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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-19 07:05:24 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:32 +0200
commit4a22942f452dd1bba5e10d20217a0bfbf214dacb (patch)
treeb54e2cde969a5e44f08181745d5d4a3549f7e295 /src/shader_recompiler/backend/glasm/emit_context.h
parentglasm: Implement IADD.CC (diff)
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-rw-r--r--src/shader_recompiler/backend/glasm/emit_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_context.h b/src/shader_recompiler/backend/glasm/emit_context.h
index 084635c77..d6b0bf73c 100644
--- a/src/shader_recompiler/backend/glasm/emit_context.h
+++ b/src/shader_recompiler/backend/glasm/emit_context.h
@@ -56,6 +56,7 @@ public:
RegAlloc reg_alloc{*this};
const Info& info;
+ std::vector<u32> texture_buffer_bindings;
std::vector<u32> texture_bindings;
std::string_view stage_name = "invalid";