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author | bunnei <bunneidev@gmail.com> | 2020-04-05 21:14:26 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2020-04-17 06:59:30 +0200 |
commit | 3927012734e7e01a9b03275ae4735c0df90326fc (patch) | |
tree | 57bcc938dc5e916c86a5eaec0e9a5342c01ab8e1 /src/core | |
parent | kernel: memory: Add PageLinkedList class, to manage a list of pages. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/memory/page_heap.cpp | 116 | ||||
-rw-r--r-- | src/core/hle/kernel/memory/page_heap.h | 365 |
3 files changed, 483 insertions, 0 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 3af325c8e..2a2239951 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -159,6 +159,8 @@ add_library(core STATIC hle/kernel/memory/memory_block.h hle/kernel/memory/memory_types.h hle/kernel/memory/page_linked_list.h + hle/kernel/memory/page_heap.cpp + hle/kernel/memory/page_heap.h hle/kernel/memory/slab_heap.h hle/kernel/memory/system_control.cpp hle/kernel/memory/system_control.h diff --git a/src/core/hle/kernel/memory/page_heap.cpp b/src/core/hle/kernel/memory/page_heap.cpp new file mode 100644 index 000000000..115084160 --- /dev/null +++ b/src/core/hle/kernel/memory/page_heap.cpp @@ -0,0 +1,116 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/core.h" +#include "core/hle/kernel/memory/page_heap.h" +#include "core/memory.h" + +namespace Kernel::Memory { + +void PageHeap::Initialize(VAddr address, std::size_t size, std::size_t metadata_size) { + // Check our assumptions + ASSERT(Common::IsAligned((address), PageSize)); + ASSERT(Common::IsAligned(size, PageSize)); + + // Set our members + heap_address = address; + heap_size = size; + + // Setup bitmaps + metadata.resize(metadata_size / sizeof(u64)); + u64* cur_bitmap_storage{metadata.data()}; + for (std::size_t i = 0; i < MemoryBlockPageShifts.size(); i++) { + const std::size_t cur_block_shift{MemoryBlockPageShifts[i]}; + const std::size_t next_block_shift{ + (i != MemoryBlockPageShifts.size() - 1) ? MemoryBlockPageShifts[i + 1] : 0}; + cur_bitmap_storage = blocks[i].Initialize(heap_address, heap_size, cur_block_shift, + next_block_shift, cur_bitmap_storage); + } +} + +VAddr PageHeap::AllocateBlock(s32 index) { + const std::size_t needed_size{blocks[index].GetSize()}; + + for (s32 i{index}; i < static_cast<s32>(MemoryBlockPageShifts.size()); i++) { + if (const VAddr addr{blocks[i].PopBlock()}; addr) { + if (const std::size_t allocated_size{blocks[i].GetSize()}; + allocated_size > needed_size) { + Free(addr + needed_size, (allocated_size - needed_size) / PageSize); + } + return addr; + } + } + + return 0; +} + +void PageHeap::FreeBlock(VAddr block, s32 index) { + do { + block = blocks[index++].PushBlock(block); + } while (block != 0); +} + +void PageHeap::Free(VAddr addr, std::size_t num_pages) { + // Freeing no pages is a no-op + if (num_pages == 0) { + return; + } + + // Find the largest block size that we can free, and free as many as possible + s32 big_index{static_cast<s32>(MemoryBlockPageShifts.size()) - 1}; + const VAddr start{addr}; + const VAddr end{(num_pages * PageSize) + addr}; + VAddr before_start{start}; + VAddr before_end{start}; + VAddr after_start{end}; + VAddr after_end{end}; + while (big_index >= 0) { + const std::size_t block_size{blocks[big_index].GetSize()}; + const VAddr big_start{Common::AlignUp((start), block_size)}; + const VAddr big_end{Common::AlignDown((end), block_size)}; + if (big_start < big_end) { + // Free as many big blocks as we can + for (auto