diff options
author | bunnei <ericbunnie@gmail.com> | 2014-06-14 18:13:16 +0200 |
---|---|---|
committer | bunnei <ericbunnie@gmail.com> | 2014-06-14 18:13:16 +0200 |
commit | 004df767953a949817da89bddcd5d1379240f769 (patch) | |
tree | b2d54928dcbf3cb4dde0cd5d3277afe7999b7bd9 /src/core | |
parent | GPU debugger: Const correctness and build fix. (diff) | |
parent | Kernel: Removed unnecessary "#pragma once". (diff) | |
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Diffstat (limited to '')
36 files changed, 1194 insertions, 1155 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 1c1a2eeb3..7116b88e9 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -34,12 +34,14 @@ set(SRCS core.cpp hle/config_mem.cpp hle/coprocessor.cpp hle/svc.cpp + hle/kernel/event.cpp hle/kernel/kernel.cpp hle/kernel/mutex.cpp hle/kernel/thread.cpp hle/service/apt.cpp hle/service/gsp.cpp hle/service/hid.cpp + hle/service/ndm.cpp hle/service/service.cpp hle/service/srv.cpp hw/gpu.cpp diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h index 34a2eba1b..be677ae20 100644 --- a/src/core/arm/arm_interface.h +++ b/src/core/arm/arm_interface.h @@ -89,6 +89,9 @@ public: */ virtual void LoadContext(const ThreadContext& ctx) = 0; + /// Prepare core for thread reschedule (if needed to correctly handle state) + virtual void PrepareReschedule() = 0; + /// Getter for num_instructions u64 GetNumInstructions() { return num_instructions; diff --git a/src/core/arm/interpreter/arm_interpreter.cpp b/src/core/arm/interpreter/arm_interpreter.cpp index 17f787b86..0e893f182 100644 --- a/src/core/arm/interpreter/arm_interpreter.cpp +++ b/src/core/arm/interpreter/arm_interpreter.cpp @@ -98,7 +98,7 @@ u64 ARM_Interpreter::GetTicks() const { * @param num_instructions Number of instructions to executes */ void ARM_Interpreter::ExecuteInstructions(int num_instructions) { - state->NumInstrsToExecute = num_instructions; + state->NumInstrsToExecute = num_instructions - 1; ARMul_Emulate32(state); } @@ -118,6 +118,9 @@ void ARM_Interpreter::SaveContext(ThreadContext& ctx) { ctx.fpscr = state->VFP[1]; ctx.fpexc = state->VFP[2]; + + ctx.reg_15 = state->Reg[15]; + ctx.mode = state->NextInstr; } /** @@ -137,6 +140,11 @@ void ARM_Interpreter::LoadContext(const ThreadContext& ctx) { state->VFP[1] = ctx.fpscr; state->VFP[2] = ctx.fpexc; - state->Reg[15] = ctx.pc; - state->NextInstr = RESUME; + state->Reg[15] = ctx.reg_15; + state->NextInstr = ctx.mode; +} + +/// Prepare core for thread reschedule (if needed to correctly handle state) +void ARM_Interpreter::PrepareReschedule() { + state->NumInstrsToExecute = 0; } diff --git a/src/core/arm/interpreter/arm_interpreter.h b/src/core/arm/interpreter/arm_interpreter.h index 6a531e497..1e82883a2 100644 --- a/src/core/arm/interpreter/arm_interpreter.h +++ b/src/core/arm/interpreter/arm_interpreter.h @@ -72,6 +72,9 @@ public: */ void LoadContext(const ThreadContext& ctx); + /// Prepare core for thread reschedule (if needed to correctly handle state) + void PrepareReschedule(); + protected: /** diff --git a/src/core/arm/interpreter/armemu.cpp b/src/core/arm/interpreter/armemu.cpp index e5dc7bd44..f3c14e608 100644 --- a/src/core/arm/interpreter/armemu.cpp +++ b/src/core/arm/interpreter/armemu.cpp @@ -4456,6 +4456,7 @@ ARMul_Emulate26 (ARMul_State * state) } /* Drop through. */ + case 0xe0: case 0xe4: case 0xe6: case 0xe8: @@ -4489,7 +4490,6 @@ ARMul_Emulate26 (ARMul_State * state) /* Co-Processor Register Transfers (MRC) and Data Ops. */ - case 0xe0: case 0xe1: case 0xe3: case 0xe5: @@ -4533,23 +4533,7 @@ ARMul_Emulate26 (ARMul_State * state) case 0xfd: case 0xfe: case 0xff: - if (instr == ARMul_ABORTWORD - && state->AbortAddr == pc) { - /* A prefetch abort. */ - XScale_set_fsr_far (state, - ARMul_CP15_R5_MMU_EXCPT, - pc); - ARMul_Abort (state, - ARMul_PrefetchAbortV); - break; - } - //sky_pref_t* pref = get_skyeye_pref(); - //if(pref->user_mode_sim){ - // ARMul_OSHandleSWI (state, BITS (0, 23)); - // break; - //} HLE::CallSVC(instr); - ARMul_Abort (state, ARMul_SWIV); break; } } diff --git a/src/core/core.cpp b/src/core/core.cpp index f88bcd704..7dc0809d0 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -9,21 +9,24 @@ #include "core/core.h" #include "core/mem_map.h" #include "core/hw/hw.h" +#include "core/hw/gpu.h" #include "core/arm/disassembler/arm_disasm.h" #include "core/arm/interpreter/arm_interpreter.h" +#include "core/hle/hle.h" #include "core/hle/kernel/thread.h" namespace Core { -ARM_Disasm* g_disasm = NULL; ///< ARM disassembler -ARM_Interface* g_app_core = NULL; ///< ARM11 application core -ARM_Interface* g_sys_core = NULL; ///< ARM11 system (OS) core +u64 g_last_ticks = 0; ///< Last CPU ticks +ARM_Disasm* g_disasm = nullptr; ///< ARM disassembler +ARM_Interface* g_app_core = nullptr; ///< ARM11 application core +ARM_Interface* g_sys_core = nullptr; ///< ARM11 system (OS) core /// Run the core CPU loop void RunLoop() { for (;;){ - g_app_core->Run(100); + g_app_core->Run(GPU::kFrameTicks); HW::Update(); Kernel::Reschedule(); } @@ -32,8 +35,14 @@ void RunLoop() { /// Step the CPU one instruction void SingleStep() { g_app_core->Step(); - HW::Update(); - Kernel::Reschedule(); + + // Update and reschedule after approx. 1 frame + u64 current_ticks = Core::g_app_core->GetTicks(); + if ((current_ticks - g_last_ticks) >= GPU::kFrameTicks || HLE::g_reschedule) { + g_last_ticks = current_ticks; + HW::Update(); + Kernel::Reschedule(); + } } /// Halt the core @@ -54,6 +63,8 @@ int Init() { g_app_core = new ARM_Interpreter(); g_sys_core = new ARM_Interpreter(); + g_last_ticks = Core::g_app_core->GetTicks(); + return 0; } diff --git a/src/core/core.vcxproj b/src/core/core.vcxproj index 8a3ad83ea..8eb189a8b 100644 --- a/src/core/core.vcxproj +++ b/src/core/core.vcxproj @@ -168,12 +168,14 @@ <ClCompile Include="hle\config_mem.cpp" /> <ClCompile Include="hle\coprocessor.cpp" /> <ClCompile Include="hle\hle.cpp" /> + <ClCompile Include="hle\kernel\event.cpp" /> <ClCompile Include="hle\kernel\kernel.cpp" /> <ClCompile Include="hle\kernel\mutex.cpp" /> <ClCompile Include="hle\kernel\thread.cpp" /> <ClCompile Include="hle\service\apt.cpp" /> <ClCompile Include="hle\service\gsp.cpp" /> <ClCompile Include="hle\service\hid.cpp" /> + <ClCompile Include="hle\service\ndm.cpp" /> <ClCompile Include="hle\service\service.cpp" /> <ClCompile Include="hle\service\srv.cpp" /> <ClCompile Include="hle\svc.cpp" /> @@ -217,12 +219,14 @@ <ClInclude Include="hle\coprocessor.h" /> <ClInclude Include="hle\function_wrappers.h" /> <ClInclude Include="hle\hle.h" /> + <ClInclude Include="hle\kernel\event.h" /> <ClInclude Include="hle\kernel\kernel.h" /> <ClInclude Include="hle\kernel\mutex.h" /> <ClInclude Include="hle\kernel\thread.h" /> <ClInclude Include="hle\service\apt.h" /> <ClInclude Include="hle\service\gsp.h" /> <ClInclude Include="hle\service\hid.h" /> + <ClInclude Include="hle\service\ndm.h" /> <ClInclude Include="hle\service\service.h" /> <ClInclude Include="hle\service\srv.h" /> <ClInclude Include="hle\svc.h" /> diff --git a/src/core/core.vcxproj.filters b/src/core/core.vcxproj.filters index f7b342f98..da781f816 100644 --- a/src/core/core.vcxproj.filters +++ b/src/core/core.vcxproj.filters @@ -165,6 +165,12 @@ <ClCompile Include="arm\interpreter\armcopro.cpp"> <Filter>arm\interpreter</Filter> </ClCompile> + <ClCompile Include="hle\kernel\event.cpp"> + <Filter>hle\kernel</Filter> + </ClCompile> + <ClCompile Include="hle\service\ndm.cpp"> + <Filter>hle\service</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="arm\disassembler\arm_disasm.h"> @@ -295,6 +301,12 @@ <ClInclude Include="hle\kernel\mutex.h"> <Filter>hle\kernel</Filter> </ClInclude> + <ClInclude Include="hle\kernel\event.h"> + <Filter>hle\kernel</Filter> + </ClInclude> + <ClInclude Include="hle\service\ndm.h"> + <Filter>hle\service</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <Text Include="CMakeLists.txt" /> diff --git a/src/core/hle/config_mem.cpp b/src/core/hle/config_mem.cpp index 48aa878cc..8c898b265 100644 --- a/src/core/hle/config_mem.cpp +++ b/src/core/hle/config_mem.cpp @@ -55,7 +55,7 @@ inline void Read(T &var, const u32 addr) { break; default: - ERROR_LOG(HLE, "unknown ConfigMem::Read%d @ 0x%08X", sizeof(var) * 8, addr); + ERROR_LOG(HLE, "unknown addr=0x%08X", addr); } } diff --git a/src/core/hle/coprocessor.cpp b/src/core/hle/coprocessor.cpp index 39674ee64..9a5b0deda 100644 --- a/src/core/hle/coprocessor.cpp +++ b/src/core/hle/coprocessor.cpp @@ -25,7 +25,7 @@ s32 CallMRC(u32 instruction) { return GetThreadCommandBuffer(); default: - //DEBUG_LOG(OSHLE, "unknown MRC call 0x%08X", instruction); + DEBUG_LOG(OSHLE, "unknown MRC call 0x%08X", instruction); break; } return -1; diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h index 801865d49..0bed78653 100644 --- a/src/core/hle/function_wrappers.h +++ b/src/core/hle/function_wrappers.h @@ -1,19 +1,6 @@ -// Copyright (c) 2012- PPSSPP Project. - -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, version 2.0 or later versions. - -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License 2.0 for more details. - -// A copy of the GPL 2.0 should have been included with the program. -// If not, see http://www.gnu.org/licenses/ - -// Official git repository and contact information can be found at -// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. #pragma once @@ -21,725 +8,107 @@ #include "core/mem_map.h" #include "core/hle/hle.h" -// For easy parameter parsing and return value processing. - -//32bit wrappers -template<void func()> void WrapV_V() { - func(); -} - -template<u32 func()> void WrapU_V() { - RETURN(func()); -} - -template<int func(void *, const char *)> void WrapI_VC() { - u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1))); - RETURN(retval); -} - -template<u32 func(int, void *, int)> void WrapU_IVI() { - u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2)); - RETURN(retval); -} - -template<int func(const char *, int, int, u32)> void WrapI_CIIU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() { - u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); - RETURN(retval); -} - -// Hm, do so many params get passed in registers? -template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)), - PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7)); - RETURN(retval); -} - -// Hm, do so many params get passed in registers? -template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -// Hm, do so many params get passed in registers? -template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -// Hm, do so many params get passed in registers? -template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8)); - RETURN(retval); -} - -template<u32 func(int, void *)> void WrapU_IV() { - u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1))); - RETURN(retval); -} - -template<u32 func(u32)> void WrapU_U() { - u32 retval = func(PARAM(0)); - RETURN(retval); -} - -template<u32 func(u32, int)> void WrapU_UI() { - u32 retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<int func(u32)> void WrapI_U() { - int retval = func(PARAM(0)); - RETURN(retval); -} - -template<int func(u32, int)> void WrapI_UI() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<int func(u32, int, int, u32)> void WrapI_UIIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(int, u32, int)> void WrapU_IUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(u32, u32)> void WrapI_UU() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<int func(u32, u32, u32)> void WrapI_UUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(u32, u32, u32, int)> void WrapI_UUUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -template<int func(u32, u32, u32, u32)> void WrapI_UUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(void*)> void WrapI_V() { - u32 retval = func(Memory::GetPointer(PARAM(0))); - RETURN(retval); -} - -template<u32 func(int)> void WrapU_I() { - u32 retval = func(PARAM(0)); - RETURN(retval); -} - -template<u32 func(int, int, u32)> void WrapU_IIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(int)> void WrapI_I() { - int retval = func(PARAM(0)); - RETURN(retval); -} - -template<void func(u32)> void WrapV_U() { - func(PARAM(0)); -} - -template<void func(int)> void WrapV_I() { - func(PARAM(0)); -} - -template<void func(u32, u32)> void WrapV_UU() { - func(PARAM(0), PARAM(1)); -} - -template<void func(int, int)> void WrapV_II() { - func(PARAM(0), PARAM(1)); -} - -template<void func(u32, const char *)> void WrapV_UC() { - func(PARAM(0), Memory::GetCharPointer(PARAM(1))); -} - -template<int func(u32, const char *)> void WrapI_UC() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); - RETURN(retval); -} - -template<int func(u32, const char *, int)> void WrapI_UCI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); - RETURN(retval); -} - -template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -template<u32 func(u32, u32)> void WrapU_UU() { - u32 retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<u32 func(u32, u32, int)> void WrapU_UUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(u32, u32, int, int)> void WrapU_UUII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<void func(u32, int, u32, int, int)> void WrapV_UIUII() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); -} - -template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(u32, int, u32, int, int)> void WrapI_UIUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<u32 func(u32, int, u32, int)> void WrapU_UIUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(u32, int, u32, int)> void WrapI_UIUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(u32, int, u32)> void WrapU_UIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(u32, int, int)> void WrapU_UII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(u32, int, int, u32)> void WrapU_UIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(u32, u32, int, int)> void WrapI_UUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(u32, u32, int, int, int)> void WrapI_UUIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<void func(u32, int, int, int)> void WrapV_UIII() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); -} - -template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); -} - -template<void func(u32, int, int)> void WrapV_UII() { - func(PARAM(0), PARAM(1), PARAM(2)); -} +namespace HLE { -template<u32 func(int, u32)> void WrapU_IU() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} +#define PARAM(n) Core::g_app_core->GetReg(n) +#define RETURN(n) Core::g_app_core->SetReg(0, n) -template<int func(int, u32)> void WrapI_IU() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Function wrappers that return type s32 -template<int func(u32, u32, int)> void WrapI_UUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); +template<s32 func(u32, u32, u32, u32)> void Wrap() { + RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3))); } -template<int func(u32, u32, int, u32)> void WrapI_UUIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); +template<s32 func(u32, u32, u32, u32, u32)> void Wrap() { + RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4))); } -template<int func(int, int)> void WrapI_II() { - int retval = func(PARAM(0), PARAM(1)); +template<s32 func(u32*, u32, u32, u32, u32, u32)> void Wrap(){ + u32 param_1 = 0; + u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + Core::g_app_core->SetReg(1, param_1); RETURN(retval); } -template<int func(int, int, int)> void WrapI_III() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); +template<s32 func(s32*, u32*, s32, bool, s64)> void Wrap() { + s32 param_1 = 0; + s32 retval = func(¶m_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2), + (PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0))); + Core::g_app_core->SetReg(1, (u32)param_1); RETURN(retval); } -template<int func(int, u32, int)> void WrapI_IUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); +// TODO(bunnei): Is this correct? Probably not +template<s32 func(u32, u32, u32, u32, s64)> void Wrap() { + RETURN(func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(4) << 32) | PARAM(0)))); } -template<int func(int, int, int, int)> void WrapI_IIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); +template<s32 func(u32, s64)> void Wrap() { + RETURN(func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2)))); } -template<int func(u32, int, int, int)> void WrapI_UIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); +template<s32 func(void*, void*, u32)> void Wrap(){ + RETURN(func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2))); } -template<int func(int, int, int, u32, int)> void WrapI_IIIUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); +template<s32 func(s32*, u32)> void Wrap(){ + s32 param_1 = 0; + u32 retval = func(¶m_1, PARAM(1)); + Core::g_app_core->SetReg(1, param_1); RETURN(retval); } -template<int func(int, u32, u32, int, int)> void WrapI_IUUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); +template<s32 func(u32, s32)> void Wrap() { + RETURN(func(PARAM(0), (s32)PARAM(1))); } -template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4)); +template<s32 func(u32*, u32)> void Wrap(){ + u32 param_1 = 0; + u32 retval = func(¶m_1, PARAM(1)); + Core::g_app_core->SetReg(1, param_1); RETURN(retval); } -template<int func(int, int, u32)> void WrapI_IIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); +template<s32 func(u32)> void Wrap() { + RETURN(func(PARAM(0))); } -template<void func(int, u32)> void WrapV_IU() { - func(PARAM(0), PARAM(1)); +template<s32 func(void*)> void Wrap() { + RETURN(func(Memory::GetPointer(PARAM(0)))); } -template<void func(u32, int)> void WrapV_UI() { - func(PARAM(0), PARAM(1)); +template<s32 func(s64*, u32, void*, s32)> void Wrap(){ + RETURN(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)), + (s32)PARAM(3))); } -template<u32 func(const char *)> void WrapU_C() { - u32 retval = func(Memory::GetCharPointer(PARAM(0))); +template<s32 func(u32*, const char*)> void Wrap() { + u32 param_1 = 0; + u32 retval = func(¶m_1, Memory::GetCharPointer(PARAM(1))); + Core::g_app_core->SetReg(1, param_1); RETURN(retval); } -template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), - Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), - PARAM(3)); - RETURN(retval); -} - -template<int func(const char *)> void WrapI_C() { - int retval = func(Memory::GetCharPointer(PARAM(0))); - RETURN(retval); -} - -template<int func(const char *, u32)> void WrapI_CU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); - RETURN(retval); -} - -template<int func(const char *, u32, int)> void WrapI_CUI() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); -} +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Function wrappers that return type u32 -template<int func(int, const char *, int, u32)> void WrapI_ICIU() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(const char *, int, u32)> void WrapI_CIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(const char *, u32, u32)> void WrapI_CUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3)); - RETURN(retval); -} - -template<int func(const char *, const char*, int, int)> void WrapI_CCII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<u32 func(const char *, u32)> void WrapU_CU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); - RETURN((u32) retval); -} - -template<u32 func(u32, const char *)> void WrapU_UC() { - u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); - RETURN(retval); -} - -template<u32 func(const char *, u32, u32)> void WrapU_CUU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN((u32) retval); -} - -template<u32 func(int, int, int)> void WrapU_III() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(int, int)> void WrapU_II() { - u32 retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<u32 func(int, int, int, int)> void WrapU_IIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(int, u32, u32)> void WrapU_IUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<u32 func(u32, u32, u32)> void WrapU_UUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<void func(int, u32, u32)> void WrapV_IUU() { - func(PARAM(0), PARAM(1), PARAM(2)); -} - -template<void func(int, int, u32)> void WrapV_IIU() { - func(PARAM(0), PARAM(1), PARAM(2)); -} - -template<void func(u32, int, u32)> void WrapV_UIU() { - func(PARAM(0), PARAM(1), PARAM(2)); -} - -template<int func(u32, int, u32)> void WrapI_UIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); -} - -template<void func(u32, u32, u32)> void WrapV_UUU() { - func(PARAM(0), PARAM(1), PARAM(2)); -} - -template<void func(u32, u32, u32, u32)> void WrapV_UUUU() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); -} - -template<void func(const char *, u32, int, u32)> void WrapV_CUIU() { - func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); -} - -template<int func(const char *, u32, int, u32)> void WrapI_CUIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() { - func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), - PARAM(4)); -} - -template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), - PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() { - func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), - PARAM(4)); -} - -template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() { - u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(u32, int, int, int)> void WrapU_UIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<int func(int, u32, int, int)> void WrapI_IUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} -template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); +template<u32 func()> void Wrap() { + RETURN(func()); } -template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); -} +//////////////////////////////////////////////////////////////////////////////////////////////////// +/// Function wrappers that return type void -template<u32 func(const char *, const char *)> void WrapU_CC() { - int retval = func(Memory::GetCharPointer(PARAM(0)), - Memory::GetCharPointer(PARAM(1))); - RETURN(retval); +template<void func(s64)> void Wrap() { + func(((s64)PARAM(1) << 32) | PARAM(0)); } -template<void func(const char*)> void WrapV_C() { +template<void func(const char*)> void Wrap() { func(Memory::GetCharPointer(PARAM(0))); } -template<void func(const char *, int)> void WrapV_CI() { - func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); -} - -template<u32 func(const char *, int)> void WrapU_CI() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); - RETURN(retval); -} - -template<u32 func(const char *, int, int)> void WrapU_CII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); -} +#undef PARAM +#undef RETURN -template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), - PARAM(5)); - RETURN(retval); -} - -template<int func(int, u32, u32, u32)> void WrapI_IUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(int, u32, u32)> void WrapI_IUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -template<int func(u32, int, u32, u32)> void WrapI_UIUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(int, const char *)> void WrapI_IC() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); - RETURN(retval); -} - -template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template <int func(int, const char *, const char *, int)> void WrapI_ICCI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3)); - RETURN(retval); -} - -template <int func(const char *, int, int)> void WrapI_CII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template <int func(int, const char *, int)> void WrapI_ICI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); - RETURN(retval); -} - -template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){ - u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); - RETURN(retval); -} - -template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){ - u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -template<int func(void*, u32)> void WrapI_VU(){ - u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1)); - RETURN(retval); -} - -template<int func(void*, void*, u32)> void WrapI_VVU(){ - u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2)); - RETURN(retval); -} - -template<int func(void*, u32, void*, int)> void WrapI_VUVI(){ - u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)), PARAM(3)); - RETURN(retval); -} - -template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){ - u32 retval = func(NULL, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(u32, s64)> void WrapI_US64() { - int retval = func(PARAM(0), PARAM64(1)); - RETURN(retval); -} - -template<int func(void*, void*, u32, u32, s64)> void WrapI_VVUUS64() { - int retval = func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} +} // namespace HLE diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp index 080c36abf..53cda4a61 100644 --- a/src/core/hle/hle.cpp +++ b/src/core/hle/hle.cpp @@ -7,6 +7,7 @@ #include "core/mem_map.h" #include "core/hle/hle.h" #include "core/hle/svc.h" +#include "core/hle/kernel/thread.h" #include "core/hle/service/service.h" //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -15,11 +16,13 @@ namespace HLE { static std::vector<ModuleDef> g_module_db; +bool g_reschedule = false; ///< If true, immediately reschedules the CPU to a new thread + const FunctionDef* GetSVCInfo(u32 opcode) { u32 func_num = opcode & 0xFFFFFF; // 8 