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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-02-17 23:10:23 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2020-04-22 17:36:10 +0200
commit487379c593bcaf3787ede187c5d44f7923b54dc9 (patch)
treeb66c5c541a55be6d4b76b78c07be11731a7cb400 /src/video_core/engines/maxwell_3d.h
parentTextureCache: Flush linear textures after finishing rendering. (diff)
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-rw-r--r--src/video_core/engines/maxwell_3d.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 0a93827ec..59d5752d2 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -1427,8 +1427,6 @@ public:
Tables tables{};
} dirty;
- void ReleaseFences();
-
private:
void InitializeRegisterDefaults();
@@ -1469,8 +1467,6 @@ private:
std::array<u8, Regs::NUM_REGS> dirty_pointers{};
- std::vector<std::pair<GPUVAddr, u64>> delay_fences;
-
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;