block{big_start}; block < big_end; block += block_size) { + FreeBlock(block, big_index); + } + before_end = big_start; + after_start = big_end; + break; + } + big_index--; + } + ASSERT(big_index >= 0); + + // Free space before the big blocks + for (s32 i{big_index - 1}; i >= 0; i--) { + const std::size_t block_size{blocks[i].GetSize()}; + while (before_start + block_size <= before_end) { + before_end -= block_size; + FreeBlock(before_end, i); + } + } + + // Free space after the big blocks + for (s32 i{big_index - 1}; i >= 0; i--) { + const std::size_t block_size{blocks[i].GetSize()}; + while (after_start + block_size <= after_end) { + FreeBlock(after_start, i); + after_start += block_size; + } + } +} + +std::size_t PageHeap::CalculateMetadataOverheadSize(std::size_t region_size) { + std::size_t overhead_size = 0; + for (std::size_t i = 0; i < MemoryBlockPageShifts.size(); i++) { + const std::size_t cur_block_shift{MemoryBlockPageShifts[i]}; + const std::size_t next_block_shift{ + (i != MemoryBlockPageShifts.size() - 1) ? MemoryBlockPageShifts[i + 1] : 0}; + overhead_size += PageHeap::Block::CalculateMetadataOverheadSize( + region_size, cur_block_shift, next_block_shift); + } + return Common::AlignUp(overhead_size, PageSize); +} + +} // namespace Kernel::Memory diff --git a/src/core/hle/kernel/memory/page_heap.h b/src/core/hle/kernel/memory/page_heap.h new file mode 100644 index 000000000..9eb15a053 --- /dev/null +++ b/src/core/hle/kernel/memory/page_heap.h @@ -0,0 +1,365 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <vector> + +#include "common/alignment.h" +#include "common/assert.h" +#include "common/bit_util.h" +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "core/hle/kernel/memory/memory_types.h" + +namespace Kernel::Memory { + +class PageHeap final : NonCopyable { +public: + static constexpr s32 GetAlignedBlockIndex(std::size_t num_pages, std::size_t align_pages) { + const std::size_t target_pages{std::max(num_pages, align_pages)}; + for (std::size_t i = 0; i < NumMemoryBlockPageShifts; i++) { + if (target_pages <= (std::size_t(1) << MemoryBlockPageShifts[i]) / PageSize) { + return static_cast<s32>(i); + } + } + return -1; + } + + static constexpr s32 GetBlockIndex(std::size_t num_pages) { + for (s32 i{static_cast<s32>(NumMemoryBlockPageShifts) - 1}; i >= 0; i--) { + if (num_pages >= (std::size_t(1) << MemoryBlockPageShifts[i]) / PageSize) { + return i; + } + } + return -1; + } + + static constexpr std::size_t GetBlockSize(std::size_t index) { + return std::size_t(1) << MemoryBlockPageShifts[index]; + } + + static constexpr std::size_t GetBlockNumPages(std::size_t index) { + return GetBlockSize(index) / PageSize; + } + +private: + static constexpr std::size_t NumMemoryBlockPageShifts{7}; + static constexpr std::array<std::size_t, NumMemoryBlockPageShifts> MemoryBlockPageShifts{ + 0xC, 0x10, 0x15, 0x16, 0x19, 0x1D, 0x1E}; + + class Block final : NonCopyable { + private: + class Bitmap final : NonCopyable { + public: + static constexpr std::size_t MaxDepth{4}; + + private: + std::array<u64*, MaxDepth> bit_storages{}; + std::size_t num_bits{}; + std::size_t used_depths{}; + + public: + constexpr Bitmap() = default; + + constexpr std::size_t GetNumBits() const { + return num_bits; + } + constexpr s32 GetHighestDepthIndex() const { + return static_cast<s32>(used_depths) - 1; + } + + constexpr u64* Initialize(u64* storage, std::size_t size) { + //* Initially, everything is un-set + num_bits = 0; + + // Calculate the needed bitmap depth + used_depths = static_cast<std::size_t>(GetRequiredDepth(size)); + ASSERT(used_depths <= MaxDepth); + + // Set the bitmap pointers + for (s32 depth{GetHighestDepthIndex()}; depth >= 0; depth--) { + bit_storages[depth] = storage; + size = Common::AlignUp(size, 64) / 64; + storage += size; + } + + return storage; + } + + s64 FindFreeBlock() const { + uintptr_t offset{}; + s32 depth{}; + + do { + const u64 v{bit_storages[depth][offset]}; + if (v == 0) { + // Non-zero depth indicates that a previous level had a free block + ASSERT(depth == 0); + return -1; + } + offset = offset * 64 + Common::CountTrailingZeroes64(v); + ++depth; + } while (depth < static_cast<s32>(used_depths)); + + return static_cast<s64>(offset); + } + + constexpr void SetBit(std::size_t offset) { + SetBit(GetHighestDepthIndex(), offset); + num_bits++; + } + + constexpr void ClearBit(std::size_t offset) { + ClearBit(GetHighestDepthIndex(), offset); + num_bits--; + } + + constexpr bool ClearRange(std::size_t offset, std::size_t count) { + const s32 depth{GetHighestDepthIndex()}; + const std::size_t bit_ind{offset / 64}; + u64* bits{bit_storages[depth]}; + if (count < 64) { + const std::size_t shift{offset % 64}; + ASSERT(shift + count <= 64); + // Check that all the bits are set + const u64 mask{((u64(1) << count) - 1) << shift}; + u64 v{bits[bit_ind]}; + if ((v & mask) != mask) { + return false; + } + + // Clear the bits + v &= ~mask; + bits[bit_ind] = v; + if (v == 0) { + ClearBit(depth - 1, bit_ind); + } + } else { + ASSERT(offset % 64 == 0); + ASSERT(count % 64 == 0); + // Check that all the bits are set + std::size_t remaining{count}; + std::size_t i = 0; + do { + if (bits[bit_ind + i++] != ~u64(0)) { + return false; + } + remaining -= 64; + } while (remaining > 0); + + // Clear the bits + remaining = count; + i = 0; + do { + bits[bit_ind + i] = 0; + ClearBit(depth - 1, bit_ind + i); + i++; + remaining -= 64; + } while (remaining > 0); + } + + num_bits -= count; + return true; + } + + private: + constexpr void SetBit(s32 depth, std::size_t offset) { + while (depth >= 0) { + const std::size_t ind{offset / 64}; + const std::size_t which{offset % 64}; + const u64 mask{u64(1) << which}; + + u64* bit{std::addressof(bit_storages[depth][ind])}; + const u64 v{*bit}; + ASSERT((v & mask) == 0); + *bit = v | mask; + if (v) { + break; + } + offset = ind; + depth--; + } + } + + constexpr void ClearBit(s32 depth, std::size_t offset) { + while (depth >= 0) { + const std::size_t ind{offset / 64}; + const std::size_t which{offset % 64}; + const u64 mask{u64(1) << which}; + + u64* bit{std::addressof(bit_storages[depth][ind])}; + u64 v{*bit}; + ASSERT((v & mask) != 0); + v &= ~mask; + *bit = v; + if (v) { + break; + } + offset = ind; + depth--; + } + } + + private: + static constexpr s32 GetRequiredDepth(std::size_t region_size) { + s32 depth = 0; + while (true) { + region_size /= 64; + depth++; + if (region_size == 0) { + return depth; + } + } + } + + public: + static constexpr std::size_t CalculateMetadataOverheadSize(std::size_t region_size) { + std::size_t overhead_bits = 0; + for (s32 depth{GetRequiredDepth(region_size) - 1}; depth >= 0; depth--) { + region_size = Common::AlignUp(region_size, 64) / 64; + overhead_bits += region_size; + } + return overhead_bits * sizeof(u64); + } + }; + + private: + Bitmap bitmap; + VAddr heap_address{}; + uintptr_t end_offset{}; + std::size_t block_shift{}; + std::size_t next_block_shift{}; + + public: + constexpr Block() = default; + + constexpr std::size_t GetShift() const { + return