bits if (func_num > 0xFF) { - ERROR_LOG(HLE,"Unknown SVC: 0x%02X", func_num); - return NULL; + ERROR_LOG(HLE,"unknown svc=0x%02X", func_num); + return nullptr; } return &g_module_db[0].func_table[func_num]; } @@ -33,19 +36,16 @@ void CallSVC(u32 opcode) { if (info->func) { info->func(); } else { - ERROR_LOG(HLE, "Unimplemented SVC function %s(..)", info->name.c_str()); + ERROR_LOG(HLE, "unimplemented SVC function %s(..)", info->name.c_str()); } } -void EatCycles(u32 cycles) { - // TODO: ImplementMe -} - -void ReSchedule(const char *reason) { +void Reschedule(const char *reason) { #ifdef _DEBUG - _dbg_assert_msg_(HLE, reason != 0 && strlen(reason) < 256, "ReSchedule: Invalid or too long reason."); + _dbg_assert_msg_(HLE, reason != 0 && strlen(reason) < 256, "Reschedule: Invalid or too long reason."); #endif - // TODO: ImplementMe + Core::g_app_core->PrepareReschedule(); + g_reschedule = true; } void RegisterModule(std::string name, int num_functions, const FunctionDef* func_table) { diff --git a/src/core/hle/hle.h b/src/core/hle/hle.h index c075147c3..bf4d84575 100644 --- a/src/core/hle/hle.h +++ b/src/core/hle/hle.h @@ -9,14 +9,10 @@ //////////////////////////////////////////////////////////////////////////////////////////////////// -#define PARAM(n) Core::g_app_core->GetReg(n) -#define PARAM64(n) (Core::g_app_core->GetReg(n) | ((u64)Core::g_app_core->GetReg(n + 1) << 32)) -#define RETURN(n) Core::g_app_core->SetReg(0, n) - -//////////////////////////////////////////////////////////////////////////////////////////////////// - namespace HLE { +extern bool g_reschedule; ///< If true, immediately reschedules the CPU to a new thread + typedef u32 Addr; typedef void (*Func)(); @@ -36,9 +32,7 @@ void RegisterModule(std::string name, int num_functions, const FunctionDef *func void CallSVC(u32 opcode); -void EatCycles(u32 cycles); - -void ReSchedule(const char *reason); +void Reschedule(const char *reason); void Init(); diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/event.cpp new file mode 100644 index 000000000..127c0cfc6 --- /dev/null +++ b/src/core/hle/kernel/event.cpp @@ -0,0 +1,159 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include <map> +#include <algorithm> +#include <vector> + +#include "common/common.h" + +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/event.h" +#include "core/hle/kernel/thread.h" + +namespace Kernel { + +class Event : public Object { +public: + const char* GetTypeName() const { return "Event"; } + const char* GetName() const { return name.c_str(); } + + static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Event; } + Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Event; } + + ResetType intitial_reset_type; ///< ResetType specified at Event initialization + ResetType reset_type; ///< Current ResetType + + bool locked; ///< Event signal wait + bool permanent_locked; ///< Hack - to set event permanent state (for easy passthrough) + std::vector<Handle> waiting_threads; ///< Threads that are waiting for the event + std::string name; ///< Name of event (optional) + + /** + * Wait for kernel object to synchronize + * @param wait Boolean wait set if current thread should wait as a result of sync operation + * @return Result of operation, 0 on success, otherwise error code + */ + Result WaitSynchronization(bool* wait) { + *wait = locked; + if (locked) { + Handle thread = GetCurrentThreadHandle(); + if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) { + waiting_threads.push_back(thread); + } + Kernel::WaitCurrentThread(WAITTYPE_EVENT); + } + if (reset_type != RESETTYPE_STICKY && !permanent_locked) { + locked = true; + } + return 0; + } +}; + +/** + * Hackish function to set an events permanent lock state, used to pass through synch blocks + * @param handle Handle to event to change + * @param permanent_locked Boolean permanent locked value to set event + * @return Result of operation, 0 on success, otherwise error code + */ +Result SetPermanentLock(Handle handle, const bool permanent_locked) { + Event* evt = g_object_pool.GetFast<Event>(handle); + _assert_msg_(KERNEL, (evt != nullptr), "called, but event is nullptr!"); + + evt->permanent_locked = permanent_locked; + return 0; +} + +/** + * Changes whether an event is locked or not + * @param handle Handle to event to change + * @param locked Boolean locked value to set event + * @return Result of operation, 0 on success, otherwise error code + */ +Result SetEventLocked(const Handle handle, const bool locked) { + Event* evt = g_object_pool.GetFast<Event>(handle); + _assert_msg_(KERNEL, (evt != nullptr), "called, but event is nullptr!"); + + if (!evt->permanent_locked) { + evt->locked = locked; + } + return 0; +} + +/** + * Signals an event + * @param handle Handle to event to signal + * @return Result of operation, 0 on success, otherwise error code + */ +Result SignalEvent(const Handle handle) { + Event* evt = g_object_pool.GetFast<Event>(handle); + _assert_msg_(KERNEL, (evt != nullptr), "called, but event is nullptr!"); + + // Resume threads waiting for event to signal + bool event_caught = false; + for (size_t i = 0; i < evt->waiting_threads.size(); ++i) { + ResumeThreadFromWait( evt->waiting_threads[i]); + + // If any thread is signalled awake by this event, assume the event was "caught" and reset + // the event. This will result in the next thread waiting on the event to block. Otherwise, + // the event will not be reset, and the next thread to call WaitSynchronization on it will + // not block. Not sure if this is correct behavior, but it seems to work. + event_caught = true; + } + evt->waiting_threads.clear(); + + if (!evt->permanent_locked) { + evt->locked = event_caught; + } + return 0; +} + +/** + * Clears an event + * @param handle Handle to event to clear + * @return Result of operation, 0 on success, otherwise error code + */ +Result ClearEvent(Handle handle) { + Event* evt = g_object_pool.GetFast<Event>(handle); + _assert_msg_(KERNEL, (evt != nullptr), "called, but event is nullptr!"); + + if (!evt->permanent_locked) { + evt->locked = true; + } + return 0; +} + +/** + * Creates an event + * @param handle Reference to handle for the newly created mutex + * @param reset_type ResetType describing how to create event + * @param name Optional name of event + * @return Newly created Event object + */ +Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string& name) { + Event* evt = new Event; + + handle = Kernel::g_object_pool.Create(evt); + + evt->locked = true; + evt->permanent_locked = false; + evt->reset_type = evt->intitial_reset_type = reset_type; + evt->name = name; + + return evt; +} + +/** + * Creates an event + * @param reset_type ResetType describing how to create event + * @param name Optional name of event + * @return Handle to newly created Event object + */ +Handle CreateEvent(const ResetType reset_type, const std::string& name) { + Handle handle; + Event* evt = CreateEvent(handle, reset_type, name); + return handle; +} + +} // namespace diff --git a/src/core/hle/kernel/event.h b/src/core/hle/kernel/event.h new file mode 100644 index 000000000..c39b33180 --- /dev/null +++ b/src/core/hle/kernel/event.h @@ -0,0 +1,52 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +#include "core/hle/kernel/kernel.h" +#include "core/hle/svc.h" + +namespace Kernel { + +/** + * Changes whether an event is locked or not + * @param handle Handle to event to change + * @param locked Boolean locked value to set event + * @return Result of operation, 0 on success, otherwise error code + */ +Result SetEventLocked(const Handle handle, const bool locked); + +/** + * Hackish function to set an events permanent lock state, used to pass through synch blocks + * @param handle Handle to event to change + * @param permanent_locked Boolean permanent locked value to set event + * @return Result of operation, 0 on success, otherwise error code + */ +Result SetPermanentLock(Handle handle, const bool permanent_locked); + +/** + * Signals an event + * @param handle Handle to event to signal + * @return Result of operation, 0 on success, otherwise error code + */ +Result SignalEvent(const Handle handle); + +/** + * Clears an event + * @param handle Handle to event to clear + * @return Result of operation, 0 on success, otherwise error code + */ +Result ClearEvent(Handle handle); + +/** + * Creates an event + * @param reset_type ResetType describing how to create event + * @param name Optional name of event + * @return Handle to newly created Event object + */ +Handle CreateEvent(const ResetType reset_type, const std::string& name="Unknown"); + +} // namespace diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index de80de893..cda183add 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 // Refer to the license.txt file included. -#pragma once - #include <string.h> #include "common/common.h" @@ -14,6 +12,7 @@ namespace Kernel { +Handle g_main_thread = 0; ObjectPool g_object_pool; ObjectPool::ObjectPool() { @@ -127,16 +126,20 @@ Object* ObjectPool::CreateByIDType(int type) { default: ERROR_LOG(COMMON, "Unable to load state: could not find object type %d.", type); - return NULL; + return nullptr; } } +/// Initialize the kernel void Init() { Kernel::ThreadingInit(); } +/// Shutdown the kernel void Shutdown() { Kernel::ThreadingShutdown(); + + g_object_pool.Clear(); // Free all kernel objects } /** @@ -150,7 +153,7 @@ bool LoadExec(u32 entry_point) { Core::g_app_core->SetPC(entry_point); // 0x30 is the typical main thread priority I've seen used so far - Handle thread = Kernel::SetupMainThread(0x30); + g_main_thread = Kernel::SetupMainThread(0x30); return true; } diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 7cd79c2c4..3f15da0ac 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -11,6 +11,11 @@ typedef s32 Result; namespace Kernel { +enum KernelHandle { + CurrentThread = 0xFFFF8000, + CurrentProcess = 0xFFFF8001, +}; + enum class HandleType : u32 { Unknown = 0, Port = 1, @@ -39,9 +44,26 @@ class Object : NonCopyable { public: virtual ~Object() {} Handle GetHandle() const { return handle; } - virtual const char *GetTypeName() { return "[BAD KERNEL OBJECT TYPE]"; } - virtual const char *GetName() { return "[UNKNOWN KERNEL OBJECT]"; } + virtual const char* GetTypeName() const { return "[BAD KERNEL OBJECT TYPE]"; } + virtual const char* GetName() const { return "[UNKNOWN KERNEL OBJECT]"; } virtual Kernel::HandleType GetHandleType() const = 0; + + /** + * Synchronize kernel object + * @param wait Boolean wait set if current thread should wait as a result of sync operation + * @return Result of operation, 0 on success, otherwise error code + */ + virtual Result SyncRequest(bool* wait) { + ERROR_LOG(KERNEL, "(UNIMPLEMENTED)"); + return -1; + } + + /** + * Wait for kernel object to synchronize + * @param wait Boolean wait set if current thread should wait as a result of sync operation + * @return Result of operation, 0 on success, otherwise error code + */ + virtual Result WaitSynchronization(bool* wait) = 0; }; class ObjectPool : NonCopyable { @@ -143,6 +165,13 @@ private: }; extern ObjectPool g_object_pool; +extern Handle g_main_thread; + +/// Initialize the kernel +void Init(); + +/// Shutdown the kernel +void Shutdown(); /** * Loads executable stored at specified address diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp index 019efbc78..1ccf1eb73 100644 --- a/src/core/hle/kernel/mutex.cpp +++ b/src/core/hle/kernel/mutex.cpp @@ -8,21 +8,51 @@ #include "common/common.h" #include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/mutex.h" #include "core/hle/kernel/thread.h" namespace Kernel { class Mutex : public Object { public: - const char* GetTypeName() { return "Mutex"; } + const char* GetTypeName() const { return "Mutex"; } + const char* GetName() const { return name.c_str(); } - static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Mutex; } + static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Mutex; } Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Mutex; } bool initial_locked; ///< Initial lock state when mutex was created bool locked; ///< Current locked state Handle lock_thread; ///< Handle to thread that currently has mutex std::vector<Handle> waiting_threads; ///< Threads that are waiting for the mutex + std::string name; ///< Name of mutex (optional) + + /** + * Synchronize kernel object + * @param wait Boolean wait set if current thread should wait as a result of sync operation + * @return Result of operation, 0 on success, otherwise error code + */ + Result SyncRequest(bool* wait) { + // TODO(bunnei): ImplementMe + locked = true; + return 0; + } + + /** + * Wait for kernel object to synchronize + * @param wait Boolean wait