { - BitField<0, 8, u16> clip_distances; - BitField<8, 1, u16> point_sprite_s; - BitField<9, 1, u16> point_sprite_t; - BitField<10, 1, u16> fog_coordinate; - BitField<12, 1, u16> tessellation_eval_point_u; - BitField<13, 1, u16> tessellation_eval_point_v; - BitField<14, 1, u16> instance_id; - BitField<15, 1, u16> vertex_id; - }; - INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10] - INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved - INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA - INSERT_PADDING_BYTES_NOINIT(1); // OmapSystemValuesB - INSERT_PADDING_BYTES_NOINIT(16); // OmapGenericVector[32] - INSERT_PADDING_BYTES_NOINIT(2); // OmapColor - INSERT_PADDING_BYTES_NOINIT(2); // OmapSystemValuesC - INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10] - INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved - } vtg; - - struct { - INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA - INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB - - union { - BitField<0, 2, PixelImap> x; - BitField<2, 2, PixelImap> y; - BitField<4, 2, PixelImap> z; - BitField<6, 2, PixelImap> w; - u8 raw; - } imap_generic_vector[32]; - - INSERT_PADDING_BYTES_NOINIT(2); // ImapColor - INSERT_PADDING_BYTES_NOINIT(2); // ImapSystemValuesC - INSERT_PADDING_BYTES_NOINIT(10); // ImapFixedFncTexture[10] - INSERT_PADDING_BYTES_NOINIT(2); // ImapReserved - - struct { - u32 target; - union { - BitField<0, 1, u32> sample_mask; - BitField<1, 1, u32> depth; - BitField<2, 30, u32> reserved; - }; - } omap; - - bool IsColorComponentOutputEnabled(u32 render_target, u32 component) const { - const u32 bit = render_target * 4 + component; - return omap.target & (1 << bit); - } - - PixelImap GetPixelImap(u32 attribute) const { - const auto get_index = [this, attribute](u32 index) { - return static_cast<PixelImap>( - (imap_generic_vector[attribute].raw >> (index * 2)) & 3); - }; - - std::optional<PixelImap> result; - for (u32 component = 0; component < 4; ++component) { - const PixelImap index = get_index(component); - if (index == PixelImap::Unused) { - continue; - } - if (result && result != index) { - LOG_CRITICAL(HW_GPU, "Generic attribute conflict in interpolation mode"); - } - result = index; - } - return result.value_or(PixelImap::Unused); - } - } ps; - - std::array<u32, 0xF> raw; - }; - - u64 GetLocalMemorySize() const { - return (common1.shader_local_memory_low_size | - (common2.shader_local_memory_high_size << 24)); - } -}; -static_assert(sizeof(Header) == 0x50, "Incorrect structure size"); - -} // namespace Tegra::Shader |