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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-12-30 06:06:22 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-12-30 06:10:19 +0100 |
commit | 9106ac1e6b912d7098845c346e5465b780bd70dd (patch) | |
tree | 464269b4d06dd6263f7bd9a37ab9f3bc6ad6489d /src/video_core/delayed_destruction_ring.h | |
parent | host_shaders: Add Vulkan assembler compute shaders (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/delayed_destruction_ring.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/video_core/delayed_destruction_ring.h b/src/video_core/delayed_destruction_ring.h new file mode 100644 index 000000000..4f1d29c04 --- /dev/null +++ b/src/video_core/delayed_destruction_ring.h @@ -0,0 +1,32 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <cstddef> +#include <utility> +#include <vector> + +namespace VideoCommon { + +/// Container to push objects to be destroyed a few ticks in the future +template <typename T, size_t TICKS_TO_DESTROY> +class DelayedDestructionRing { +public: + void Tick() { + index = (index + 1) % TICKS_TO_DESTROY; + elements[index].clear(); + } + + void Push(T&& object) { + elements[index].push_back(std::move(object)); + } + +private: + size_t index = 0; + std::array<std::vector<T>, TICKS_TO_DESTROY> elements; +}; + +} // namespace VideoCommon |