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author | bunnei <bunneidev@gmail.com> | 2019-01-24 04:17:55 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2019-03-07 03:48:57 +0100 |
commit | 7b574f406b25c02a0e0efd8b7ec13d68ecb55497 (patch) | |
tree | 375d4637d49ffe506129ce9cb679b5902328106a /src/video_core/engines/maxwell_dma.cpp | |
parent | bootmanager: Ensure that we have a context for shader loading. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/engines/maxwell_dma.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index 0474c7ba3..9dfea5999 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -92,12 +92,12 @@ void MaxwellDMA::HandleCopy() { const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) { // TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated // copying. - rasterizer.FlushRegion(*source_cpu, src_size); + Core::System::GetInstance().GPU().FlushRegion(*source_cpu, src_size); // We have to invalidate the destination region to evict any outdated surfaces from the // cache. We do this before actually writing the new data because the destination address // might contain a dirty surface that will have to be written back to memory. - rasterizer.InvalidateRegion(*dest_cpu, dst_size); + Core::System::GetInstance().GPU().InvalidateRegion(*dest_cpu, dst_size); }; if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) { |