set if current thread should wait as a result of sync operation + * @return Result of operation, 0 on success, otherwise error code + */ + Result WaitSynchronization(bool* wait) { + // TODO(bunnei): ImplementMe + *wait = locked; + + if (locked) { + Kernel::WaitCurrentThread(WAITTYPE_MUTEX); + } + + return 0; + } }; //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -70,10 +100,10 @@ bool ReleaseMutexForThread(Mutex* mutex, Handle thread) { bool ReleaseMutex(Mutex* mutex) { MutexEraseLock(mutex); bool woke_threads = false; - auto iter = mutex->waiting_threads.begin(); // Find the next waiting thread for the mutex... while (!woke_threads && !mutex->waiting_threads.empty()) { + std::vector<Handle>::iterator iter = mutex->waiting_threads.begin(); woke_threads |= ReleaseMutexForThread(mutex, *iter); mutex->waiting_threads.erase(iter); } @@ -91,6 +121,9 @@ bool ReleaseMutex(Mutex* mutex) { */ Result ReleaseMutex(Handle handle) { Mutex* mutex = Kernel::g_object_pool.GetFast<Mutex>(handle); + + _assert_msg_(KERNEL, (mutex != nullptr), "ReleaseMutex tried to release a nullptr mutex!"); + if (!ReleaseMutex(mutex)) { return -1; } @@ -101,12 +134,15 @@ Result ReleaseMutex(Handle handle) { * Creates a mutex * @param handle Reference to handle for the newly created mutex * @param initial_locked Specifies if the mutex should be locked initially + * @param name Optional name of mutex + * @return Pointer to new Mutex object */ -Mutex* CreateMutex(Handle& handle, bool initial_locked) { +Mutex* CreateMutex(Handle& handle, bool initial_locked, const std::string& name) { Mutex* mutex = new Mutex; handle = Kernel::g_object_pool.Create(mutex); mutex->locked = mutex->initial_locked = initial_locked; + mutex->name = name; // Acquire mutex with current thread if initialized as locked... if (mutex->locked) { @@ -122,10 +158,12 @@ Mutex* CreateMutex(Handle& handle, bool initial_locked) { /** * Creates a mutex * @param initial_locked Specifies if the mutex should be locked initially + * @param name Optional name of mutex + * @return Handle to newly created object */ -Handle CreateMutex(bool initial_locked) { +Handle CreateMutex(bool initial_locked, const std::string& name) { Handle handle; - Mutex* mutex = CreateMutex(handle, initial_locked); + Mutex* mutex = CreateMutex(handle, initial_locked, name); return handle; } diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h index 871e2e562..7d7b5137e 100644 --- a/src/core/hle/kernel/mutex.h +++ b/src/core/hle/kernel/mutex.h @@ -13,14 +13,16 @@ namespace Kernel { /** * Releases a mutex * @param handle Handle to mutex to release + * @return Result of operation, 0 on success, otherwise error code */ Result ReleaseMutex(Handle handle); /** * Creates a mutex - * @param handle Reference to handle for the newly created mutex * @param initial_locked Specifies if the mutex should be locked initially + * @param name Optional name of mutex + * @return Handle to newly created object */ -Handle CreateMutex(bool initial_locked); +Handle CreateMutex(bool initial_locked, const std::string& name="Unknown"); } // namespace diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index bf4c8353c..ab5a5559e 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -5,6 +5,7 @@ #include <stdio.h> #include <list> +#include <algorithm> #include <vector> #include <map> #include <string> @@ -24,10 +25,10 @@ namespace Kernel { class Thread : public Kernel::Object { public: - const char* GetName() { return name; } - const char* GetTypeName() { return "Thread"; } + const char* GetName() const { return name; } + const char* GetTypeName() const { return "Thread"; } - static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Thread; } + static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Thread; } Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Thread; } inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; } @@ -36,6 +37,23 @@ public: inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; } inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; } + /** + * Wait for kernel object to synchronize + * @param wait Boolean wait set if current thread should wait as a result of sync operation + * @return Result of operation, 0 on success, otherwise error code + */ + Result WaitSynchronization(bool* wait) { + if (status != THREADSTATUS_DORMANT) { + Handle thread = GetCurrentThreadHandle(); + if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) { + waiting_threads.push_back(thread); + } + WaitCurrentThread(WAITTYPE_THREADEND, this->GetHandle()); + *wait = true; + } + return 0; + } + ThreadContext context; u32 status; @@ -49,6 +67,9 @@ public: s32 processor_id; WaitType wait_type; + Handle wait_handle; + + std::vector<Handle> waiting_threads; char name[Kernel::MAX_NAME_LENGTH + 1]; }; @@ -62,7 +83,6 @@ Common::ThreadQueueList<Handle> g_thread_ready_queue; Handle g_current_thread_handle; Thread* g_current_thread; - /// Gets the current thread inline Thread* GetCurrentThread() { return g_current_thread; @@ -94,15 +114,15 @@ void ResetThread(Thread* t, u32 arg, s32 lowest_priority) { memset(&t->context, 0, sizeof(ThreadContext)); t->context.cpu_registers[0] = arg; - t->context.pc = t->entry_point; + t->context.pc = t->context.reg_15 = t->entry_point; t->context.sp = t->stack_top; t->context.cpsr = 0x1F; // Usermode if (t->current_priority < lowest_priority) { t->current_priority = t->initial_priority; } - t->wait_type = WAITTYPE_NONE; + t->wait_handle = 0; } /// Change a thread to "ready" state @@ -122,6 +142,37 @@ void ChangeReadyState(Thread* t, bool ready) { } } +/// Verify that a thread has not been released from waiting +inline bool VerifyWait(const Handle& handle, WaitType type, Handle wait_handle) { + Thread* thread = g_object_pool.GetFast<Thread>(handle); + _assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!"); + + if (type != thread->wait_type || wait_handle != thread->wait_handle) + return false; + + return true; +} + +/// Stops the current thread +void StopThread(Handle handle, const char* reason) { + Thread* thread = g_object_pool.GetFast<Thread>(handle); + _assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!"); + + ChangeReadyState(thread, false); + thread->status = THREADSTATUS_DORMANT; + for (size_t i = 0; i < thread->waiting_threads.size(); ++i) { + const Handle waiting_thread = thread->waiting_threads[i]; + if (VerifyWait(waiting_thread, WAITTYPE_THREADEND, handle)) { + ResumeThreadFromWait(waiting_thread); + } + } + thread->waiting_threads.clear(); + + // Stopped threads are never waiting. + thread->wait_type = WAITTYPE_NONE; + thread->wait_handle = 0; +} + /// Changes a threads state void ChangeThreadState(Thread* t, ThreadStatus new_status) { if (!t || t->status == new_status) { @@ -132,7 +183,7 @@ void ChangeThreadState(Thread* t, ThreadStatus new_status) { if (new_status == THREADSTATUS_WAIT) { if (t->wait_type == WAITTYPE_NONE) { - printf("ERROR: Waittype none not allowed here\n"); + ERROR_LOG(KERNEL, "Waittype none not allowed"); } } } @@ -166,7 +217,7 @@ void SwitchContext(Thread* t) { t->wait_type = WAITTYPE_NONE; LoadContext(t->context); } else { - SetCurrentThread(NULL); + SetCurrentThread(nullptr); } } @@ -181,26 +232,43 @@ Thread* NextThread() { next = g_thread_ready_queue.pop_first(); } if (next == 0) { - return NULL; + return nullptr; } return Kernel::g_object_pool.GetFast<Thread>(next); } /// Puts the current thread in the wait state for the given type -void WaitCurrentThread(WaitType wait_type) { - Thread* t = GetCurrentThread(); - t->wait_type = wait_type; - ChangeThreadState(t, ThreadStatus(THREADSTATUS_WAIT | (t->status & THREADSTATUS_SUSPEND))); +void WaitCurrentThread(WaitType wait_type, Handle wait_handle) { + Thread* thread = GetCurrentThread(); + thread->wait_type = wait_type; + thread->wait_handle = wait_handle; + ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND))); } /// Resumes a thread from waiting by marking it as "ready" void ResumeThreadFromWait(Handle handle) { u32 error; - Thread* t = Kernel::g_object_pool.Get<Thread>(handle, error); - if (t) { - t->status &= ~THREADSTATUS_WAIT; - if (!(t->status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) { - ChangeReadyState(t, true); + Thread* thread = Kernel::g_object_pool.Get<Thread>(handle, error); + if (thread) { + thread->status &= ~THREADSTATUS_WAIT; + if (!(thread->status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) { + ChangeReadyState(thread, true); + } + } +} + +/// Prints the thread queue for debugging purposes +void DebugThreadQueue() { + Thread* thread = GetCurrentThread(); + if (!thread) { + return; + } + INFO_LOG(KERNEL, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThreadHandle()); + for (u32 i = 0; i < g_thread_queue.size(); i++) { + Handle handle = g_thread_queue[i]; + s32 priority = g_thread_ready_queue.contains(handle); + if (priority != -1) { + INFO_LOG(KERNEL, "0x%02X 0x%08X", priority, handle); } } } @@ -212,32 +280,34 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio _assert_msg_(KERNEL, (priority >= THREADPRIO_HIGHEST && priority <= THREADPRIO_LOWEST), "CreateThread priority=%d, outside of allowable range!", priority) - Thread* t = new Thread; - - handle = Kernel::g_object_pool.Create(t); - + Thread* thread = new Thread; + + handle = Kernel::g_object_pool.Create(thread); + g_thread_queue.push_back(handle); g_thread_ready_queue.prepare(priority); - - t->status = THREADSTATUS_DORMANT; - t->entry_point = entry_point; - t->stack_top = stack_top; - t->stack_size = stack_size; - t->initial_priority = t->current_priority = priority; - t->processor_id = processor_id; - t->wait_type = WAITTYPE_NONE; - - strncpy(t->name, name, Kernel::MAX_NAME_LENGTH); - t->name[Kernel::MAX_NAME_LENGTH] = '\0'; - - return t; + + thread->status = THREADSTATUS_DORMANT; + thread->entry_point = entry_point; + thread->stack_top = stack_top; + thread->stack_size = stack_size; + thread->initial_priority = thread->current_priority = priority; + thread->processor_id = processor_id; + thread->wait_type = WAITTYPE_NONE; + thread->wait_handle = 0; + + strncpy(thread->name, name, Kernel::MAX_NAME_LENGTH); + thread->name[Kernel::MAX_NAME_LENGTH] = '\0'; + + return thread; } /// Creates a new thread - wrapper for external user Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id, u32 stack_top, int stack_size) { - if (name == NULL) { - ERROR_LOG(KERNEL, "CreateThread(): NULL name"); + + if (name == nullptr) { + ERROR_LOG(KERNEL, "CreateThread(): nullptr name"); return -1; } if ((u32)stack_size < 0x200) { @@ -258,20 +328,56 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3 return -1; } Handle handle; - Thread* t = CreateThread(handle, name, entry_point, priority, processor_id, stack_top, + Thread* thread = CreateThread(handle, name, entry_point, priority, processor_id, stack_top, stack_size); - ResetThread(t, arg, 0); + ResetThread(thread, arg, 0); + CallThread(thread); + + return handle; +} - HLE::EatCycles(32000); +/// Get the priority of the thread specified by handle +u32 GetThreadPriority(const Handle handle) { + Thread* thread = g_object_pool.GetFast<Thread>(handle); + _assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!"); + return thread->current_priority; +} - // This won't schedule to the new thread, but it may to one woken from eating cycles. - // Technically, this should not eat all at once, and reschedule in the middle, but that's hard. - HLE::ReSchedule("thread created"); +/// Set the priority of the thread specified by handle +Result SetThreadPriority(Handle handle, s32 priority) { + Thread* thread = nullptr; + if (!handle) { + thread = GetCurrentThread(); // TODO(bunnei): Is this correct behavior? + } else { + thread = g_object_pool.GetFast<Thread>(handle); + } + _assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!"); - CallThread(t); - - return handle; + // If priority is invalid, clamp to valid range + if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) { + s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST); + WARN_LOG(KERNEL, "invalid priority=0x%08X, clamping to %08X", priority, new_priority); + // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm + // validity of this + priority = new_priority; + } + + // Change thread priority + s32 old = thread->current_priority; + g_thread_ready_queue.remove(old, handle); + thread->current_priority = priority; + g_thread_ready_queue.prepare(thread->current_priority); + + // Change thread status to "ready" and push to ready queue + if (thread->IsRunning()) { + thread->status = (thread->status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY; + } + if (thread->IsReady()) { + g_thread_ready_queue.push_back(thread->current_priority, handle); + } + + return 