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author | Fernando S <fsahmkow27@gmail.com> | 2022-12-08 12:41:39 +0100 |
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committer | GitHub <noreply@github.com> | 2022-12-08 12:41:39 +0100 |
commit | 41461514d6f3ba59dc027dbc4a88c0ffb570ea49 (patch) | |
tree | c3cffc17ce63e66f5fa2921e4804c396140a9791 /src/video_core/engines/draw_manager.h | |
parent | Merge pull request #9365 from liamwhite/val (diff) | |
parent | video_core: Implement maxwell3d draw manager and split draw logic (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/engines/draw_manager.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h new file mode 100644 index 000000000..4f67027ca --- /dev/null +++ b/src/video_core/engines/draw_manager.h @@ -0,0 +1,69 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once +#include "common/common_types.h" +#include "video_core/engines/maxwell_3d.h" + +namespace VideoCore { +class RasterizerInterface; +} + +namespace Tegra::Engines { +using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology; +using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride; +using IndexBuffer = Maxwell3D::Regs::IndexBuffer; +using VertexBuffer = Maxwell3D::Regs::VertexBuffer; +using IndexBufferSmall = Maxwell3D::Regs::IndexBufferSmall; + +class DrawManager { +public: + enum class DrawMode : u32 { General = 0, Instance, InlineIndex }; + struct State { + PrimitiveTopology topology{}; + DrawMode draw_mode{}; + bool draw_indexed{}; + u32 base_index{}; + VertexBuffer vertex_buffer; + IndexBuffer index_buffer; + u32 base_instance{}; + u32 instance_count{}; + std::vector<u8> inline_index_draw_indexes; + }; + + explicit DrawManager(Maxwell3D* maxwell_3d); + + void ProcessMethodCall(u32 method, u32 argument); + + void Clear(u32 layer_count); + + void DrawDeferred(); + + void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, + u32 base_instance, u32 num_instances); + + void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, + u32 base_instance, u32 num_instances); + + const State& GetDrawState() const { + return draw_state; + } + +private: + void SetInlineIndexBuffer(u32 index); + + void DrawBegin(); + + void DrawEnd(u32 instance_count = 1, bool force_draw = false); + + void DrawIndexSmall(u32 argument); + + void ProcessTopologyOverride(); + + void ProcessDraw(bool draw_indexed, u32 instance_count); + + Maxwell3D* maxwell3d{}; + State draw_state{}; + bool use_topology_override{}; +}; +} // namespace Tegra::Engines |