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authorLioncash <mathew1800@gmail.com>2019-02-27 04:38:34 +0100
committerLioncash <mathew1800@gmail.com>2019-02-27 04:38:36 +0100
commit1b855efd5eb21ef802d15f6a531878754904ad4d (patch)
treeae6fe25b9e889790b1770bbc77d67e4819d5f572 /src/core/frontend/input.h
parentcommon/quaternion: Move Quaternion into the Common namespace (diff)
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-rw-r--r--src/core/frontend/input.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 16fdcd376..7c11d7546 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -124,7 +124,7 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>;
* Orientation is determined by right-hand rule.
* Units: deg/sec
*/
-using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>;
+using MotionDevice = InputDevice<std::tuple<Common::Vec3<float>, Common::Vec3<float>>>;
/**
* A touch device is an input device that returns a tuple of two floats and a bool. The floats are