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author | bunnei <bunneidev@gmail.com> | 2018-04-14 20:09:32 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-04-14 22:01:40 +0200 |
commit | 0d408b965b971c2b8df9a6e4c1cd1d7a8e9dc5d1 (patch) | |
tree | f01ec2e57dfab81e8071dccb409727ff7a17a5b2 /src/video_core/engines/shader_bytecode.h | |
parent | gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index dbcd23755..e285d097d 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -12,7 +12,7 @@ namespace Tegra { namespace Shader { struct Register { - constexpr Register() = default; + Register() = default; constexpr Register(u64 value) : value(value) {} @@ -47,7 +47,7 @@ private: }; union Attribute { - constexpr Attribute() = default; + Attribute() = default; constexpr Attribute(u64 value) : value(value) {} @@ -118,7 +118,7 @@ union OpCode { std::string name; }; - constexpr OpCode() = default; + OpCode() = default; constexpr OpCode(Id value) : value(static_cast<u64>(value)) {} |