0; } /// Sets up the primary application thread @@ -279,10 +385,10 @@ Handle SetupMainThread(s32 priority, int stack_size) { Handle handle; // Initialize new "main" thread - Thread* t = CreateThread(handle, "main", Core::g_app_core->GetPC(), priority, + Thread* thread = CreateThread(handle, "main", Core::g_app_core->GetPC(), priority, THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size); - ResetThread(t, 0, 0); + ResetThread(thread, 0, 0); // If running another thread already, set it to "ready" state Thread* cur = GetCurrentThread(); @@ -291,24 +397,31 @@ Handle SetupMainThread(s32 priority, int stack_size) { } // Run new "main" thread - SetCurrentThread(t); - t->status = THREADSTATUS_RUNNING; - LoadContext(t->context); + SetCurrentThread(thread); + thread->status = THREADSTATUS_RUNNING; + LoadContext(thread->context); return handle; } + /// Reschedules to the next available thread (call after current thread is suspended) void Reschedule() { Thread* prev = GetCurrentThread(); Thread* next = NextThread(); + HLE::g_reschedule = false; if (next > 0) { + INFO_LOG(KERNEL, "context switch 0x%08X -> 0x%08X", prev->GetHandle(), next->GetHandle()); + SwitchContext(next); - // Hack - automatically change previous thread (which would have been in "wait" state) to - // "ready" state, so that we can immediately resume to it when new thread yields. FixMe to - // actually wait for whatever event it is supposed to be waiting on. - ChangeReadyState(prev, true); + // Hack - There is no mechanism yet to waken the primary thread if it has been put to sleep + // by a simulated VBLANK thread switch. So, we'll just immediately set it to "ready" again. + // This results in the current thread yielding on a VBLANK once, and then it will be + // immediately placed back in the queue for execution. + if (prev->wait_type == WAITTYPE_VBLANK) { + ResumeThreadFromWait(prev->GetHandle()); + } } } diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 9628f165d..04914ba90 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -34,7 +34,7 @@ enum WaitType { WAITTYPE_NONE, WAITTYPE_SLEEP, WAITTYPE_SEMA, - WAITTYPE_EVENTFLAG, + WAITTYPE_EVENT, WAITTYPE_THREADEND, WAITTYPE_VBLANK, WAITTYPE_MUTEX, @@ -53,8 +53,8 @@ Handle SetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE); /// Reschedules to the next available thread (call after current thread is suspended) void Reschedule(); -/// Puts the current thread in the wait state for the given type -void WaitCurrentThread(WaitType wait_type); +/// Stops the current thread +void StopThread(Handle thread, const char* reason); /// Resumes a thread from waiting by marking it as "ready" void ResumeThreadFromWait(Handle handle); @@ -62,9 +62,18 @@ void ResumeThreadFromWait(Handle handle); /// Gets the current thread handle Handle GetCurrentThreadHandle(); +/// Puts the current thread in the wait state for the given type +void WaitCurrentThread(WaitType wait_type, Handle wait_handle=GetCurrentThreadHandle()); + /// Put current thread in a wait state - on WaitSynchronization void WaitThread_Synchronization(); +/// Get the priority of the thread specified by handle +u32 GetThreadPriority(const Handle handle); + +/// Set the priority of the thread specified by handle +Result SetThreadPriority(Handle handle, s32 priority); + /// Initialize threading void ThreadingInit(); diff --git a/src/core/hle/service/apt.cpp b/src/core/hle/service/apt.cpp index 32759a087..a0012b5dd 100644 --- a/src/core/hle/service/apt.cpp +++ b/src/core/hle/service/apt.cpp @@ -6,6 +6,7 @@ #include "common/common.h" #include "core/hle/hle.h" +#include "core/hle/kernel/event.h" #include "core/hle/kernel/mutex.h" #include "core/hle/service/apt.h" @@ -15,96 +16,120 @@ namespace APT_U { void Initialize(Service::Interface* self) { - NOTICE_LOG(OSHLE, "APT_U::Sync - Initialize"); + u32* cmd_buff = Service::GetCommandBuffer(); + DEBUG_LOG(KERNEL, "called"); + + cmd_buff[3] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "APT_U:Menu"); // APT menu event handle + cmd_buff[4] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "APT_U:Pause"); // APT pause event handle + + Kernel::SetEventLocked(cmd_buff[3], true); + Kernel::SetEventLocked(cmd_buff[4], false); // Fire start event + + cmd_buff[1] = 0; // No error } void GetLockHandle(Service::Interface* self) { u32* cmd_buff = Service::GetCommandBuffer(); u32 flags = cmd_buff[1]; // TODO(bunnei): Figure out the purpose of the flag field cmd_buff[1] = 0; // No error - cmd_buff[5] = Kernel::CreateMutex(false); - DEBUG_LOG(KERNEL, "APT_U::GetLockHandle called : created handle 0x%08X", cmd_buff[5]); + cmd_buff[5] = Kernel::CreateMutex(false, "APT_U:Lock"); + DEBUG_LOG(KERNEL, "called handle=0x%08X", cmd_buff[5]); +} + +void Enable(Service::Interface* self) { + u32* cmd_buff = Service::GetCommandBuffer(); + u32 unk = cmd_buff[1]; // TODO(bunnei): What is this field used for? + cmd_buff[1] = 0; // No error + ERROR_LOG(KERNEL, "(UNIMPEMENTED) called unk=0x%08X", unk); +} + +void InquireNotification(Service::Interface* self) { + u32* cmd_buff = Service::GetCommandBuffer(); + u32 app_id = cmd_buff[2]; + cmd_buff[1] = 0; // No error + cmd_buff[3] = 0; // Signal type + ERROR_LOG(KERNEL, "(UNIMPEMENTED) called app_id=0x%08X", app_id); } const Interface::FunctionInfo FunctionTable[] = { - {0x00010040, GetLockHandle, "GetLockHandle"}, - {0x00020080, Initialize, "Initialize"}, - {0x00030040, NULL, "Enable"}, - {0x00040040, NULL, "Finalize"}, - {0x00050040, NULL, "GetAppletManInfo"}, - {0x00060040, NULL, "GetAppletInfo"}, - {0x00070000, NULL, "GetLastSignaledAppletId"}, - {0x00080000, NULL, "CountRegisteredApplet"}, - {0x00090040, NULL, "IsRegistered"}, - {0x000A0040, NULL, "GetAttribute"}, - {0x000B0040, NULL, "InquireNotification"}, - {0x000C0104, NULL, "SendParameter"}, - {0x000D0080, NULL, "ReceiveParameter"}, - {0x000E0080, NULL, "GlanceParameter"}, - {0x000F0100, NULL, "CancelParameter"}, - {0x001000C2, NULL, "DebugFunc"}, - {0x001100C0, NULL, "MapProgramIdForDebug"}, - {0x00120040, NULL, "SetHomeMenuAppletIdForDebug"}, - {0x00130000, NULL, "GetPreparationState"}, - {0x00140040, NULL, "SetPreparationState"}, - {0x00150140, NULL, "PrepareToStartApplication"}, - {0x00160040, NULL, "PreloadLibraryApplet"}, - {0x00170040, NULL, "FinishPreloadingLibraryApplet"}, - {0x00180040, NULL, "PrepareToStartLibraryApplet"}, - {0x00190040, NULL, "PrepareToStartSystemApplet"}, - {0x001A0000, NULL, "PrepareToStartNewestHomeMenu"}, - {0x001B00C4, NULL, "StartApplication"}, - {0x001C0000, NULL, "WakeupApplication"}, - {0x001D0000, NULL, "CancelApplication"}, - {0x001E0084, NULL, "StartLibraryApplet"}, - {0x001F0084, NULL, "StartSystemApplet"}, - {0x00200044, NULL, "StartNewestHomeMenu"}, - {0x00210000, NULL, "OrderToCloseApplication"}, - {0x00220040, NULL, "PrepareToCloseApplication"}, - {0x00230040, NULL, "PrepareToJumpToApplication"}, - {0x00240044, NULL, "JumpToApplication"}, - {0x002500C0, NULL, "PrepareToCloseLibraryApplet"}, - {0x00260000, NULL, "PrepareToCloseSystemApplet"}, - {0x00270044, NULL, "CloseApplication"}, - {0x00280044, NULL, "CloseLibraryApplet"}, - {0x00290044, NULL, "CloseSystemApplet"}, - {0x002A0000, NULL, "OrderToCloseSystemApplet"}, - {0x002B0000, NULL, "PrepareToJumpToHomeMenu"}, - {0x002C0044, NULL, "JumpToHomeMenu"}, - {0x002D0000, NULL, "PrepareToLeaveHomeMenu"}, - {0x002E0044, NULL, "LeaveHomeMenu"}, - {0x002F0040, NULL, "PrepareToLeaveResidentApplet"}, - {0x00300044, NULL, "LeaveResidentApplet"}, - {0x00310100, NULL, "PrepareToDoApplicationJump"}, - {0x00320084, NULL, "DoApplicationJump"}, - {0x00330000, NULL, "GetProgramIdOnApplicationJump"}, - {0x00340084, NULL, "SendDeliverArg"}, - {0x00350080, NULL, "ReceiveDeliverArg"}, - {0x00360040, NULL, "LoadSysMenuArg"}, - {0x00370042, NULL, "StoreSysMenuArg"}, - {0x00380040, NULL, "PreloadResidentApplet"}, - {0x00390040, NULL, "PrepareToStartResidentApplet"}, - {0x003A0044, NULL, "StartResidentApplet"}, - {0x003B0040, NULL, "CancelLibraryApplet"}, - {0x003C0042, NULL, "SendDspSleep"}, - {0x003D0042, NULL, "SendDspWakeUp"}, - {0x003E0080, NULL, "ReplySleepQuery"}, - {0x003F0040, NULL, "ReplySleepNotificationComplete"}, - {0x00400042, NULL, "SendCaptureBufferInfo"}, - {0x00410040, NULL, "ReceiveCaptureBufferInfo"}, - {0x00420080, NULL, "SleepSystem"}, - {0x00430040, NULL, "NotifyToWait"}, - {0x00440000, NULL, "GetSharedFont"}, - {0x00450040, NULL, "GetWirelessRebootInfo"}, - {0x00460104, NULL, "Wrap"}, - {0x00470104, NULL, "Unwrap"}, - {0x00480100, NULL, "GetProgramInfo"}, - {0x00490180, NULL, "Reboot"}, - {0x004A0040, NULL, "GetCaptureInfo"}, - {0x004B00C2, NULL, "AppletUtility"}, - {0x004C0000, NULL, "SetFatalErrDispMode"}, - {0x004D0080, NULL, "GetAppletProgramInfo"}, - {0x004E0000, NULL, "HardwareResetAsync"}, + {0x00010040, GetLockHandle, "GetLockHandle"}, + {0x00020080, Initialize, "Initialize"}, + {0x00030040, Enable, "Enable"}, + {0x00040040, nullptr, "Finalize"}, + {0x00050040, nullptr, "GetAppletManInfo"}, + {0x00060040, nullptr, "GetAppletInfo"}, + {0x00070000, nullptr, "GetLastSignaledAppletId"}, + {0x00080000, nullptr, "CountRegisteredApplet"}, + {0x00090040, nullptr, "IsRegistered"}, + {0x000A0040, nullptr, "GetAttribute"}, + {0x000B0040, InquireNotification, "InquireNotification"}, + {0x000C0104, nullptr, "SendParameter"}, + {0x000D0080, nullptr, "ReceiveParameter"}, + {0x000E0080, nullptr, "GlanceParameter"}, + {0x000F0100, nullptr, "CancelParameter"}, + {0x001000C2, nullptr, "DebugFunc"}, + {0x001100C0, nullptr, "MapProgramIdForDebug"}, + {0x00120040, nullptr, "SetHomeMenuAppletIdForDebug"}, + {0x00130000, nullptr, "GetPreparationState"}, + {0x00140040, nullptr, "SetPreparationState"}, + {0x00150140, nullptr, "PrepareToStartApplication"}, + {0x00160040, nullptr, "PreloadLibraryApplet"}, + {0x00170040, nullptr, "FinishPreloadingLibraryApplet"}, + {0x00180040, nullptr, "PrepareToStartLibraryApplet"}, + {0x00190040, nullptr, "PrepareToStartSystemApplet"}, + {0x001A0000, nullptr, "PrepareToStartNewestHomeMenu"}, + {0x001B00C4, nullptr, "StartApplication"}, + {0x001C0000, nullptr, "WakeupApplication"}, + {0x001D0000, nullptr, "CancelApplication"}, + {0x001E0084, nullptr, "StartLibraryApplet"}, + {0x001F0084, nullptr, "StartSystemApplet"}, + {0x00200044, nullptr, "StartNewestHomeMenu"}, + {0x00210000, nullptr, "OrderToCloseApplication"}, + {0x00220040, nullptr, "PrepareToCloseApplication"}, + {0x00230040, nullptr, "PrepareToJumpToApplication"}, + {0x00240044, nullptr, "JumpToApplication"}, + {0x002500C0, nullptr, "PrepareToCloseLibraryApplet"}, + {0x00260000, nullptr, "PrepareToCloseSystemApplet"}, + {0x00270044, nullptr, "CloseApplication"}, + {0x00280044, nullptr, "CloseLibraryApplet"}, + {0x00290044, nullptr, "CloseSystemApplet"}, + {0x002A0000, nullptr, "OrderToCloseSystemApplet"}, + {0x002B0000, nullptr, "PrepareToJumpToHomeMenu"}, + {0x002C0044, nullptr, "JumpToHomeMenu"}, + {0x002D0000, nullptr, "PrepareToLeaveHomeMenu"}, + {0x002E0044, nullptr, "LeaveHomeMenu"}, + {0x002F0040, nullptr, "PrepareToLeaveResidentApplet"}, + {0x00300044, nullptr, "LeaveResidentApplet"}, + {0x00310100, nullptr, "PrepareToDoApplicationJump"}, + {0x00320084, nullptr, "DoApplicationJump"}, + {0x00330000, nullptr, "GetProgramIdOnApplicationJump"}, + {0x00340084, nullptr, "SendDeliverArg"}, + {0x00350080, nullptr, "ReceiveDeliverArg"}, + {0x00360040, nullptr, "LoadSysMenuArg"}, + {0x00370042, nullptr, "StoreSysMenuArg"}, + {0x00380040, nullptr, "PreloadResidentApplet"}, + {0x00390040, nullptr, "PrepareToStartResidentApplet"}, + {0x003A0044, nullptr, "StartResidentApplet"}, + {0x003B0040, nullptr, "CancelLibraryApplet"}, + {0x003C0042, nullptr, "SendDspSleep"}, + {0x003D0042, nullptr, "SendDspWakeUp"}, + {0x003E0080, nullptr, "ReplySleepQuery"}, + {0x003F0040, nullptr, "ReplySleepNotificationComplete"}, + {0x00400042, nullptr, "SendCaptureBufferInfo"}, + {0x00410040, nullptr, "ReceiveCaptureBufferInfo"}, + {0x00420080, nullptr, "SleepSystem"}, + {0x00430040, nullptr, "NotifyToWait"}, + {0x00440000, nullptr, "GetSharedFont"}, + {0x00450040, nullptr, "GetWirelessRebootInfo"}, + {0x00460104, nullptr, "Wrap"}, + {0x00470104, nullptr, "Unwrap"}, + {0x00480100, nullptr, "GetProgramInfo"}, + {0x00490180, nullptr, "Reboot"}, + {0x004A0040, nullptr, "GetCaptureInfo"}, + {0x004B00C2, nullptr, "AppletUtility"}, + {0x004C0000, nullptr, "SetFatalErrDispMode"}, + {0x004D0080, nullptr, "GetAppletProgramInfo"}, + {0x004E0000, nullptr, "HardwareResetAsync"}, }; //////////////////////////////////////////////////////////////////////////////////////////////////// diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp index aabcb48db..f75ba75c2 100644 --- a/src/core/hle/service/gsp.cpp +++ b/src/core/hle/service/gsp.cpp @@ -8,6 +8,7 @@ #include "core/mem_map.h" #include "core/hle/hle.h" +#include "core/hle/kernel/event.h" #include "core/hle/service/gsp.h" #include "core/hw/gpu.h" @@ -60,6 +61,7 @@ void GX_FinishCommand(u32 thread_id) { namespace GSP_GPU { +Handle g_event_handle = 0; u32 g_thread_id = 0; enum { @@ -96,7 +98,7 @@ void ReadHWRegs(Service::Interface* self) { break; default: - ERROR_LOG(GSP, "ReadHWRegs unknown register read at address %08X", reg_addr); + ERROR_LOG(GSP, "unknown register read at address %08X", reg_addr); } } @@ -104,7 +106,19 @@ void ReadHWRegs(Service::Interface* self) { void RegisterInterruptRelayQueue(Service::Interface* self) { u32* cmd_buff = Service::GetCommandBuffer(); u32 flags = cmd_buff[1]; - u32 event_handle = cmd_buff[3]; // TODO(bunnei): Implement event handling + u32 event_handle = cmd_buff[3]; + + _assert_msg_(GSP, (event_handle != 0), "called, but event is nullptr!"); + + g_event_handle = event_handle; + + Kernel::SetEventLocked(event_handle, false); + + // Hack - This function will permanently set the state of the GSP event such that GPU command + // synchronization barriers always passthrough. Correct solution would be to set this after the + // GPU as processed all queued up commands, but due to the emulator being single-threaded they + // will always be ready. + Kernel::SetPermanentLock(event_handle, true); cmd_buff[2] = g_thread_id; // ThreadID } @@ -150,43 +164,43 @@ void TriggerCmdReqQueue(Service::Interface* self) { } default: - ERROR_LOG(GSP, "TriggerCmdReqQueue unknown command 0x%08X", cmd_buff[0]); + ERROR_LOG(GSP, "unknown command 0x%08X", cmd_buff[0]); } GX_FinishCommand(g_thread_id); } const Interface::FunctionInfo FunctionTable[] = { - {0x00010082, NULL, "WriteHWRegs"}, - {0x00020084, NULL, "WriteHWRegsWithMask"}, - {0x00030082, NULL, "WriteHWRegRepeat"}, + {0x00010082, nullptr, "WriteHWRegs"}, + {0x00020084, nullptr, "WriteHWRegsWithMask"}, + {0x00030082, nullptr, "WriteHWRegRepeat"}, {0x00040080, ReadHWRegs, "ReadHWRegs"}, - {0x00050200, NULL, "SetBufferSwap"}, - {0x00060082, NULL, "SetCommandList"}, - {0x000700C2, NULL, "RequestDma"}, - {0x00080082, NULL, "FlushDataCache"}, - {0x00090082, NULL, "InvalidateDataCache"}, - {0x000A0044, NULL, "RegisterInterruptEvents"}, - {0x000B0040, NULL, "SetLcdForceBlack"}, + {0x00050200, nullptr, "SetBufferSwap"}, + {0x00060082, nullptr, "SetCommandList"}, + {0x000700C2, nullptr, "RequestDma"}, + {0x00080082, nullptr, "FlushDataCache"}, + {0x00090082, nullptr, "InvalidateDataCache"}, + {0x000A0044, nullptr, "RegisterInterruptEvents"}, + {0x000B0040, nullptr, "SetLcdForceBlack"}, {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"}, - {0x000D0140, NULL, "SetDisplayTransfer"}, - {0x000E0180, NULL, "SetTextureCopy"}, - {0x000F0200, NULL, "SetMemoryFill"}, - {0x00100040, NULL, "SetAxiConfigQoSMode"}, - {0x00110040, NULL, "SetPerfLogMode"}, - {0x00120000, NULL, "GetPerfLog"}, + {0x000D0140, nullptr, "SetDisplayTransfer"}, + {0x000E0180, nullptr, "SetTextureCopy"}, + {0x000F0200, nullptr, "SetMemoryFill"}, + {0x00100040, nullptr, "SetAxiConfigQoSMode"}, + {0x00110040, nullptr, "SetPerfLogMode"}, + {0x00120000, nullptr, "GetPerfLog"}, {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"}, - {0x00140000, NULL, "UnregisterInterruptRelayQueue"}, - {0x00150002, NULL, "TryAcquireRight"}, - {0x00160042, NULL, "AcquireRight"}, - {0x00170000, NULL, "ReleaseRight"}, - {0x00180000, NULL, "ImportDisplayCaptureInfo"}, - {0x00190000, NULL, "SaveVramSysArea"}, - {0x001A0000, NULL, "RestoreVramSysArea"}, - {0x001B0000, NULL, "ResetGpuCore"}, - {0x001C0040, NULL, "SetLedForceOff"}, - {0x001D0040, NULL, "SetTestCommand"}, - {0x001E0080, NULL, "SetInternalPriorities"}, + {0x00140000, nullptr, "UnregisterInterruptRelayQueue"}, + {0x00150002, nullptr, "TryAcquireRight"}, + {0x00160042, nullptr, "AcquireRight"}, + {0x00170000, nullptr, "ReleaseRight"}, + {0x00180000, nullptr, "ImportDisplayCaptureInfo"}, + {0x00190000, nullptr, "SaveVramSysArea"}, + {0x001A0000, nullptr, "RestoreVramSysArea"}, + {0x001B0000, nullptr, "ResetGpuCore"}, + {0x001C0040, nullptr, "SetLedForceOff"}, + {0x001D0040, nullptr, "SetTestCommand"}, + {0x001E0080, nullptr, "SetInternalPriorities"}, }; //////////////////////////////////////////////////////////////////////////////////////////////////// diff --git a/src/core/hle/service/hid.cpp b/src/core/hle/service/hid.cpp index 5542e5bf2..ab78f47d7 100644 --- a/src/core/hle/service/hid.cpp +++ b/src/core/hle/service/hid.cpp @@ -13,11 +13,11 @@ namespace HID_User { const Interface::FunctionInfo FunctionTable[] = { - {0x000A0000, NULL, "GetIPCHandles"}, - {0x00110000, NULL, "EnableAccelerometer"}, - {0x00130000, NULL, "EnableGyroscopeLow"}, - {0x00150000, NULL, "GetGyroscopeLowRawToDpsCoefficient"}, - {0x00160000, NULL, "GetGyroscopeLowCalibrateParam"}, + {0x000A0000, nullptr, "GetIPCHandles"}, + {0x00110000, nullptr, "EnableAccelerometer"}, + {0x00130000, nullptr, "EnableGyroscopeLow"}, + {0x00150000, nullptr, "GetGyroscopeLowRawToDpsCoefficient"}, + {0x00160000, nullptr, "GetGyroscopeLowCalibrateParam"}, }; //////////////////////////////////////////////////////////////////////////////////////////////////// diff --git a/src/core/hle/service/ndm.cpp b/src/core/hle/service/ndm.cpp new file mode 100644 index 000000000..48755b6a7 --- /dev/null +++ b/src/core/hle/service/ndm.cpp @@ -0,0 +1,32 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "common/log.h" + +#include "core/hle/hle.h" +#include "core/hle/service/ndm.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace NDM_U + +namespace NDM_U { + +const Interface::FunctionInfo FunctionTable[] = { + {0x00060040, nullptr, "SuspendDaemons"}, + {0x00080040, nullptr, "DisableWifiUsage"}, + {0x00090000, nullptr, "EnableWifiUsage"}, + {0x00140040, nullptr, "OverrideDefaultDaemons"}, +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Interface class + +Interface::Interface() { + Register(FunctionTable, ARRAY_SIZE(FunctionTable)); +} + +Interface::~Interface() { +} + +} // namespace diff --git a/src/core/hle/service/ndm.h b/src/core/hle/service/ndm.h new file mode 100644 index 000000000..fbe88fb8f --- /dev/null +++ b/src/core/hle/service/ndm.h @@ -0,0 +1,33 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/service/service.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace NDM + +// No idea what this is + +namespace NDM_U { + +class Interface : public Service::Interface { +public: + + Interface(); + + ~Interface(); + + /** + * Gets the string port name used by CTROS for the service + * @return Port name of service + */ + const char *GetPortName() const { + return "ndm:u"; + } + +}; + +} // namespace diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index 08d0c43ff..4a1ac857e 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -12,13 +12,14 @@ #include "core/hle/service/apt.h" #include "core/hle/service/gsp.h" #include "core/hle/service/hid.h" +#include "core/hle/service/ndm.h" #include "core/hle/service/srv.h" #include "core/hle/kernel/kernel.h" namespace Service { -Manager* g_manager = NULL; ///< Service manager +Manager* g_manager = nullptr; ///< Service manager //////////////////////////////////////////////////////////////////////////////////////////////////// // Service Manager class @@ -55,7 +56,7 @@ Interface* Manager::FetchFromHandle(Handle handle) { Interface* Manager::FetchFromPortName(std::string port_name) { auto itr = m_port_map.find(port_name); if (itr == m_port_map.end()) { - return NULL; + return nullptr; } return FetchFromHandle(itr->second); } @@ -72,14 +73,15 @@ void Init() { g_manager->AddService(new APT_U::Interface); g_manager->AddService(new GSP_GPU::Interface); g_manager->AddService(new HID_User::Interface); + g_manager->AddService(new NDM_U::Interface); - NOTICE_LOG(HLE, "Services initialized OK"); + NOTICE_LOG(HLE, "initialized OK"); } /// Shutdown ServiceManager void Shutdown() { delete g_manager; - NOTICE_LOG(HLE, "Services shutdown OK"); + NOTICE_LOG(HLE, "shutdown OK"); } diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index fab51753f..dcd525727 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -39,8 +39,8 @@ class Interface : public Kernel::Object { friend class Manager; public: - const char *GetName() { return GetPortName(); } - const char *GetTypeName() { return GetPortName(); } + const char *GetName() const { return GetPortName(); } + const char *GetTypeName() const { return GetPortName(); } static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Service; } Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Service; } @@ -76,22 +76,31 @@ public: } /** - * Called when svcSendSyncRequest is called, loads command buffer and executes comand - * @return Return result of svcSendSyncRequest passed back to user app + * Synchronize kernel object + * @param wait Boolean wait set if current thread should wait as a result of sync operation + * @return Result of operation, 0 on success, otherwise error code */ - Result Sync() { + Result SyncRequest(bool* wait) { u32* cmd_buff = GetCommandBuffer(); auto itr = m_functions.find(cmd_buff[0]); if (itr == m_functions.end()) { - ERROR_LOG(OSHLE, "Unknown/unimplemented function: port = %s, command = 0x%08X!", + ERROR_LOG(OSHLE, "unknown/unimplemented function: port=%s, command=0x%08X", GetPortName(), cmd_buff[0]); - return -1; + + // TODO(bunnei): Hack - ignore error + u32* cmd_buff = Service::GetCommandBuffer(); + cmd_buff[1] = 0; + return 0; } - if (itr->second.func == NULL) { - ERROR_LOG(OSHLE, "Unimplemented function: port = %s, name = %s!", + if (itr->second.func == nullptr) { + ERROR_LOG(OSHLE, "unimplemented function: port=%s, name=%s", GetPortName(), itr->second.name.c_str()); - return -1; + + // TODO(bunnei): Hack - ignore error + u32* cmd_buff = Service::GetCommandBuffer(); + cmd_buff[1] = 0; + return 0; } itr->second.func(this); @@ -99,6 +108,17 @@ public: return 0; // TODO: Implement return from actual function } + /** + * Wait for kernel object to synchronize + * @param wait Boolean wait set if current thread should wait as a result of sync operation + * @return Result of operation, 0 on success, otherwise error code + */ + Result WaitSynchronization(bool* wait) { + // TODO(bunnei): ImplementMe + ERROR_LOG(OSHLE, "unimplemented function"); + return 0; + } + protected: /** diff --git a/src/core/hle/service/srv.cpp b/src/core/hle/service/srv.cpp index ff6da8f1c..f45c0efc2 100644 --- a/src/core/hle/service/srv.cpp +++ b/src/core/hle/service/srv.cpp @@ -5,21 +5,28 @@ #include "core/hle/hle.h" #include "core/hle/service/srv.h" #include "core/hle/service/service.h" - +#include "core/hle/kernel/mutex.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace SRV namespace SRV { +Handle g_mutex = 0; + void Initialize(Service::Interface* self) { - NOTICE_LOG(OSHLE, "SRV::Sync - Initialize"); + DEBUG_LOG(OSHLE, "called"); + if (!g_mutex) { + g_mutex = Kernel::CreateMutex(true, "SRV:Lock"); + } } void GetProcSemaphore(Service::Interface* self) { + DEBUG_LOG(OSHLE, "called"); // Get process semaphore? u32* cmd_buff = Service::GetCommandBuffer(); - cmd_buff[3] = 0xDEADBEEF; // Return something... 0 == NULL, raises an exception + cmd_buff[1] = 0; // No error + cmd_buff[3] = g_mutex; // Return something... 0 == nullptr, raises an exception } void GetServiceHandle(Service::Interface* self) { @@ -29,25 +36,21 @@ void GetServiceHandle(Service::Interface* self) { std::string port_name = std::string((const char*)&cmd_buff[1], 0, Service::kMaxPortSize); Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); - NOTICE_LOG(OSHLE, "SRV::Sync - GetHandle - port: %s, handle: 0x%08X", port_name.c_str(), - service->GetHandle()); - - if (NULL != service) { + if (nullptr != service) { cmd_buff[3] = service->GetHandle(); + DEBUG_LOG(OSHLE, "called port=%s, handle=0x%08X", port_name.c_str(), cmd_buff[3]); } else { - ERROR_LOG(OSHLE, "Service %s does not exist", port_name.c_str()); + ERROR_LOG(OSHLE, "(UNIMPLEMENTED) called port=%s", port_name.c_str()); res = -1; } cmd_buff[1] = res; - - //return res; } const Interface::FunctionInfo FunctionTable[] = { {0x00010002, Initialize, "Initialize"}, {0x00020000, GetProcSemaphore, "GetProcSemaphore"}, - {0x00030100, NULL, "RegisterService"}, - {0x000400C0, NULL, "UnregisterService"}, + {0x00030100, nullptr, "RegisterService"}, + {0x000400C0, nullptr, "UnregisterService"}, {0x00050100, GetServiceHandle, "GetServiceHandle"}, }; diff --git a/src/core/hle/service/srv.h b/src/core/hle/service/srv.h index 1e35032ba..81109a2a8 100644 --- a/src/core/hle/service/srv.h +++ b/src/core/hle/service/srv.h @@ -26,12 +26,6 @@ public: return "srv:"; } - /** - * Called when svcSendSyncRequest is called, loads command buffer and executes comand - * @return Return result of svcSendSyncRequest passed back to user app - */ - Result Sync(); - }; } // namespace diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index 90c05cb74..441d8ce8d 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -9,6 +9,7 @@ #include "core/mem_map.h" +#include "core/hle/kernel/event.