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authorShizZy <shizzy@6bit.net>2013-09-20 05:21:22 +0200
committerShizZy <shizzy@6bit.net>2013-09-20 05:21:22 +0200
commit8990b51ac8bf2a8d6528cb036590d92a9a7a8137 (patch)
treec584637244c7424291b4318f6e4ffe970ca7a246 /src/core/src/loader.h
parentadded mem_map hardware writing (diff)
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-rw-r--r--src/core/src/loader.h76
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diff --git a/src/core/src/loader.h b/src/core/src/loader.h
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+++ b/src/core/src/loader.h
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+/**
+ * Copyright (C) 2013 Citrus Emulator
+ *
+ * @file loader.h
+ * @author ShizZy <shizzy247@gmail.com>
+ * @date 2013-09-18
+ * @brief Loads bootable binaries into the emu
+ *
+ * @section LICENSE
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details at
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ * Official project repository can be found at:
+ * http://code.google.com/p/gekko-gc-emu/
+ */
+
+#ifndef CORE_LOADER_H_
+#define CORE_LOADER_H_
+
+#include "common.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace Loader {
+
+enum FileType {
+ FILETYPE_ERROR,
+
+ FILETYPE_3DS_CCI,
+ FILETYPE_3DS_CIA,
+ FILETYPE_3DS_CXI,
+
+ FILETYPE_3DS_BIN,
+ FILETYPE_3DS_ELF,
+
+ FILETYPE_CTR_DISC_DIRECTORY,
+
+ FILETYPE_UNKNOWN_BIN,
+ FILETYPE_UNKNOWN_ELF,
+
+ FILETYPE_ARCHIVE_RAR,
+ FILETYPE_ARCHIVE_ZIP,
+
+ FILETYPE_NORMAL_DIRECTORY,
+
+ FILETYPE_UNKNOWN
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * Identifies the type of a bootable file
+ * @param filename String filename of bootable file
+ * @return FileType of file
+ */
+FileType IdentifyFile(std::string &filename);
+
+/**
+ * Identifies and loads a bootable file
+ * @param filename String filename of bootable file
+ * @param error_string Point to string to put error message if an error has occurred
+ * @return True on success, otherwise false
+ */
+bool LoadFile(std::string &filename, std::string *error_string);
+
+} // namespace
+
+#endif // CORE_LOADER_H_ \ No newline at end of file