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authorLiam <byteslice@airmail.cc>2023-06-10 17:40:58 +0200
committerLiam <byteslice@airmail.cc>2023-06-10 18:30:39 +0200
commit2bb7ea436dc74f812a8092201dc597ed58ff3c7a (patch)
tree27b6426a646112e163ae39b733ce60ca6d6aa748 /src/shader_recompiler/ir_opt/passes.h
parentMerge pull request #10685 from liamwhite/serialization-is-hard (diff)
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-rw-r--r--src/shader_recompiler/ir_opt/passes.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index 1f8f2ba95..a677bfc65 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -13,6 +13,7 @@ struct HostTranslateInfo;
namespace Shader::Optimization {
void CollectShaderInfoPass(Environment& env, IR::Program& program);
+void ConditionalBarrierPass(IR::Program& program);
void ConstantPropagationPass(Environment& env, IR::Program& program);
void DeadCodeEliminationPass(IR::Program& program);
void GlobalMemoryToStorageBufferPass(IR::Program& program);