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/mutex.h" #include "core/hle/kernel/thread.h" @@ -16,7 +17,6 @@ #include "core/hle/function_wrappers.h" #include "core/hle/svc.h" #include "core/hle/service/service.h" -#include "core/hle/kernel/thread.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace SVC @@ -34,40 +34,32 @@ enum MapMemoryPermission { }; /// Map application or GSP heap memory -Result ControlMemory(void* _outaddr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) { - u32* outaddr = (u32*)_outaddr; - u32 virtual_address = 0x00000000; - - DEBUG_LOG(SVC, "ControlMemory called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X", +Result ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) { + DEBUG_LOG(SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X", operation, addr0, addr1, size, permissions); switch (operation) { // Map normal heap memory case MEMORY_OPERATION_HEAP: - virtual_address = Memory::MapBlock_Heap(size, operation, permissions); + *out_addr = Memory::MapBlock_Heap(size, operation, permissions); break; // Map GSP heap memory case MEMORY_OPERATION_GSP_HEAP: - virtual_address = Memory::MapBlock_HeapGSP(size, operation, permissions); + *out_addr = Memory::MapBlock_HeapGSP(size, operation, permissions); break; // Unknown ControlMemory operation default: - ERROR_LOG(SVC, "ControlMemory unknown operation=0x%08X", operation); + ERROR_LOG(SVC, "unknown operation=0x%08X", operation); } - if (NULL != outaddr) { - *outaddr = virtual_address; - } - Core::g_app_core->SetReg(1, virtual_address); - return 0; } /// Maps a memory block to specified address Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherpermission) { - DEBUG_LOG(SVC, "MapMemoryBlock called memblock=0x08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d", + DEBUG_LOG(SVC, "called memblock=0x08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d", memblock, addr, mypermissions, otherpermission); switch (mypermissions) { case MEMORY_PERMISSION_NORMAL: @@ -76,88 +68,146 @@ Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherper Memory::MapBlock_Shared(memblock, addr, mypermissions); break; default: - ERROR_LOG(OSHLE, "MapMemoryBlock unknown permissions=0x%08X", mypermissions); + ERROR_LOG(OSHLE, "unknown permissions=0x%08X", mypermissions); } return 0; } /// Connect to an OS service given the port name, returns the handle to the port to out -Result ConnectToPort(void* out, const char* port_name) { +Result ConnectToPort(Handle* out, const char* port_name) { Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); - if (service) { - Core::g_app_core->SetReg(1, service->GetHandle()); - } else { - PanicYesNo("ConnectToPort called port_name=%s, but it is not implemented!", port_name); - } - DEBUG_LOG(SVC, "ConnectToPort called port_name=%s", port_name); + + DEBUG_LOG(SVC, "called port_name=%s", port_name); + _assert_msg_(KERNEL, (service != nullptr), "called, but service is not implemented!"); + + *out = service->GetHandle(); + return 0; } /// Synchronize to an OS service Result SendSyncRequest(Handle handle) { - DEBUG_LOG(SVC, "SendSyncRequest called handle=0x%08X"); - Service::Interface* service = Service::g_manager->FetchFromHandle(handle); - service->Sync(); - return 0; + Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handle); + + _assert_msg_(KERNEL, (object != nullptr), "called, but kernel object is nullptr!"); + DEBUG_LOG(SVC, "called handle=0x%08X(%s)", handle, object->GetTypeName()); + + bool wait = false; + Result res = object->SyncRequest(&wait); + if (wait) { + Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct? + } + + return res; } /// Close a handle Result CloseHandle(Handle handle) { // ImplementMe - DEBUG_LOG(SVC, "(UNIMPLEMENTED) CloseHandle called handle=0x%08X", handle); + ERROR_LOG(SVC, "(UNIMPLEMENTED) called handle=0x%08X", handle); return 0; } /// Wait for a handle to synchronize, timeout after the specified nanoseconds Result WaitSynchronization1(Handle handle, s64 nano_seconds) { - DEBUG_LOG(SVC, "(UNIMPLEMENTED) WaitSynchronization1 called handle=0x%08X, nanoseconds=%d", - handle, nano_seconds); - Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct? - return 0; + // TODO(bunnei): Do something with nano_seconds, currently ignoring this + bool wait = false; + bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated + + Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handle); + + DEBUG_LOG(SVC, "called handle=0x%08X(%s:%s), nanoseconds=%d", handle, object->GetTypeName(), + object->GetName(), nano_seconds); + + _assert_msg_(KERNEL, (object != nullptr), "called, but kernel object is nullptr!"); + + Result res = object->WaitSynchronization(&wait); + + // Check for next thread to schedule + if (wait) { + HLE::Reschedule(__func__); + return 0; + } + + return res; } /// Wait for the given handles to synchronize, timeout after the specified nanoseconds -Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wait_all, s64 nano_seconds) { - s32* out = (s32*)_out; - Handle* handles = (Handle*)_handles; +Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all, + s64 nano_seconds) { + // TODO(bunnei): Do something with nano_seconds, currently ignoring this + bool unlock_all = true; + bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated - DEBUG_LOG(SVC, "(UNIMPLEMENTED) WaitSynchronizationN called handle_count=%d, wait_all=%s, nanoseconds=%d %s", + DEBUG_LOG(SVC, "called handle_count=%d, wait_all=%s, nanoseconds=%d", handle_count, (wait_all ? "true" : "false"), nano_seconds); - for (u32 i = 0; i < handle_count; i++) { - DEBUG_LOG(SVC, "\thandle[%d]=0x%08X", i, handles[i]); + // Iterate through each handle, synchronize kernel object + for (s32 i = 0; i < handle_count; i++) { + bool wait = false; + Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handles[i]); + + _assert_msg_(KERNEL, (object != nullptr), "called handle=0x%08X, but kernel object " + "is nullptr!", handles[i]); + + DEBUG_LOG(SVC, "\thandle[%d] = 0x%08X(%s:%s)", i, handles[i], object->GetTypeName(), + object->GetName()); + + Result res = object->WaitSynchronization(&wait); + + if (!wait && !wait_all) { + *out = i; + return 0; + } else { + unlock_all = false; + } } - Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct? + + if (wait_all && unlock_all) { + *out = handle_count; + return 0; + } + + // Check for next thread to schedule + HLE::Reschedule(__func__); + return 0; } /// Create an address arbiter (to allocate access to shared resources) Result CreateAddressArbiter(void* arbiter) { - // ImplementMe - DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateAddressArbiter called"); + ERROR_LOG(SVC, "(UNIMPLEMENTED) called"); Core::g_app_core->SetReg(1, 0xFABBDADD); return 0; } +/// Arbitrate address +Result ArbitrateAddress(Handle arbiter, u32 addr, u32 _type, u32 value, s64 nanoseconds) { + ERROR_LOG(SVC, "(UNIMPLEMENTED) called"); + ArbitrationType type = (ArbitrationType)_type; + Memory::Write32(addr, type); + return 0; +} + /// Used to output a message on a debug hardware unit - does nothing on a retail unit void OutputDebugString(const char* string) { - NOTICE_LOG(SVC, "## OSDEBUG: %08X %s", Core::g_app_core->GetPC(), string); + OS_LOG(SVC, "%s", string); } /// Get resource limit -Result GetResourceLimit(void* resource_limit, Handle process) { +Result GetResourceLimit(Handle* resource_limit, Handle process) { // With regards to proceess values: // 0xFFFF8001 is a handle alias for the current KProcess, and 0xFFFF8000 is a handle alias for // the current KThread. - DEBUG_LOG(SVC, "(UNIMPLEMENTED) GetResourceLimit called process=0x%08X", process); - Core::g_app_core->SetReg(1, 0xDEADBEEF); + *resource_limit = 0xDEADBEEF; + ERROR_LOG(SVC, "(UNIMPLEMENTED) called process=0x%08X", process); return 0; } /// Get resource limit current values -Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void* names, s32 name_count) { - //s64* values = (s64*)_values; - DEBUG_LOG(SVC, "(UNIMPLEMENTED) GetResourceLimitCurrentValues called resource_limit=%08X, names=%s, name_count=%d", +Result GetResourceLimitCurrentValues(s64* values, Handle resource_limit, void* names, + s32 name_count) { + ERROR_LOG(SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%s, name_count=%d", resource_limit, names, name_count); Memory::Write32(Core::g_app_core->GetReg(0), 0); // Normmatt: Set used memory to 0 for now return 0; @@ -180,179 +230,234 @@ Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 p Core::g_app_core->SetReg(1, thread); - DEBUG_LOG(SVC, "CreateThread called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, " - "threadpriority=0x%08X, processorid=0x%08X : created handle 0x%08X", entry_point, + DEBUG_LOG(SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, " + "threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point, name.c_str(), arg, stack_top, priority, processor_id, thread); return 0; } +/// Called when a thread exits +u32 ExitThread() { + Handle thread = Kernel::GetCurrentThreadHandle(); + + DEBUG_LOG(SVC, "called, pc=0x%08X", Core::g_app_core->GetPC()); // PC = 0x0010545C + + Kernel::StopThread(thread, __func__); + HLE::Reschedule(__func__); + return 0; +} + +/// Gets the priority for the specified thread +Result GetThreadPriority(s32* priority, Handle handle) { + *priority = Kernel::GetThreadPriority(handle); + return 0; +} + +/// Sets the priority for the specified thread +Result SetThreadPriority(Handle handle, s32 priority) { + return Kernel::SetThreadPriority(handle, priority); +} + /// Create a mutex -Result CreateMutex(void* _mutex, u32 initial_locked) { - Handle* mutex = (Handle*)_mutex; +Result CreateMutex(Handle* mutex, u32 initial_locked) { *mutex = Kernel::CreateMutex((initial_locked != 0)); - Core::g_app_core->SetReg(1, *mutex); - DEBUG_LOG(SVC, "CreateMutex called initial_locked=%s : created handle 0x%08X", + DEBUG_LOG(SVC, "called initial_locked=%s : created handle=0x%08X", initial_locked ? "true" : "false", *mutex); return 0; } /// Release a mutex Result ReleaseMutex(Handle handle) { - DEBUG_LOG(SVC, "ReleaseMutex called handle=0x%08X", handle); + DEBUG_LOG(SVC, "called handle=0x%08X", handle); + _assert_msg_(KERNEL, (handle != 0), "called, but handle is nullptr!"); Kernel::ReleaseMutex(handle); return 0; } /// Get current thread ID -Result GetThreadId(void* thread_id, u32 thread) { - DEBUG_LOG(SVC, "(UNIMPLEMENTED) GetThreadId called thread=0x%08X", thread); +Result GetThreadId(u32* thread_id, Handle thread) { + ERROR_LOG(SVC, "(UNIMPLEMENTED) called thread=0x%08X", thread); return 0; } /// Query memory -Result QueryMemory(void *_info, void *_out, u32 addr) { - MemoryInfo* info = (MemoryInfo*) _info; - PageInfo* out = (PageInfo*) _out; - DEBUG_LOG(SVC, "(UNIMPLEMENTED) QueryMemory called addr=0x%08X", addr); +Result QueryMemory(void* info, void* out, u32 addr) { + ERROR_LOG(SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr); return 0; } /// Create an event -Result CreateEvent(void* _event, u32 reset_type) { - Handle* event = (Handle*)_event; - DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateEvent called reset_type=0x%08X", reset_type); - Core::g_app_core->SetReg(1, 0xBADC0DE0); +Result CreateEvent(Handle* evt, u32 reset_type) { + *evt = Kernel::CreateEvent((ResetType)reset_type); + DEBUG_LOG(SVC, "called reset_type=0x%08X : created handle=0x%08X", + reset_type, *evt); + return 0; +} + +/// Duplicates a kernel handle +Result DuplicateHandle(Handle* out, Handle handle) { + DEBUG_LOG(SVC, "called handle=0x%08X", handle); + + // Translate kernel handles -> real handles + if (handle == Kernel::CurrentThread) { + handle = Kernel::GetCurrentThreadHandle(); + } + _assert_msg_(KERNEL, (handle != Kernel::CurrentProcess), + "(UNIMPLEMENTED) process handle duplication!"); + + // TODO(bunnei): FixMe - This is a hack to return the handle that we were asked to duplicate. + *out = handle; + return 0; } +/// Signals an event +Result SignalEvent(Handle evt) { + Result res = Kernel::SignalEvent(evt); + DEBUG_LOG(SVC, "called event=0x%08X", evt); + return res; +} + +/// Clears an event +Result ClearEvent(Handle evt) { + Result res = Kernel::ClearEvent(evt); + DEBUG_LOG(SVC, "called event=0x%08X", evt); + return res; +} + +/// Sleep the current thread +void SleepThread(s64 nanoseconds) { + DEBUG_LOG(SVC, "called nanoseconds=%d", nanoseconds); +} + const HLE::FunctionDef