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authorameerj <52414509+ameerj@users.noreply.github.com>2021-07-12 08:03:25 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:40 +0200
commit94af0a00f67c9f28fcaf170458e55b7a95de76bf (patch)
tree82028b10b54dc4483a7b1e76003c4efa44f7938a /src/shader_recompiler/profile.h
parentgl_shader_cache: Properly implement asynchronous shaders (diff)
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-rw-r--r--src/shader_recompiler/profile.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index 501dcaf71..f0c3b3b17 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -67,6 +67,8 @@ struct Profile {
bool has_gl_precise_bug{};
/// Ignores SPIR-V ordered vs unordered using GLSL semantics
bool ignore_nan_fp_comparisons{};
+
+ u32 gl_max_compute_smem_size{};
};
} // namespace Shader