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author | lat9nq <lat9nq@virginia.edu> | 2020-07-10 04:42:09 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-10 04:42:09 +0200 |
commit | 63d23835ef4445b3a010cc0e8b1e73ebe012ac08 (patch) | |
tree | b243c1167280dbf2e3f5af4597b6638fb707f091 /src/core/hle/service/vi/vi.cpp | |
parent | Merge pull request #4281 from RealJohnGalt/linkfix2 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/vi/vi.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 157092074..552a5e4ef 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -519,9 +519,9 @@ private: IGBPConnectRequestParcel request{ctx.ReadBuffer()}; IGBPConnectResponseParcel response{ static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) * - Settings::values.resolution_factor), + Settings::values.resolution_factor.GetValue()), static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) * - Settings::values.resolution_factor)}; + Settings::values.resolution_factor.GetValue())}; ctx.WriteBuffer(response.Serialize()); break; } @@ -748,14 +748,14 @@ private: if (Settings::values.use_docked_mode) { rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); } else { rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); } rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games. @@ -1029,9 +1029,9 @@ private: // between docked and undocked dimensions. We take the liberty of applying // the resolution scaling factor here. rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); } void SetLayerScalingMode(Kernel::HLERequestContext& ctx) { @@ -1064,8 +1064,8 @@ private: LOG_WARNING(Service_VI, "(STUBBED) called"); DisplayInfo display_info; - display_info.width *= static_cast<u64>(Settings::values.resolution_factor); - display_info.height *= static_cast<u64>(Settings::values.resolution_factor); + display_info.width *= static_cast<u64>(Settings::values.resolution_factor.GetValue()); + display_info.height *= static_cast<u64>(Settings::values.resolution_factor.GetValue()); ctx.WriteBuffer(&display_info, sizeof(DisplayInfo)); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); |