block_shift; + } + constexpr std::size_t GetNextShift() const { + return next_block_shift; + } + constexpr std::size_t GetSize() const { + return std::size_t(1) << GetShift(); + } + constexpr std::size_t GetNumPages() const { + return GetSize() / PageSize; + } + constexpr std::size_t GetNumFreeBlocks() const { + return bitmap.GetNumBits(); + } + constexpr std::size_t GetNumFreePages() const { + return GetNumFreeBlocks() * GetNumPages(); + } + + constexpr u64* Initialize(VAddr addr, std::size_t size, std::size_t bs, std::size_t nbs, + u64* bit_storage) { + // Set shifts + block_shift = bs; + next_block_shift = nbs; + + // Align up the address + VAddr end{addr + size}; + const std::size_t align{(next_block_shift != 0) ? (u64(1) << next_block_shift) + : (u64(1) << block_shift)}; + addr = Common::AlignDown((addr), align); + end = Common::AlignUp((end), align); + + heap_address = addr; + end_offset = (end - addr) / (u64(1) << block_shift); + return bitmap.Initialize(bit_storage, end_offset); + } + + constexpr VAddr PushBlock(VAddr address) { + // Set the bit for the free block + std::size_t offset{(address - heap_address) >> GetShift()}; + bitmap.SetBit(offset); + + // If we have a next shift, try to clear the blocks below and return the address + if (GetNextShift()) { + const std::size_t diff{u64(1) << (GetNextShift() - GetShift())}; + offset = Common::AlignDown(offset, diff); + if (bitmap.ClearRange(offset, diff)) { + return heap_address + (offset << GetShift()); + } + } + + // We couldn't coalesce, or we're already as big as possible + return 0; + } + + VAddr PopBlock() { + // Find a free block + const s64 soffset{bitmap.FindFreeBlock()}; + if (soffset < 0) { + return 0; + } + const std::size_t offset{static_cast<std::size_t>(soffset)}; + + // Update our tracking and return it + bitmap.ClearBit(offset); + return heap_address + (offset << GetShift()); + } + + public: + static constexpr std::size_t CalculateMetadataOverheadSize(std::size_t region_size, + std::size_t cur_block_shift, + std::size_t next_block_shift) { + const std::size_t cur_block_size{(u64(1) << cur_block_shift)}; + const std::size_t next_block_size{(u64(1) << next_block_shift)}; + const std::size_t align{(next_block_shift != 0) ? next_block_size : cur_block_size}; + return Bitmap::CalculateMetadataOverheadSize( + (align * 2 + Common::AlignUp(region_size, align)) / cur_block_size); + } + }; + +public: + PageHeap() = default; + + constexpr VAddr GetAddress() const { + return heap_address; + } + constexpr std::size_t GetSize() const { + return heap_size; + } + constexpr VAddr GetEndAddress() const { + return GetAddress() + GetSize(); + } + constexpr std::size_t GetPageOffset(VAddr block) const { + return (block - GetAddress()) / PageSize; + } + + void Initialize(VAddr heap_address, std::size_t heap_size, std::size_t metadata_size); + VAddr AllocateBlock(s32 index); + void Free(VAddr addr, std::size_t num_pages); + + void UpdateUsedSize() { + used_size = heap_size - (GetNumFreePages() * PageSize); + } + + static std::size_t CalculateMetadataOverheadSize(std::size_t region_size); + +private: + constexpr std::size_t GetNumFreePages() const { + std::size_t num_free{}; + + for (const auto& block : blocks) { + num_free += block.GetNumFreePages(); + } + + return num_free; + } + + void FreeBlock(VAddr block, s32 index); + + VAddr heap_address{}; + std::size_t heap_size{}; + std::size_t used_size{}; + std::array<Block, NumMemoryBlockPageShifts> blocks{}; + std::vector<u64> metadata; +}; + +} // namespace Kernel::Memory |