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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-05-07 02:40:39 +0200 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-05-09 03:11:03 +0200 |
commit | a5eba2f98466cd2788aab96f1ad93bcb32c5656c (patch) | |
tree | 231d164d039d2ae4cd69ae7cf44da2f16fc4be71 /src/core/hle/kernel/kernel.h | |
parent | Kernel: Introduce skeleton Process class to hold process data (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/hle/kernel/kernel.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index d0c69677a..7c106d37c 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -273,12 +273,6 @@ private: extern HandleTable g_handle_table; -/// The ID code of the currently running game -/// TODO(Subv): This variable should not be here, -/// we need a way to store information about the currently loaded application -/// for later query during runtime, maybe using the LDR service? -extern u64 g_program_id; - /// Initialize the kernel void Init(); |