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authorMorph <39850852+Morph1984@users.noreply.github.com>2021-09-29 04:06:11 +0200
committerGitHub <noreply@github.com>2021-09-29 04:06:11 +0200
commit781c1d8df86a06ccba6a30a7242113f0812bb674 (patch)
treee7dd0fcd6c20565d49a7ef53e14f17389fa2c411 /src/core/hle/service
parentMerge pull request #7042 from v1993/patch-7 (diff)
parentaudin_u: Return a buffer event in RegisterBufferEvent (diff)
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Diffstat (limited to 'src/core/hle/service')
-rw-r--r--src/core/hle/service/audio/audin_u.cpp79
-rw-r--r--src/core/hle/service/audio/audin_u.h14
2 files changed, 67 insertions, 26 deletions
diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp
index 3e7fd6024..570525019 100644
--- a/src/core/hle/service/audio/audin_u.cpp
+++ b/src/core/hle/service/audio/audin_u.cpp
@@ -3,38 +3,65 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
-class IAudioIn final : public ServiceFramework<IAudioIn> {
-public:
- explicit IAudioIn(Core::System& system_) : ServiceFramework{system_, "IAudioIn"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetAudioInState"},
- {1, nullptr, "Start"},
- {2, nullptr, "Stop"},
- {3, nullptr, "AppendAudioInBuffer"},
- {4, nullptr, "RegisterBufferEvent"},
- {5, nullptr, "GetReleasedAudioInBuffer"},
- {6, nullptr, "ContainsAudioInBuffer"},
- {7, nullptr, "AppendUacInBuffer"},
- {8, nullptr, "AppendAudioInBufferAuto"},
- {9, nullptr, "GetReleasedAudioInBuffersAuto"},
- {10, nullptr, "AppendUacInBufferAuto"},
- {11, nullptr, "GetAudioInBufferCount"},
- {12, nullptr, "SetDeviceGain"},
- {13, nullptr, "GetDeviceGain"},
- {14, nullptr, "FlushAudioInBuffers"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
+IAudioIn::IAudioIn(Core::System& system_)
+ : ServiceFramework{system_, "IAudioIn"}, buffer_event{system_.Kernel()} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetAudioInState"},
+ {1, &IAudioIn::Start, "Start"},
+ {2, nullptr, "Stop"},
+ {3, nullptr, "AppendAudioInBuffer"},
+ {4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
+ {5, nullptr, "GetReleasedAudioInBuffer"},
+ {6, nullptr, "ContainsAudioInBuffer"},
+ {7, nullptr, "AppendUacInBuffer"},
+ {8, &IAudioIn::AppendAudioInBufferAuto, "AppendAudioInBufferAuto"},
+ {9, nullptr, "GetReleasedAudioInBuffersAuto"},
+ {10, nullptr, "AppendUacInBufferAuto"},
+ {11, nullptr, "GetAudioInBufferCount"},
+ {12, nullptr, "SetDeviceGain"},
+ {13, nullptr, "GetDeviceGain"},
+ {14, nullptr, "FlushAudioInBuffers"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+
+ Kernel::KAutoObject::Create(std::addressof(buffer_event));
+ buffer_event.Initialize("IAudioIn:BufferEvent");
+}
+
+IAudioIn::~IAudioIn() = default;
+
+void IAudioIn::Start(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IAudioIn::RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(buffer_event.GetReadableEvent());
+}
+
+void IAudioIn::AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
AudInU::AudInU(Core::System& system_) : ServiceFramework{system_, "audin:u"} {
// clang-format off
diff --git a/src/core/hle/service/audio/audin_u.h b/src/core/hle/service/audio/audin_u.h
index 0d75ae5ac..f2f7f9932 100644
--- a/src/core/hle/service/audio/audin_u.h
+++ b/src/core/hle/service/audio/audin_u.h
@@ -4,6 +4,7 @@
#pragma once
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -16,6 +17,19 @@ class HLERequestContext;
namespace Service::Audio {
+class IAudioIn final : public ServiceFramework<IAudioIn> {
+public:
+ explicit IAudioIn(Core::System& system_);
+ ~IAudioIn() override;
+
+private:
+ void Start(Kernel::HLERequestContext& ctx);
+ void RegisterBufferEvent(Kernel::HLERequestContext& ctx);
+ void AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx);
+
+ Kernel::KEvent buffer_event;
+};
+
class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU(Core::System& system_);