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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-07 11:31:30 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:30 +0200
commitc1ba685d9c9b9ca9e8c479c52097adf943e804eb (patch)
tree015e58378db727b8df4089570ad224e7439b281a /src/shader_recompiler/backend/glasm/emit_context.cpp
parentvk_scheduler: Use locks instead of SPSC a queue (diff)
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-rw-r--r--src/shader_recompiler/backend/glasm/emit_context.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_context.cpp b/src/shader_recompiler/backend/glasm/emit_context.cpp
index 02c4d8a5d..b4db4ff8f 100644
--- a/src/shader_recompiler/backend/glasm/emit_context.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_context.cpp
@@ -2,6 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#pragma once
+#include "shader_recompiler/backend/glasm/emit_context.h"
-#include "shader_recompiler/backend/glasm/emit_context.h" \ No newline at end of file
+namespace Shader::Backend::GLASM {
+
+EmitContext::EmitContext() = default;
+
+} // namespace Shader::Backend::GLASM