SVC_Table[] = { - {0x00, NULL, "Unknown"}, - {0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"}, - {0x02, WrapI_VVU<QueryMemory>, "QueryMemory"}, - {0x03, NULL, "ExitProcess"}, - {0x04, NULL, "GetProcessAffinityMask"}, - {0x05, NULL, "SetProcessAffinityMask"}, - {0x06, NULL, "GetProcessIdealProcessor"}, - {0x07, NULL, "SetProcessIdealProcessor"}, - {0x08, WrapI_UUUUU<CreateThread>, "CreateThread"}, - {0x09, NULL, "ExitThread"}, - {0x0A, NULL, "SleepThread"}, - {0x0B, NULL, "GetThreadPriority"}, - {0x0C, NULL, "SetThreadPriority"}, - {0x0D, NULL, "GetThreadAffinityMask"}, - {0x0E, NULL, "SetThreadAffinityMask"}, - {0x0F, NULL, "GetThreadIdealProcessor"}, - {0x10, NULL, "SetThreadIdealProcessor"}, - {0x11, NULL, "GetCurrentProcessorNumber"}, - {0x12, NULL, "Run"}, - {0x13, WrapI_VU<CreateMutex>, "CreateMutex"}, - {0x14, WrapI_U<ReleaseMutex>, "ReleaseMutex"}, - {0x15, NULL, "CreateSemaphore"}, - {0x16, NULL, "ReleaseSemaphore"}, - {0x17, WrapI_VU<CreateEvent>, "CreateEvent"}, - {0x18, NULL, "SignalEvent"}, - {0x19, NULL, "ClearEvent"}, - {0x1A, NULL, "CreateTimer"}, - {0x1B, NULL, "SetTimer"}, - {0x1C, NULL, "CancelTimer"}, - {0x1D, NULL, "ClearTimer"}, - {0x1E, NULL, "CreateMemoryBlock"}, - {0x1F, WrapI_UUUU<MapMemoryBlock>, "MapMemoryBlock"}, - {0x20, NULL, "UnmapMemoryBlock"}, - {0x21, WrapI_V<CreateAddressArbiter>, "CreateAddressArbiter"}, - {0x22, NULL, "ArbitrateAddress"}, - {0x23, WrapI_U<CloseHandle>, "CloseHandle"}, - {0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"}, - {0x25, WrapI_VVUUS64<WaitSynchronizationN>, "WaitSynchronizationN"}, - {0x26, NULL, "SignalAndWait"}, - {0x27, NULL, "DuplicateHandle"}, - {0x28, NULL, "GetSystemTick"}, - {0x29, NULL, "GetHandleInfo"}, - {0x2A, NULL, "GetSystemInfo"}, - {0x2B, NULL, "GetProcessInfo"}, - {0x2C, NULL, "GetThreadInfo"}, - {0x2D, WrapI_VC<ConnectToPort>, "ConnectToPort"}, - {0x2E, NULL, "SendSyncRequest1"}, - {0x2F, NULL, "SendSyncRequest2"}, - {0x30, NULL, "SendSyncRequest3"}, - {0x31, NULL, "SendSyncRequest4"}, - {0x32, WrapI_U<SendSyncRequest>, "SendSyncRequest"}, - {0x33, NULL, "OpenProcess"}, - {0x34, NULL, "OpenThread"}, - {0x35, NULL, "GetProcessId"}, - {0x36, NULL, "GetProcessIdOfThread"}, - {0x37, WrapI_VU<GetThreadId>, "GetThreadId"}, - {0x38, WrapI_VU<GetResourceLimit>, "GetResourceLimit"}, - {0x39, NULL, "GetResourceLimitLimitValues"}, - {0x3A, WrapI_VUVI<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"}, - {0x3B, NULL, "GetThreadContext"}, - {0x3C, NULL, "Break"}, - {0x3D, WrapV_C<OutputDebugString>, "OutputDebugString"}, - {0x3E, NULL, "ControlPerformanceCounter"}, - {0x3F, NULL, "Unknown"}, - {0x40, NULL, "Unknown"}, - {0x41, NULL, "Unknown"}, - {0x42, NULL, "Unknown"}, - {0x43, NULL, "Unknown"}, - {0x44, NULL, "Unknown"}, - {0x45, NULL, "Unknown"}, - {0x46, NULL, "Unknown"}, - {0x47, NULL, "CreatePort"}, - {0x48, NULL, "CreateSessionToPort"}, - {0x49, NULL, "CreateSession"}, - {0x4A, NULL, "AcceptSession"}, - {0x4B, NULL, "ReplyAndReceive1"}, - {0x4C, NULL, "ReplyAndReceive2"}, - {0x4D, NULL, "ReplyAndReceive3"}, - {0x4E, NULL, "ReplyAndReceive4"}, - {0x4F, NULL, "ReplyAndReceive"}, - {0x50, NULL, "BindInterrupt"}, - {0x51, NULL, "UnbindInterrupt"}, - {0x52, NULL, "InvalidateProcessDataCache"}, - {0x53, NULL, "StoreProcessDataCache"}, - {0x54, NULL, "FlushProcessDataCache"}, - {0x55, NULL, "StartInterProcessDma"}, - {0x56, NULL, "StopDma"}, - {0x57, NULL, "GetDmaState"}, - {0x58, NULL, "RestartDma"}, - {0x59, NULL, "Unknown"}, - {0x5A, NULL, "Unknown"}, - {0x5B, NULL, "Unknown"}, - {0x5C, NULL, "Unknown"}, - {0x5D, NULL, "Unknown"}, - {0x5E, NULL, "Unknown"}, - {0x5F, NULL, "Unknown"}, - {0x60, NULL, "DebugActiveProcess"}, - {0x61, NULL, "BreakDebugProcess"}, - {0x62, NULL, "TerminateDebugProcess"}, - {0x63, NULL, "GetProcessDebugEvent"}, - {0x64, NULL, "ContinueDebugEvent"}, - {0x65, NULL, "GetProcessList"}, - {0x66, NULL, "GetThreadList"}, - {0x67, NULL, "GetDebugThreadContext"}, - {0x68, NULL, "SetDebugThreadContext"}, - {0x69, NULL, "QueryDebugProcessMemory"}, - {0x6A, NULL, "ReadProcessMemory"}, - {0x6B, NULL, "WriteProcessMemory"}, - {0x6C, NULL, "SetHardwareBreakPoint"}, - {0x6D, NULL, "GetDebugThreadParam"}, - {0x6E, NULL, "Unknown"}, - {0x6F, NULL, "Unknown"}, - {0x70, NULL, "ControlProcessMemory"}, - {0x71, NULL, "MapProcessMemory"}, - {0x72, NULL, "UnmapProcessMemory"}, - {0x73, NULL, "Unknown"}, - {0x74, NULL, "Unknown"}, - {0x75, NULL, "Unknown"}, - {0x76, NULL, "TerminateProcess"}, - {0x77, NULL, "Unknown"}, - {0x78, NULL, "CreateResourceLimit"}, - {0x79, NULL, "Unknown"}, - {0x7A, NULL, "Unknown"}, - {0x7B, NULL, "Unknown"}, - {0x7C, NULL, "KernelSetState"}, - {0x7D, NULL, "QueryProcessMemory"}, + {0x00, nullptr, "Unknown"}, + {0x01, HLE::Wrap<ControlMemory>, "ControlMemory"}, + {0x02, HLE::Wrap<QueryMemory>, "QueryMemory"}, + {0x03, nullptr, "ExitProcess"}, + {0x04, nullptr, "GetProcessAffinityMask"}, + {0x05, nullptr, "SetProcessAffinityMask"}, + {0x06, nullptr, "GetProcessIdealProcessor"}, + {0x07, nullptr, "SetProcessIdealProcessor"}, + {0x08, HLE::Wrap<CreateThread>, "CreateThread"}, + {0x09, HLE::Wrap<ExitThread>, "ExitThread"}, + {0x0A, HLE::Wrap<SleepThread>, "SleepThread"}, + {0x0B, HLE::Wrap<GetThreadPriority>, "GetThreadPriority"}, + {0x0C, HLE::Wrap<SetThreadPriority>, "SetThreadPriority"}, + {0x0D, nullptr, "GetThreadAffinityMask"}, + {0x0E, nullptr, "SetThreadAffinityMask"}, + {0x0F, nullptr, "GetThreadIdealProcessor"}, + {0x10, nullptr, "SetThreadIdealProcessor"}, + {0x11, nullptr, "GetCurrentProcessorNumber"}, + {0x12, nullptr, "Run"}, + {0x13, HLE::Wrap<CreateMutex>, "CreateMutex"}, + {0x14, HLE::Wrap<ReleaseMutex>, "ReleaseMutex"}, + {0x15, nullptr, "CreateSemaphore"}, + {0x16, nullptr, "ReleaseSemaphore"}, + {0x17, HLE::Wrap<CreateEvent>, "CreateEvent"}, + {0x18, HLE::Wrap<SignalEvent>, "SignalEvent"}, + {0x19, HLE::Wrap<ClearEvent>, "ClearEvent"}, + {0x1A, nullptr, "CreateTimer"}, + {0x1B, nullptr, "SetTimer"}, + {0x1C, nullptr, "CancelTimer"}, + {0x1D, nullptr, "ClearTimer"}, + {0x1E, nullptr, "CreateMemoryBlock"}, + {0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"}, + {0x20, nullptr, "UnmapMemoryBlock"}, + {0x21, HLE::Wrap<CreateAddressArbiter>, "CreateAddressArbiter"}, + {0x22, HLE::Wrap<ArbitrateAddress>, "ArbitrateAddress"}, + {0x23, HLE::Wrap<CloseHandle>, "CloseHandle"}, + {0x24, HLE::Wrap<WaitSynchronization1>, "WaitSynchronization1"}, + {0x25, HLE::Wrap<WaitSynchronizationN>, "WaitSynchronizationN"}, + {0x26, nullptr, "SignalAndWait"}, + {0x27, HLE::Wrap<DuplicateHandle>, "DuplicateHandle"}, + {0x28, nullptr, "GetSystemTick"}, + {0x29, nullptr, "GetHandleInfo"}, + {0x2A, nullptr, "GetSystemInfo"}, + {0x2B, nullptr, "GetProcessInfo"}, + {0x2C, nullptr, "GetThreadInfo"}, + {0x2D, HLE::Wrap<ConnectToPort>, "ConnectToPort"}, + {0x2E, nullptr, "SendSyncRequest1"}, + {0x2F, nullptr, "SendSyncRequest2"}, + {0x30, nullptr, "SendSyncRequest3"}, + {0x31, nullptr, "SendSyncRequest4"}, + {0x32, HLE::Wrap<SendSyncRequest>, "SendSyncRequest"}, + {0x33, nullptr, "OpenProcess"}, + {0x34, nullptr, "OpenThread"}, + {0x35, nullptr, "GetProcessId"}, + {0x36, nullptr, "GetProcessIdOfThread"}, + {0x37, HLE::Wrap<GetThreadId>, "GetThreadId"}, + {0x38, HLE::Wrap<GetResourceLimit>, "GetResourceLimit"}, + {0x39, nullptr, "GetResourceLimitLimitValues"}, + {0x3A, HLE::Wrap<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"}, + {0x3B, nullptr, "GetThreadContext"}, + {0x3C, nullptr, "Break"}, + {0x3D, HLE::Wrap<OutputDebugString>, "OutputDebugString"}, + {0x3E, nullptr, "ControlPerformanceCounter"}, + {0x3F, nullptr, "Unknown"}, + {0x40, nullptr, "Unknown"}, + {0x41, nullptr, "Unknown"}, + {0x42, nullptr, "Unknown"}, + {0x43, nullptr, "Unknown"}, + {0x44, nullptr, "Unknown"}, + {0x45, nullptr, "Unknown"}, + {0x46, nullptr, "Unknown"}, + {0x47, nullptr, "CreatePort"}, + {0x48, nullptr, "CreateSessionToPort"}, + {0x49, nullptr, "CreateSession"}, + {0x4A, nullptr, "AcceptSession"}, + {0x4B, nullptr, "ReplyAndReceive1"}, + {0x4C, nullptr, "ReplyAndReceive2"}, + {0x4D, nullptr, "ReplyAndReceive3"}, + {0x4E, nullptr, "ReplyAndReceive4"}, + {0x4F, nullptr, "ReplyAndReceive"}, + {0x50, nullptr, "BindInterrupt"}, + {0x51, nullptr, "UnbindInterrupt"}, + {0x52, nullptr, "InvalidateProcessDataCache"}, + {0x53, nullptr, "StoreProcessDataCache"}, + {0x54, nullptr, "FlushProcessDataCache"}, + {0x55, nullptr, "StartInterProcessDma"}, + {0x56, nullptr, "StopDma"}, + {0x57, nullptr, "GetDmaState"}, + {0x58, nullptr, "RestartDma"}, + {0x59, nullptr, "Unknown"}, + {0x5A, nullptr, "Unknown"}, + {0x5B, nullptr, "Unknown"}, + {0x5C, nullptr, "Unknown"}, + {0x5D, nullptr, "Unknown"}, + {0x5E, nullptr, "Unknown"}, + {0x5F, nullptr, "Unknown"}, + {0x60, nullptr, "DebugActiveProcess"}, + {0x61, nullptr, "BreakDebugProcess"}, + {0x62, nullptr, "TerminateDebugProcess"}, + {0x63, nullptr, "GetProcessDebugEvent"}, + {0x64, nullptr, "ContinueDebugEvent"}, + {0x65, nullptr, "GetProcessList"}, + {0x66, nullptr, "GetThreadList"}, + {0x67, nullptr, "GetDebugThreadContext"}, + {0x68, nullptr, "SetDebugThreadContext"}, + {0x69, nullptr, "QueryDebugProcessMemory"}, + {0x6A, nullptr, "ReadProcessMemory"}, + {0x6B, nullptr, "WriteProcessMemory"}, + {0x6C, nullptr, "SetHardwareBreakPoint"}, + {0x6D, nullptr, "GetDebugThreadParam"}, + {0x6E, nullptr, "Unknown"}, + {0x6F, nullptr, "Unknown"}, + {0x70, nullptr, "ControlProcessMemory"}, + {0x71, nullptr, "MapProcessMemory"}, + {0x72, nullptr, "UnmapProcessMemory"}, + {0x73, nullptr, "Unknown"}, + {0x74, nullptr, "Unknown"}, + {0x75, nullptr, "Unknown"}, + {0x76, nullptr, "TerminateProcess"}, + {0x77, nullptr, "Unknown"}, + {0x78, nullptr, "CreateResourceLimit"}, + {0x79, nullptr, "Unknown"}, + {0x7A, nullptr, "Unknown"}, + {0x7B, nullptr, "Unknown"}, + {0x7C, nullptr, "KernelSetState"}, + {0x7D, nullptr, "QueryProcessMemory"}, }; void Register() { diff --git a/src/core/hle/svc.h b/src/core/hle/svc.h index 5c35977d1..1d125faf6 100644 --- a/src/core/hle/svc.h +++ b/src/core/hle/svc.h @@ -29,6 +29,10 @@ struct ThreadContext { u32 fpu_registers[32]; u32 fpscr; u32 fpexc; + + // These are not part of native ThreadContext, but needed by emu + u32 reg_15; + u32 mode; }; enum ResetType { @@ -38,6 +42,15 @@ enum ResetType { RESETTYPE_MAX_BIT = (1u << 31), }; +enum ArbitrationType { + ARBITRATIONTYPE_SIGNAL, + ARBITRATIONTYPE_WAIT_IF_LESS_THAN, + ARBITRATIONTYPE_DECREMENT_AND_WAIT_IF_LESS_THAN, + ARBITRATIONTYPE_WAIT_IF_LESS_THAN_WITH_TIMEOUT, + ARBITRATIONTYPE_DECREMENT_AND_WAIT_IF_LESS_THAN_WITH_TIMEOUT, + ARBITRATIONTYPE_MAX_BIT = (1u << 31) +}; + //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace SVC diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index ec2d0e156..f0ca4eada 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -17,8 +17,6 @@ namespace GPU { Registers g_regs; -static const u32 kFrameTicks = 268123480 / 60; ///< 268MHz / 60 frames per second - u64 g_last_ticks = 0; ///< Last CPU ticks /** diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h index f26f25e98..3314ba989 100644 --- a/src/core/hw/gpu.h +++ b/src/core/hw/gpu.h @@ -8,6 +8,9 @@ namespace GPU { +static const u32 kFrameCycles = 268123480 / 60; ///< 268MHz / 60 frames per second +static const u32 kFrameTicks = kFrameCycles / 3; ///< Approximate number of instructions/frame + struct Registers { enum Id : u32 { FramebufferTopLeft1 = 0x1EF00468, // Main LCD, first framebuffer for 3D left diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp index 86e9eaa20..ab014a596 100644 --- a/src/core/mem_map_funcs.cpp +++ b/src/core/mem_map_funcs.cpp @@ -86,7 +86,7 @@ inline void _Read(T &var, const u32 addr) { var = *((const T*)&g_vram[vaddr & VRAM_MASK]); } else { - //_assert_msg_(MEMMAP, false, "unknown Read%d @ 0x%08X", sizeof(var) * 8, vaddr); + ERROR_LOG(MEMMAP, "unknown Read%d @ 0x%08X", sizeof(var) * 8, vaddr); } } @@ -136,8 +136,7 @@ inline void _Write(u32 addr, const T data) { // Error out... } else { - _assert_msg_(MEMMAP, false, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, - data, vaddr); + ERROR_LOG(MEMMAP, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, vaddr); } } diff --git a/src/core/system.cpp b/src/core/system.cpp index c77092327..9b1e96888 100644 --- a/src/core/system.cpp +++ b/src/core/system.cpp @@ -8,6 +8,7 @@ #include "core/system.h" #include "core/hw/hw.h" #include "core/hle/hle.h" +#include "core/hle/kernel/kernel.h" #include "video_core/video_core.h" @@ -26,6 +27,7 @@ void Init(EmuWindow* emu_window) { HLE::Init(); CoreTiming::Init(); VideoCore::Init(emu_window); + Kernel::Init(); } void RunLoopFor(int cycles) { @@ -42,6 +44,7 @@ void Shutdown() { HLE::Shutdown(); CoreTiming::Shutdown(); VideoCore::Shutdown(); + Kernel::Shutdown(); g_ctr_file_system.Shutdown(); } |